command /partlice []: trigger: if arg 1 is set: if arg 1 is "itd": set {_a} to location of player spawn 5 of particle note:1 offset by 0.5, 0.5, 0.5 at {_a} spawn 55 of particle cloud:1 offset by 0.5, 0.5, 0.5 at player spawn 55 of particle flame:1 offset by 0.5, 0.5, 0.5 at player spawn 55 of particle lava:1 offset by 0.5, 0.5, 0.5 at player stop