on mine of stone: if player has permission "{@permissions}": give {@xp} xp to player if player's tool is wooden pickaxe or golden pickaxe: if player's y coordinate is less than {@wegielmax}: chance of {@wegiel}%: give 1 coal to the player #====================================================================# if player's tool is stone pickaxe: if player's y coordinate is less than {@wegielmax}: chance of {@wegiel}%: give 1 coal to the player if player's y coordinate is less than {@zelazomax}: chance of {@zelazo}%: give 1 iron ore to the player if player's y coordinate is less than {@lapismax}: chance of {@lazuryt}%: give 4 lapis lazuli to the player chance of {@lazuryt}%: give 1 lapis lazuli to the player chance of {@lazuryt}%: give 1 lapis lazuli to the player chance of {@lazuryt}%: give 1 lapis lazuli to the player chance of {@lazuryt}%: give 1 lapis lazuli to the player #====================================================================# if player's tool is iron pickaxe or diamond pickaxe: if player's y coordinate is less than {@wegielmax}: chance of {@wegiel}%: give 1 coal to the player if player's y coordinate is less than {@zelazomax}: chance of {@zelazo}%: give 1 iron ore to the player if player's y coordinate is less than {@diamentmax}: if player's y coordinate is greater than {@diamentmin}: chance of {@diament}%: give 1 diamond to the player if player's y coordinate is less than {@lapismax}: chance of {@lazuryt}%: give 4 lapis lazuli to the player chance of {@lazuryt}%: give 1 lapis lazuli to the player chance of {@lazuryt}%: give 1 lapis lazuli to the player chance of {@lazuryt}%: give 1 lapis lazuli to the player chance of {@lazuryt}%: give 1 lapis lazuli to the player if player's y coordinate is less than {@zlotomax}: chance of {@zloto}%: give 1 gold ore to the player if player's y coordinate is less than {@szmaragdmax}: if player's y coordinate is greater than {@szmaragdmin}: biome at the player is extreme hills or ice mountains or desert hills or forest hills or taiga hills or small mountains or jungle hills: chance of {@szmaragd}%: give 1 emerald to the player if player's y coordinate is less than {@redstonemax}: chance of {@redstone}%: give 4 redstone to the player chance of {@redstone}%: give 1 redstone to the player chance of {@redstone}%: give 1 redstone to the player chance of {@redstone}%: give 1 redstone to the player chance of {@redstone}%: give 1 redstone to the player #====================================================================# #====================================================================# if player's tool is wooden pickaxe of Fortune 1 or golden pickaxe of Fortune 1: if player's y coordinate is less than {@wegielmax}: chance of {@1wegiel}%: give 1 coal to the player #====================================================================# if player's tool is stone pickaxe of Fortune 1: if player's y coordinate is less than {@wegielmax}: chance of {@1wegiel}%: give 1 coal to the player if player's y coordinate is less than {@zelazomax}: chance of {@1zelazo}%: give 1 iron ore to the player if player's y coordinate is less than {@lapismax}: chance of {@1lazuryt}%: give 4 lapis lazuli to the player chance of {@1lazuryt}%: give 1 lapis lazuli to the player chance of {@1lazuryt}%: give 1 lapis lazuli to the player chance of {@1lazuryt}%: give 1 lapis lazuli to the player chance of {@1lazuryt}%: give 1 lapis lazuli to the player if player's y coordinate is less than {@redstonemax}: chance of {@1redstone}%: give 4 redstone to the player chance of {@1redstone}%: give 1 redstone to the player chance of {@1redstone}%: give 1 redstone to the player chance of {@1redstone}%: give 1 redstone to the player chance of {@1redstone}%: give 1 redstone to the player #====================================================================# if player's tool is iron pickaxe of Fortune 1 or diamond pickaxe of Fortune 1: if player's y coordinate is less than {@wegielmax}: chance of {@1wegiel}%: give 1 coal to the player if player's y coordinate is less than {@zelazomax}: chance of {@1zelazo}%: give 1 iron ore to the player if player's y coordinate is less than {@diamentmax}: if player's y coordinate is greater than {@diamentmin}: chance of {@1diament}%: give 1 