variables: {perla.%player%}=0 on rightclick: if player's tool is ender pearl: set {perla.%player%} to 1 on stand on block: {perla.%player%} is 0 stop {perla.%player%} is 1 set {perla.%player%} to 0 stop on damage: {perla.%player%} is 1: cancel event {perla.%player%} is 0: stop