command /praca []: trigger: if arg 1 is not set: send "&7Twoja obecna praca: &c%{job.%player%}" if arg 1 is "drwal: set {job.%player%} to "DRWAL" send "&7Zmieniles prace na: &cdrwal&7." command /jobs: trigger: open chest with 1 row named "&6Wybierz swoja prace:" to player wait 3 ticks format slot 0 of player with 1 of wooden axe named "&aDRWAL" with lore "&7Kliknij aby zostac drwalem." to close then run [execute player command "praca drwal"