diamond to the player if player's y coordinate is less than {@lapismax}: chance of {@1lazuryt}%: give 4 lapis lazuli to the player chance of {@1lazuryt}%: give 1 lapis lazuli to the player chance of {@1lazuryt}%: give 1 lapis lazuli to the player chance of {@1lazuryt}%: give 1 lapis lazuli to the player chance of {@1lazuryt}%: give 1 lapis lazuli to the player if player's y coordinate is less than {@zlotomax}: chance of {@1zloto}%: give 1 gold ore to the player if player's y coordinate is less than {@szmaragdmax}: if player's y coordinate is greater than {@szmaragdmin}: biome at the player is extreme hills or ice mountains or desert hills or forest hills or taiga hills or small mountains or jungle hills: chance of {@1szmaragd}%: give 1 emerald to the player if player's y coordinate is less than {@redstonemax}: chance of {@1redstone}%: give 4 redstone to the player chance of {@1redstone}%: give 1 redstone to the player chance of {@1redstone}%: give 1 redstone to the player chance of {@1redstone}%: give 1 redstone to the player chance of {@1redstone}%: give 1 redstone to the player #====================================================================# #====================================================================# if player's tool is wooden pickaxe of Fortune 2 or golden pickaxe of Fortune 2: if player's y coordinate is less than {@wegielmax}: chance of {@2wegiel}%: give 1 coal to the player #====================================================================# if player's tool is stone pickaxe of Fortune 2: if player's y coordinate is less than {@wegielmax}: chance of {@2wegiel}%: give 1 coal to the player if player's y coordinate is less than {@zelazomax}: chance of {@2zelazo}%: give 1 iron ore to the player if player's y coordinate is less than {@lapismax}: chance of {@2lazuryt}%: give 4 lapis lazuli to the player chance of {@2lazuryt}%: give 1 lapis lazuli to the player chance of {@2lazuryt}%: give 1 lapis lazuli to the player chance of {@2lazuryt}%: give 1 lapis lazuli to the player chance of {@2lazuryt}%: give 1 lapis lazuli to the player #====================================================================# if player's tool is iron pickaxe of Fortune 2 or diamond pickaxe of Fortune 2: if player's y coordinate is less than {@wegielmax}: chance of {@2wegiel}%: give 1 coal to the player if player's y coordinate is less than {@zelazomax}: chance of {@2zelazo}%: give 1 iron ore to the player if player's y coordinate is less than {@diamentmax}: if player's y coordinate is greater than {@diamentmin}: chance of {@2diament}%: give 1 diamond to the player if player's y coordinate is less than {@lapismax}: chance of {@2lazuryt}%: give 4 lapis lazuli to the player chance of {@2lazuryt}%: give 1 lapis lazuli to the player chance of {@2lazuryt}%: give 1 lapis lazuli to the player chance of {@2lazuryt}%: give 1 lapis lazuli to the player chance of {@2lazuryt}%: give 1 lapis lazuli to the player if player's y coordinate is less than {@zlotomax}: chance of {@2zloto}%: give 1 gold ore to the player if player's y coordinate is less than {@szmaragdmax}: if player's y coordinate is greater than {@szmaragdmin}: biome at the player is extreme hills or ice mountains or desert hills or forest hills or taiga hills or small mountains or jungle hills: chance of {@2szmaragd}%: give 1 emerald to the player if player's y coordinate is less than {@redstonemax}: chance of {@2redstone}%: give 4 redstone to the player chance of {@2redstone}%: give 1 redstone to the player chance of {@2redstone}%: give 1 redstone to the player chance of {@2redstone}%: give 1 redstone to the player chance of {@2redstone}%: give 1 redstone to the player #====================================================================# #====================================================================# if player's tool is wooden pickaxe of Fortune 3 or golden pickaxe of Fortune 3: if player's y coordinate is less than {@wegielmax}: chance of {@3wegiel}%: give 1 coal to the player #====================================================================# if player's tool is stone pickaxe of Fortune 3: if player's y coordinate is less than {@wegielmax}: chance of {@3wegiel}%: give 1 coal to the player if player's y coordinate is less