on rightclick on enchanting_table: cancel event if player's tool is any pickaxe or any Axe or any shovel or any hoe: open chest with 4 rows named "&8[ &cEnchant &8]" to player set {itemencahnt.%player%} to player's tool wait 1 ticks format slot 0 of player with 1 of Enchanted Book named "&6&lEFFICIENCY I" with lore "&8» &7Koszt&8: &e5 lvl" to close then run [execute console command "/ienchant efficiency 1 %player%"] format slot 1 of player with 1 of Enchanted Book named "&6&lEFFICIENCY II" with lore "&8» &7Koszt&8: &e10 lvl" to close then run [execute console command "/ienchant efficiency 2 %player%"] format slot 2 of player with 1 of Enchanted Book named "&6&lEFFICIENCY III" with lore "&8» &7Koszt&8: &e15 lvl" to close then run [execute console command "/ienchant efficiency 3 %player%"] format slot 3 of player with 1 of Enchanted Book named "&6&lEFFICIENCY IV" with lore "&8» &7Koszt&8: &e25 lvl" to close then run [execute console command "/ienchant efficiency 4 %player%"] format slot 4 of player with 1 of Enchanted Book named "&6&lEFFICIENCY V" with lore "&8» &7Koszt&8: &e35 lvl" to close then run [execute console command "/ienchant efficiency 5 %player%"] format slot 9 of player with 1 of Enchanted Book named "&6&lUNBREAKING I" with lore "&8» &7Koszt&8: &e5 lvl" to close then run [execute console command "/ienchant unbreaking 1 %player%"] format slot 10 of player with 1 of Enchanted Book named "&6&lUNBREAKING II" with lore "&8» &7Koszt&8: &e15 lvl" to close then run [execute console command "/ienchant unbreaking 2 %player%"] format slot 11 of player with 1 of Enchanted Book named "&6&lUNBREAKING III" with lore "&8» &7Koszt&8: &e25 lvl" to close then run [execute console command "/ienchant unbreaking 3 %player%"] format slot 18 of player with 1 of Enchanted Book named "&6&lFORTUNE I" with lore "&8» &7Koszt&8: &e15 lvl" to close then run [execute console command "/ienchant fortune 1 %player%"] format slot 19 of player with 1 of Enchanted Book named "&6&lFORTUNE II" with lore "&8» &7Koszt&8: &e30 lvl" to close then run [execute console command "/ienchant fortune 2 %player%"] format slot 20 of player with 1 of Enchanted Book named "&6&lFORTUNE III" with lore "&8» &7Koszt&8: &e45 lvl" to close then run [execute console command "/ienchant fortune 3 %player%"] format slot 27 of player with 1 of Enchanted Book named "&6&lSILK TOUCH I" with lore "&8» &7Koszt&8: &e30 lvl" to close then run [execute console command "/ienchant silktouch 1 %player%"] stop if player's tool is any sword: set {itemencahnt.%player%} to player's tool open chest with 5 rows named "&8[ &cEnchant &8]" to player wait 1 ticks format slot 0 of player with 1 of Enchanted Book named "&6&lSHARPNESS I" with lore "&8» &7Koszt&8: &e5 lvl" to close then run [execute console command "/ienchant sharpness 1 %player%"] format slot 1 of player with 1 of Enchanted Book named "&6&lSHARPNESS II" with lore "&8» &7Koszt&8: &e10 lvl" to close then run [execute console command "/ienchant sharpness 2 %player%"] format slot 2 of player with 1 of Enchanted Book named "&6&lSHARPNESS III" with lore "&8» &7Koszt&8: &e15 lvl" to close then run [execute console command "/ienchant sharpness 3 %player%"] format slot 3 of player with 1 of Enchanted Book named "&6&lSHARPNESS IV" with lore "&8» &7Koszt&8: &e25 lvl" to close then run [execute console command "/ienchant sharpness 4 %player%"] format slot 4 of player with 1 of Enchanted Book named "&6&lSHARPNESS V" with lore "&8» &7Koszt&8: &e35 lvl" to close then run [execute console command "/ienchant sharpness 5 %player%"] format slot 9 of player with 1 of Enchanted Book named "&6&lUNBREAKING I" with lore "&8» &7Koszt&8: &e5 lvl" to close then run [execute console command "/ienchant unbreaking 1 %player%"] format slot 10 of player with 1 of Enchanted Book named "&6&lUNBREAKING II" with lore "&8» &7Koszt&8: &e15 lvl" to close then run [execute console command "/ienchant unbreaking 2 %player%"] format slot 11 of player with 1 of Enchanted Book named "&6&lUNBREAKING III" with lore "&8» &7Koszt&8: &e25 lvl" to close then run [execute console command "/ienchant unbreaking 3 %player%"] format slot 27 of player with 1 of Enchanted Book named "&6&lFIRE ASPECT I" with lore "&8» &7Koszt&8: &e20 lvl" to close then run [execute console command "/ienchant fireaspect 1 %player%"] format