command /wymienxxx []: permission: * trigger: if arg 1 is not set: open chest with 3 rows named "&7&l[&9&lEG&F&LMC&7&L] &9&LWALUTA" to player wait 2 tick format slot 0 of player with 1 of orange glass named "&9&lWymien Slimeballe ->" with lore "" to be unstealable format slot 1 of player with 1 of slimeball named "&9SlimeBall" with lore "&aWymieniasz 100 SlimeBall dostajesz -> &91 EMELARD " to run "wymianaitem %player% 100 of slimeball 1 of emerald" format slot 2 of player with 1 of slimeball named "&9SlimeBall" with lore "&aWymieniasz 500 Slimeball dostajesz -> &95 EMELARD" to run "wymianaitem %player% 500 of slimeball 5 of emerald" format slot 3 of player with 1 of slimeball named "&9SlimeBall" with lore "&aWymieniasz 1000 Slimeball dostajesz -> &910 EMELARD" to run "wymianaitem %player% 1000 of slimeball 10 of emerald" format slot 9 of player with 1 of orange glass named "&9&lWymien Emelardy ->" with lore "" to be unstealable format slot 10 of player with 1 of emerald named "&9Emelard" with lore "&aWymieniasz 1 Emelard dostajesz -> &9100 SLIMEBALL" to run "wymianaitem %player% 1 of emerald 100 of slimeball" format slot 11 of player with 1 of emerald named "&9Emelard" with lore "&aWymieniasz 5 Emelard dostajesz -> &9500 SLIMEBALL" to run "wymianaitem %player% 5 of emerald 500 of slimeball" format slot 12 of player with 1 of emerald named "&9Emelard" with lore "&aWymieniasz 10 Emelard dostajesz -> &91000 SLIMEBALL" to run "wymianaitem %player% 10 of emerald 1000 of slimeball" format slot 18 of player with 1 of orange glass named "&9&lWymien Glowy ->" with lore "" to be unstealable format slot 19 of player with 1 of player head named "&9Glowa" with lore "&aWymieniasz 1 Glowa dostajesz -> &95 SLIMEBALL" to run "wymianaitem %player% 1 of player head 5 of slimeball" format slot 20 of player with 1 of player head named "&9Glowa" with lore "&aWymieniasz 10 Glowa dostajesz -> &950 SLIMEBALL" to run "wymianaitem %player% 10 of player head 50 of slimeball" format slot 21 of player with 1 of player head named "&9Glowa" with lore "&aWymieniasz 15 Glowa dostajesz -> &975 SLIMEBALL" to run "wymianaitem %player% 15 of player head 75 of slimeball" format slot 26 of player with 1 of player head named "&9&lPOWROT" with lore "" to run [execute player command "/menu"] command /wymianaitem [] [] []: executable by: console trigger: if player-arg has arg 2: add arg 3 to player-arg remove arg 2 from player-arg else: send "&cNie stac Cie na to!" to player-arg