command /test []: trigger: set {_x} to chest with 3 rows named "Test" set slot 0 of {_x} to stone named "Dawaj Hezzq" with lore "Nie zbugujesz mnie hahahaha" set slot 1 of {_x} to diamond open {_x} to player on inventory click: if inventory name of player's current inventory is "Test": cancel event #I jakieÅ› tam dodatkowe interakty.