variables: {hajs::%player%} = 0 command /baxoins: trigger: send "&8&m---------------&8[ &3&lBa&f&lxoins &8]&8&m---------------" send "&aTwoj stan konta: &2&l%{hajs::%player%}% Baxoinsow" send "&eAby wydac &6Baxoinsy &ewpisz &c/sklep!" send "&6Baxoinsy dropia ze &cstone" send "&8&m---------------&8[ &3&lBa&f&lxoins &8]&8&m---------------" on mine of stone: chance of 0.4%: add 1 to {hajs::%player%} send "&3 &a&l+ &2&l+1 Baxoins &e" send "&6Stan &2Baxoinsow &6pod &c/baxoins" command /sklep: trigger: open chest with 3 rows named "&4Sklep za &2Baxoinsy!" to player format slot 0 of player with 1 of egg named "&6Kinder Niespodzianka" with lore "||&6Koszt: &21000 baxoinsow" to run [execute player command "/dajniespodzianke"] format slot 1 of player with 1 of 278 of efficiency 6 and unbreaking 4 and fortune 3 named "&9&lKilof 6/4/3" with lore "||&6Koszt: &270 Baxoinsow" to run [execute player command "/dajkilof"] format slot 2 of player with 1 of 276 of sharpness 6 and fire aspect 3 and unbreaking 4 named "&9&lMiecz 6/3/4" with lore "||&6Koszt &270 Baxoinsow" to run [execute player command "/dajmiecz"] format slot 3 of player with 1 of 310 of protection 4 and unbreaking 3 named "&e&l6/3" with lore "||&6Koszt: &270 Baxoinsow" to run [execute player command "/dajhelm"] format slot 4 of player with 1 of 311 of protection 4 and unbreaking 3 named "&e&l6/3" with lore "||&6Koszt: &270 Baxoinsow" to run [execute player command "/dajklate"] format slot 5 of player with 1 of 312 of protection 4 and unbreaking 3 named "&e&l6/3" with lore "||&6Koszt: &270 Baxoinsow" to run [execute player command "/dajspodnie"] format slot 6 of player with 1 of 313 of protection 4 and unbreaking 3 named "&e&l6/3" with lore "||&6Koszt: &270 Baxoinsow" to run [execute player command "/dajbuty"] format slot 7 of player with 1 of chest named "&8(&6&lPremium&e&lCase&8)" with lore "||&6Koszt: &2700 baxoinsow" to run [execute player command "/dajpc"] format slot 26 of player with 1 of 175 named "&2&lStan baxoinsow:" with lore "&2Baxoinsy: %{hajs::%player%}%" to run [execute player command "/baxoins"] format slot 8 of player with 1 of paper named "&e&LVIP" with lore "||&6Koszt: &2400 baxoinsow||||&6Czas: &230Dni" to run [execute player command "/dajvip"] format slot 9 of player with 1 of paper named "&6&LSVIP" with lore "||&6Koszt: &2700 baxoinsow||||&6Czas: &230Dni" to run [execute player command "/dajsvip"] format slot 10 of player with 1 of paper named "&b&lMVIP" with lore "||&6Koszt: &21100 baxoinsow||||&6Czas: &230Dni" to run [execute player command "/dajmvip"] format slot 11 of player with 1 of paper named "&9&lUVIP" with lore "||&6Koszt: &22500 baxoinsow||||&6Czas: &230Dni" to run [execute player command "/dajuvip"] command /dajniespodzianke: trigger: if {hajs::%player%} is bigger or equal to 1000: remove 1000 from {hajs::%player%} give 1 egg named "&6Kinder Niespodzianka" to player broadcast "&6Gracz &c%player% &6zakupil &cKinder Niespodzianke!" else: send " &8» &6Nie masz wystarczajacej ilosci &2baxoinsow :( &6Zakup je na &cbaxan.pl &6lub wydrop ze stone :)" to the player command /dajkilof: trigger: if {hajs::%player%} is bigger or equal to 70: remove 70 from {hajs::%player%} give 1 278 of efficiency 6 and unbreaking 4 and fortune 3 to the player broadcast "&6Gracz &c%player% &6zakupil &bKilof 6/4/3" else: send " &8» &6Nie masz wystarczajacej ilosci &2baxoinsow :( &6Zakup je na &cbaxan.pl &6lub wydrop ze stone :)" to the player command /dajmiecz: trigger: if {hajs::%player%} is bigger or equal to 70: remove 70 from {hajs::%player%} give 1 276 of sharpness 6 and unbreaking 4 and fire aspect 3 to the player broadcast "&6Gracz &c%player% &6zakupil &bMiecz 6/4/3" else: send " &8» &6Nie masz wystarczajacej ilosci &2baxoinsow :( &6Zakup je na &cbaxan.pl &6lub wydrop ze stone :)" to the player command /dajhelm: trigger: if {hajs::%player%} is bigger or equal to 70: remove 70 from {hajs::%player%} give 1 310 of protection 6 and unbreaking 3 to the player broadcast "&6Gracz &c%player% &6zakupil &bHelm 6/3" else: send " &8» &6Nie masz wystarczajacej ilosci &2baxoinsow :( &6Zakup