on mine of stone: add 1 to {donextlvl.%player%} on mine of stone: if {ktorylvl1.%player%} is false: stop else: if {donextlvl.%player%} is 80: set {donextlvl.%player%} to 0 set {poziom.%player%} to 1 send "&b&lLEVEL &7: &eNastepny Poziom! &61&e!" to player set {nextlvlza.%player%} to "&8160" if {ktorylvl2.%player%} is false: stop else: if {donextlvl.%player%} is 160: set {donextlvl.%player%} to 0 set {poziom.%player%} to 2 send "&b&lLEVEL &7: &eNastepny Poziom! &62&e!" to player set {nextlvlza.%player%} to "&8320" if {ktorylvl3.%player%} is false: stop else: if {donextlvl.%player%} is 320: set {donextlvl.%player%} to 0 set {poziom.%player%} to 3 send "&b&lLEVEL &7: &eNastepny Poziom! &63&e!" to player set {nextlvlza.%player%} to "&8Koniec." every 2 second: loop all players: if {ktorylvl1.%loop-player%} is true: if {donextlvl.%loop-player%} is smaller than 10: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 9: set {PapiLevel.%loop-player%} to "&8[&f■&7 ■ ■ ■ ■ ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 19: set {PapiLevel.%loop-player%} to "&8[&f■ ■&7 ■ ■ ■ ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 29: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■&7 ■ ■ ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 49: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■&7 ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 59: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■&7 ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 69: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■ ■&7 ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 89: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■ ■ ■ ■&7 ■&8]" if {donextlvl.%loop-player%} is 100: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■&8]" if {ktorylvl2.%loop-player%} is true: if {donextlvl.%loop-player%} is smaller than 20: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 39: set {PapiLevel.%loop-player%} to "&8[&f■&7 ■ ■ ■ ■ ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 59: set {PapiLevel.%loop-player%} to "&8[&f■ ■&7 ■ ■ ■ ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 79: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■&7 ■ ■ ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 99: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■&7 ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 119: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■&7 ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 125: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■ ■&7 ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 149: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■ ■ ■ ■&7 ■&8]" if {donextlvl.%loop-player%} is 160: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■&8]" if {ktorylvl3.%loop-player%} is true: if {donextlvl.%loop-player%} is smaller than 40: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 80: set {PapiLevel.%loop-player%} to "&8[&f■&7 ■ ■ ■ ■ ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 130: set {PapiLevel.%loop-player%} to "&8[&f■ ■&7 ■ ■ ■ ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 160: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■&7 ■ ■ ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 200: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■&7 ■ ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 225: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■&7 ■ ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 240: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■ ■&7 ■ ■ ■&8]" if {donextlvl.%loop-player%} is bigger than 280: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■ ■ ■ ■&7 ■&8]" if {donextlvl.%loop-player%} is 320: set {PapiLevel.%loop-player%} to "&8[&f■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■&8]" command /levelset [] []: trigger: set {poziom.%arg-1%} to "%arg-2%" send "&b&lLEVEL &7: &eUstawiono Level Gracza &6%arg-1% &eNa: &6%arg-2%&e!" to player every 1 second: loop all players: if {poziom.%loop-player%} is 1: set {ktorylvl1.%loop-player%} to true set {ktorylvl2.%loop-player%} to false set {ktorylvl3.%loop-player%} to false if {poziom.%loop-player%} is 2: set {ktorylvl1.%loop-player%} to false set {ktorylvl2.%loop-player%} to true set {ktorylvl3.%loop-player%} to false if {poziom.%loop-player%} is 3: set {ktorylvl1.%loop-player%} to false set {ktorylvl2.%loop-player%} to false set {ktorylvl3.%loop-player%} to true Placeholdery: Level : %skript_poziom.{player}% Posiadany Exp : %skript_donextlvl.{player}% To Pokazuje Ten Level : %skript_papilevel.{player}% Do Nastepnego Poziomu : %skript_nextlvlza.{player}% Usun Wszystko Od "Placeholdery:" do tego zdania, aby nie bylo bledow. every 1 second: loop all players: if {ktorylvl1.%loop-player%} is not set: set {ktorylvl1.%loop-player%} to true #EDIT on first join: set {ktorylvl1.%player%} to false set {ktorylvl2.%player%} to false set {ktorylvl3.%player%} to false