slot 28 of player with 1 of Enchanted Book named "&6&lFIRE ASPECT II" with lore "&8» &7Koszt&8: &e40 lvl" to close then run [execute console command "/ienchant fireaspect 2 %player%"] format slot 18 of player with 1 of Enchanted Book named "&6&lLOOTING I" with lore "&8» &7Koszt&8: &e10 lvl" to close then run [execute console command "/ienchant looting 1 %player%"] format slot 19 of player with 1 of Enchanted Book named "&6&lLOOTING II" with lore "&8» &7Koszt&8: &e20 lvl" to close then run [execute console command "/ienchant looting 2 %player%"] format slot 20 of player with 1 of Enchanted Book named "&6&lLOOTING III" with lore "&8» &7Koszt&8: &e30 lvl" to close then run [execute console command "/ienchant looting 3 %player%"] format slot 36 of player with 1 of Enchanted Book named "&6&lKNOCKBACK 1" with lore "&8» &7Koszt&8: &e25 lvl" to close then run [execute console command "/ienchant knock 1 %player%"] format slot 37 of player with 1 of Enchanted Book named "&6&lKNOCKBACK 2" with lore "&8» &7Koszt&8: &e50 lvl" to close then run [execute console command "/ienchant knock 2 %player%"] stop if player's tool is any helmet or any chestplate or any leggings: set {itemencahnt.%player%} to player's tool open chest with 4 rows named "&8[ &cEnchant &8]" to player wait 1 ticks format slot 0 of player with 1 of Enchanted Book named "&6&lPROTECTION I" with lore "&8» &7Koszt&8: &e5 lvl" to close then run [execute console command "/ienchant protection 1 %player%"] format slot 1 of player with 1 of Enchanted Book named "&6&lPROTECTION II" with lore "&8» &7Koszt&8: &e10 lvl" to close then run [execute console command "/ienchant protection 2 %player%"] format slot 2 of player with 1 of Enchanted Book named "&6&lPROTECTION III" with lore "&8» &7Koszt&8: &e20 lvl" to close then run [execute console command "/ienchant protection 3 %player%"] format slot 3 of player with 1 of Enchanted Book named "&6&lPROTECTION IV" with lore "&8» &7Koszt&8: &e30 lvl" to close then run [execute console command "/ienchant protection 4 %player%"] format slot 9 of player with 1 of Enchanted Book named "&6&lUNBREAKING I" with lore "&8» &7Koszt&8: &e5 lvl" to close then run [execute console command "/ienchant unbreaking 1 %player%"] format slot 10 of player with 1 of Enchanted Book named "&6&lUNBREAKING II" with lore "&8» &7Koszt&8: &e15 lvl" to close then run [execute console command "/ienchant unbreaking 2 %player%"] format slot 11 of player with 1 of Enchanted Book named "&6&lUNBREAKING III" with lore "&8» &7Koszt&8: &e25 lvl" to close then run [execute console command "/ienchant unbreaking 3 %player%"] stop if player's tool is any boots: set {itemencahnt.%player%} to player's tool open chest with 4 rows named "&8[ &cEnchant &8]" to player wait 1 ticks format slot 0 of player with 1 of Enchanted Book named "&6&lPROTECTION I" with lore "&8» &7Koszt&8: &e5 lvl" to close then run [execute console command "/ienchant protection 1 %player%"] format slot 1 of player with 1 of Enchanted Book named "&6&lPROTECTION II" with lore "&8» &7Koszt&8: &e10 lvl" to close then run [execute console command "/ienchant protection 2 %player%"] format slot 2 of player with 1 of Enchanted Book named "&6&lPROTECTION III" with lore "&8» &7Koszt&8: &e20 lvl" to close then run [execute console command "/ienchant protection 3 %player%"] format slot 3 of player with 1 of Enchanted Book named "&6&lPROTECTION IV" with lore "&8» &7Koszt&8: &e30 lvl" to close then run [execute console command "/ienchant protection 4 %player%"] format slot 18 of player with 1 of Enchanted Book named "&6&lUNBREAKING I" with lore "&8» &7Koszt&8: &e5 lvl" to close then run [execute console command "/ienchant unbreaking 1 %player%"] format slot 19 of player with 1 of Enchanted Book named "&6&lUNBREAKING II" with lore "&8» &7Koszt&8: &e15 lvl" to close then run [execute console command "/ienchant unbreaking 2 %player%"] format slot 20 of player with 1 of Enchanted Book named "&6&lUNBREAKING III" with lore "&8» &7Koszt&8: &e25 lvl" to close then run [execute console command "/ienchant unbreaking 3 %player%"] format slot 9 of player with 1 of Enchanted Book named "&6&lFEATHER FALLING I" with lore "&8» &7Koszt&8: &e5 lvl" to close then run [execute console command "/ienchant featherfalling 1 %player%"] format slot 10 of player with 1 of Enchanted Book named "&6&lFEATHER FALLING II" with lore "&8» &7Koszt&8: &e10 lvl" to close then run [execute console command "/ienchant featherfalling 2 %player%"] format slot 11 of player with 1 of Enchanted Book named "&6&lFEATHER FALLING III" with lore "&8» &7Koszt&8: &e20 lvl" to close then run [execute console command "/ienchant featherfalling 3 %player%"] format slot 12 of player with 1 of Enchanted Book named "&6&lFEATHER FALLING IV" with lore "&8» &7Koszt&8: &e30 lvl" to close then run [execute console command "/ienchant featherfalling 4 %player%"] stop if player's tool is bow: set {itemencahnt.