than {@zelazomax}: chance of {@3zelazo}%: give 1 iron ore to the player if player's y coordinate is less than {@lapismax}: chance of {@3lazuryt}%: give 4 lapis lazuli to the player chance of {@3lazuryt}%: give 1 lapis lazuli to the player chance of {@3lazuryt}%: give 1 lapis lazuli to the player chance of {@3lazuryt}%: give 1 lapis lazuli to the player chance of {@3lazuryt}%: give 1 lapis lazuli to the player #====================================================================# if player's tool is iron pickaxe of Fortune 3 or diamond pickaxe of Fortune 3: if player's y coordinate is less than {@wegielmax}: chance of {@3wegiel}%: give 1 coal to the player if player's y coordinate is less than {@zelazomax}: chance of {@3zelazo}%: give 1 iron ore to the player if player's y coordinate is less than {@diamentmax}: if player's y coordinate is greater than {@diamentmin}: chance of {@3diament}%: give 1 diamond to the player if player's y coordinate is less than {@lapismax}: chance of {@3lazuryt}%: give 4 lapis lazuli to the player chance of {@3lazuryt}%: give 1 lapis lazuli to the player chance of {@3lazuryt}%: give 1 lapis lazuli to the player chance of {@3lazuryt}%: give 1 lapis lazuli to the player chance of {@3lazuryt}%: give 1 lapis lazuli to the player if player's y coordinate is less than {@zlotomax}: chance of {@3zloto}%: give 1 gold ore to the player if player's y coordinate is less than {@szmaragdmax}: if player's y coordinate is greater than {@szmaragdmin}: biome at the player is extreme hills or ice mountains or desert hills or forest hills or taiga hills or small mountains or jungle hills: chance of {@3szmaragd}%: give 1 emerald to the player if player's y coordinate is less than {@redstonemax}: chance of {@3redstone}%: give 4 redstone to the player chance of {@3redstone}%: give 1 redstone to the player chance of {@3redstone}%: give 1 redstone to the player chance of {@3redstone}%: give 1 redstone to the player chance of {@3redstone}%: give 1 redstone to the player #====================================================================# #====================================================================# if player's tool is diamond pickaxe named "&bSuperKilof": if player's y coordinate is less than {@wegielmax}: chance of {@superwegiel}%: give 1 coal to the player if player's y coordinate is less than {@zelazomax}: chance of {@superzelazo}%: give 1 iron ore to the player if player's y coordinate is less than {@diamentmax}: if player's y coordinate is greater than {@diamentmin}: chance of {@superdiament}%: give 1 diamond to the player if player's y coordinate is less than {@lapismax}: chance of {@superlazuryt}%: give 4 lapis lazuli to the player chance of {@superlazuryt}%: give 1 lapis lazuli to the player chance of {@superlazuryt}%: give 1 lapis lazuli to the player chance of {@superlazuryt}%: give 1 lapis lazuli to the player chance of {@superlazuryt}%: give 1 lapis lazuli to the player if player's y coordinate is less than {@zlotomax}: chance of {@superzloto}%: give 1 gold ore to the player if player's y coordinate is less than {@szmaragdmax}: if player's y coordinate is greater than {@szmaragdmin}: biome at the player is extreme hills or ice mountains or desert hills or forest hills or taiga hills or small mountains or jungle hills: chance of {@superszmaragd}%: give 1 emerald to the player if player's y coordinate is less than {@redstonemax}: chance of {@superredstone}%: give 4 redstone to the player chance of {@superredstone}%: give 1 redstone to the player chance of {@superredstone}%: give 1 redstone to the player chance of {@superredstone}%: give 1 redstone to the player chance of {@superredstone}%: give 1 redstone to the player #====================================================================# # ===================================== # Drop Netherowy Gracz # ===================================== #====================================================================# on mine of netherrack: if player's tool is any pickaxe: chance of {@kwarc}%: give 1 quartz to the player chance of {@kwarc}%: give 1 quartz to the player chance of {@kwarc}%: give 1 quartz to the player chance of {@kwarc}%: give 1 quartz to the player chance of {@kwarc}%: give 1 quartz to the player