je na &cbaxan.pl &6lub wydrop ze stone :)" to the player command /dajklate: trigger: if {hajs::%player%} is bigger or equal to 70: remove 70 from {hajs::%player%} give 1 311 of protection 6 and unbreaking 3 to the player broadcast "&6Gracz &c%player% &6zakupil &bKlate 6/3" else: send " &8» &6Nie masz wystarczajacej ilosci &2baxoinsow :( &6Zakup je na &cbaxan.pl &6lub wydrop ze stone :)" to the player command /dajspodnie: trigger: if {hajs::%player%} is bigger or equal to 70: remove 70 from {hajs::%player%} give 1 312 of protection 6 and unbreaking 3 to the player broadcast "&6Gracz &c%player% &6zakupil &bSpodnie 6/3" else: send " &8» &6Nie masz wystarczajacej ilosci &2baxoinsow :( &6Zakup je na &cbaxan.pl &6lub wydrop ze stone :)" to the player command /dajbuty: trigger: if {hajs::%player%} is bigger or equal to 70: remove 70 from {hajs::%player%} give 1 313 of protection 6 and unbreaking 3 to the player broadcast "&6Gracz &c%player% &6zakupil &bButy 6/3" else: send " &8» &6Nie masz wystarczajacej ilosci &2baxoinsow :( &6Zakup je na &cbaxan.pl &6lub wydrop ze stone :)" to the player command /dajvip: trigger: if {hajs::%player%} is bigger or equal to 400: remove 400 from {hajs::%player%} execute console command "/pex user %player% group add VIP * 30d" broadcast "&6Gracz &c%player% &6zakupil &e&lVIPA &6na 30 dni !" else: send " &8» &6Nie masz wystarczajacej ilosci &2baxoinsow :( &6Zakup je na &cbaxan.pl &6lub wydrop ze stone :)" to the player command /dajsvip: trigger: if {hajs::%player%} is bigger or equal to 700: remove 700 from {hajs::%player%} execute console command "/pex user %player% group add SVIP * 30d" broadcast "&eGracz &c%player% &ezakupil &6&lSVIPA &ena 30 dni !" else: send " &8» &6Nie masz wystarczajacej ilosci &2baxoinsow :( &6Zakup je na &cbaxan.pl &6lub wydrop ze stone :)" to the player command /dajmvip: trigger: if {hajs::%player%} is bigger or equal to 1100: remove 1100 from {hajs::%player%} execute console command "/pex user %player% group add MVIP * 30d" broadcast "&6Gracz &c%player% &6zakupil &b&lMVIPA &6na 30 dni !" else: send " &8» &6Nie masz wystarczajacej ilosci &2baxoinsow :( &6Zakup je na &cbaxan.pl &6lub wydrop ze stone :)" to the player command /dajuvip: trigger: if {hajs::%player%} is bigger or equal to 2500: remove 2500 from {hajs::%player%} execute console command "/pex user %player% group add UVIP * 30d" broadcast "&6Gracz &c%player% &6zakupil &9&lUVIPA &6na 30 dni !" else: send " &8» &6Nie masz wystarczajacej ilosci &2baxoinsow :( &6Zakup je na &cbaxan.pl &6lub wydrop ze stone :)" to the player command /dajpc: trigger: if {hajs::%player%} is bigger or equal to 700: remove 700 from {hajs::%player%} execute console command "/pcase %player% 1" broadcast "&6Gracz &c%player% &6zakupil &6Premium case!" else: send " &8» &6Nie masz wystarczajacej ilosci &2baxoinsow :( &6Zakup je na &cbaxan.pl &6lub wydrop ze stone :)" to the player command /baxoinsadd [] [] []: permission: baxan.baxoins permission message: &cBrak uprawien! &8(&6baxan.baxoins&8) trigger: if arg 1 is "add" or "dodaj": if arg 2 is set: if arg 3 is set: add arg 3 to {hajs::%arg 2%} send "&6Otrzymales &c%arg 3% &2Baxoinsow!" stop on rightclick with egg: if name of player's tool is "&6Kinder Niespodzianka": send "&4&lUWAGA! &7Pamietaj, ze musisz miec dziesiec wolnych miejsc w ekwipunku!" to player chance of 100%: give 128 diamond block to player chance of 33%: give 1 diamond pickaxe of efficiency 20 and unbreaking 15 to player's inventory chance of 44%: give 1 gold pickaxe of efficiency 100 and unbreaking 1 to player's inventory chance of 44%: give 1 diamond helmet of protection 20 and unbreaking 10 to player's inventory chance of 44%: give 1 diamond chestplate of protection 20 and unbreaking 10 to player's inventory chance of 44%: give 1 diamond leggnings of protection 20 and unbreaking 10 to player's inventory chance of 44%: give 1 diamond boots of protection 20 and unbreaking 10 to player's inventory chance of 15%: give 16 beacon to player's inventory chance of 1%: give 1 gold sword of sharpness 30 and knockback 30 to player's inventorys