%player%} to player's tool open chest with 4 rows named "&8[ &cEnchant &8]" to player wait 1 ticks format slot 0 of player with 1 of Enchanted Book named "&6&lPOWER I" with lore "&8» &7Koszt&8: &e5 lvl" to close then run [execute console command "/ienchant power 1 %player%"] format slot 1 of player with 1 of Enchanted Book named "&6&lPOWER II" with lore "&8» &7Koszt&8: &e10 lvl" to close then run [execute console command "/ienchant power 2 %player%"] format slot 2 of player with 1 of Enchanted Book named "&6&lPOWER III" with lore "&8» &7Koszt&8: &e15 lvl" to close then run [execute console command "/ienchant power 3 %player%"] format slot 3 of player with 1 of Enchanted Book named "&6&lPOWER IV" with lore "&8» &7Koszt&8: &e25 lvl" to close then run [execute console command "/ienchant power 4 %player%"] format slot 4 of player with 1 of Enchanted Book named "&6&lPOWER V" with lore "&8» &7Koszt&8: &e35 lvl" to close then run [execute console command "/ienchant power 5 %player%"] format slot 9 of player with 1 of Enchanted Book named "&6&lUNBREAKING I" with lore "&8» &7Koszt&8: &e5 lvl" to close then run [execute console command "/ienchant unbreaking 1 %player%"] format slot 10 of player with 1 of Enchanted Book named "&6&lUNBREAKING II" with lore "&8» &7Koszt&8: &e15 lvl" to close then run [execute console command "/ienchant unbreaking 2 %player%"] format slot 11 of player with 1 of Enchanted Book named "&6&lUNBREAKING III" with lore "&8» &7Koszt&8: &e25 lvl" to close then run [execute console command "/ienchant unbreaking 3 %player%"] format slot 18 of player with 1 of Enchanted Book named "&6&lINFINITY I" with lore "&8» &7Koszt&8: &e30 lvl" to close then run [execute console command "/ienchant infinity 1 %player%"] format slot 27 of player with 1 of Enchanted Book named "&6&lFLAME I" with lore "&8» &7Koszt&8: &e30 lvl" to close then run [execute console command "/ienchant flame 1 %player%"] stop else: send "&4» &cKliknij lewym przyciskiem myszy na enchant przedmiotem ktory chcesz enchantowac." to player command /ienchant [] [] []: permission: ienchant.gui trigger: if player-arg's tool is not {itemencahnt.%player-arg%}: send "&4» &4zly przedmiot wejdz do enchantu jeszcze raz nie zmieniajac przedmiotu." to player-arg stop if player-arg's tool is {itemencahnt.%player-arg%}: if arg-1 is "efficiency": if arg-2 is "1": if arg-3 is set: if player-arg's level is greater than 4: enchant the player-arg's tool with efficiency 1 remove 5 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "2": if arg-3 is set: if player-arg's level is greater than 9: enchant the player-arg's tool with efficiency 2 remove 10 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "3": if arg-3 is set: if player-arg's level is greater than 14: enchant the player-arg's tool with efficiency 3 remove 15 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "4": if arg-3 is set: if player-arg's level is greater than 24: enchant the player-arg's tool with efficiency 4 remove 25 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "5": if arg-3 is set: if player-arg's level is greater than 34: enchant the player-arg's tool with efficiency 5 remove 35 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-1 is "unbreaking": if arg-2 is "1": if arg-3 is set: if player-arg's level is greater than 4: enchant the player-arg's tool with unbreaking 1 remove 5 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "2": if arg-3 is set: if player-arg's level is greater than 14: enchant the player-arg's tool with unbreaking 2 remove 15 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "3": if arg-3 is set: if player-arg's level is greater than 24: enchant the player-arg's tool with unbreaking 3 remove 25 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-1 is "fortune": if arg-2 is "1": if arg-3 is set: if player-arg's level is greater than 14: if player-arg's tool is pickaxe of silk touch 1: send "&4» &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg stop if player-arg's tool is shovel of silk touch 1: send "&4» &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg stop if player-arg's tool is hoe of silk touch 1: send "&4» &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg stop if player-arg's tool is axe of silk touch 1: send "&4» &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg stop else: enchant the player-arg's tool with fortune 1 remove 15 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "2": if arg-3 is set: if player-arg's level is greater than 29: if player-arg's tool is pickaxe of silk touch 1: send "&4» &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg stop if player-arg's tool is shovel of silk touch 1: send "&4» &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg stop if player-arg's tool is hoe of silk touch 1: send "&4» &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg stop if player-arg's tool is axe of silk touch 1: send "&4» &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg stop else: enchant the player-arg's tool with fortune 2 remove 30 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "3": if arg-3 is set: if player-arg's level is greater than 44: if player-arg's tool is pickaxe of silk touch 1: send "&4» &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg stop if player-arg's tool is shovel of silk touch 1: send "&4» &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg stop if player-arg's tool is hoe of silk touch 1: send "&4» &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg stop if player-arg's tool is axe of silk touch 1: send "&4» &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg stop else: enchant the player-arg's tool with fortune 3 remove 45 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-1 is "silktouch": if arg-2 is "1": if arg-3 is set: if player-arg's level is greater than 29: if player-arg's tool is pickaxe of fortune 1: send "&4» &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg stop if player-arg's tool is shovel of fortune 1: send "&4» &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg stop if player-arg's tool is hoe of fortune 1: send "&4» &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg stop if player-arg's tool is axe of fortune 1: send "&4» &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg stop if player-arg's tool is pickaxe of fortune 2: send "&4» &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg stop if player-arg's tool is shovel of fortune 2: send "&4» &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg stop if player-arg's tool is hoe of fortune 2: send "&4» &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg stop if player-arg's tool is axe of fortune 2: send "&4» &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg stop if player-arg's tool is pickaxe of fortune 3: send "&4» &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg stop if player-arg's tool is shovel of fortune 3: send "&4» &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg stop if player-arg's tool is hoe of fortune 3: send "&4» &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg stop if player-arg's tool is axe of fortune 3: send "&4» &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg stop else: enchant the player-arg's tool with silk touch 1 remove 30 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-1 is "sharpness": if arg-2 is "1": if arg-3 is set: if player-arg's level is greater than 4: enchant the player-arg's tool with sharpness 1 remove 5 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "2": if arg-3 is set: if player-arg's level is greater than 9: enchant the player-arg's tool with sharpness 2 remove 10 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "3": if arg-3 is set: if player-arg's level is greater than 14: enchant the player-arg's tool with sharpness 3 remove 15 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "4": if arg-3 is set: if player-arg's level is greater than 24: enchant the player-arg's tool with sharpness 4 remove 25 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "5": if arg-3 is set: if player-arg's level is greater than 34: enchant the player-arg's tool with sharpness 5 remove 35 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-1 is "fireaspect": if arg-2 is "1": if arg-3 is set: if player-arg's level is greater than 19: enchant the player-arg's tool with fire aspect 1 remove 20 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "2": if arg-3 is set: if player-arg's level is greater than 39: enchant the player-arg's tool with fire aspect 2 remove 40 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-1 is "looting": if arg-2 is "1": if arg-3 is set: if player-arg's level is greater than 9: enchant the player-arg's tool with looting 1 remove 10 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "2": if arg-3 is set: if player-arg's level is greater than 19: enchant the player-arg's tool with looting 2 remove 20 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "3": if arg-3 is set: if player-arg's level is greater than 29: enchant the player-arg's tool with looting 3 remove 30 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-1 is "protection": if arg-2 is "1": if arg-3 is set: if player-arg's level is greater than 4: enchant the player-arg's tool with protection 1 remove 5 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "2": if arg-3 is set: if player-arg's level is greater than 9: enchant the player-arg's tool with protection 2 remove 10 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "3": if arg-3 is set: if player-arg's level is greater than 19: enchant the player-arg's tool with protection 3 remove 20 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "4": if arg-3 is set: if player-arg's level is greater than 29: enchant the player-arg's tool with protection 4 remove 30 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-1 is "featherfalling": if arg-2 is "1": if arg-3 is set: if player-arg's level is greater than 4: enchant the player-arg's tool with feather falling 1 remove 5 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "2": if arg-3 is set: if player-arg's level is greater than 9: enchant the player-arg's tool with feather falling 2 remove 10 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "3": if arg-3 is set: if player-arg's level is greater than 19: enchant the player-arg's tool with feather falling 3 remove 20 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "4": if arg-3 is set: if player-arg's level is greater than 29: enchant the player-arg's tool with feather falling 4 remove 30 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-1 is "power": if arg-2 is "1": if arg-3 is set: if player-arg's level is greater than 4: enchant the player-arg's tool with power 1 remove 5 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "2": if arg-3 is set: if player-arg's level is greater than 9: enchant the player-arg's tool with power 2 remove 10 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "3": if arg-3 is set: if player-arg's level is greater than 14: enchant the player-arg's tool with power 3 remove 15 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "4": if arg-3 is set: if player-arg's level is greater than 24: enchant the player-arg's tool with power 4 remove 25 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "5": if arg-3 is set: if player-arg's level is greater than 34: enchant the player-arg's tool with power 5 remove 35 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-1 is "infinity": if arg-2 is "1": if arg-3 is set: if player-arg's level is greater than 29: enchant the player-arg's tool with infinity 1 remove 30 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-1 is "flame": if arg-2 is "1": if arg-3 is set: if player-arg's level is greater than 29: enchant the player-arg's tool with flame 1 remove 30 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-1 is "knock": if arg-2 is "1": if arg-3 is set: if player-arg's level is greater than 24: enchant the player-arg's tool with knockback 1 remove 25 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop if arg-2 is "2": if arg-3 is set: if player-arg's level is greater than 49: enchant the player-arg's tool with knockback 2 remove 50 from player-arg's level send "&aPomyslnie dodano enchant." to player-arg stop else: send "&4» &4nie posiadasz wystarczajacego lvl." to player-arg stop