variables: {joined.%player%} = false {sm.%player%} = 0 {zab.%player%} = 0 {arena.enable} = true {arena.istnieje} = false {monety.%player%} = 0 {gracze.arena} = 0 {start.arena} = false {arena.%player%} = true {arena.start} = false options: autor: tybnk skname: TybnkCastle version: Beta 0.1 cos: &9|============== &8[ &2TybnkCastle &8] &9==============| itemy1: 1 diamond helmet itemy2: 1 diamond chestplate itemy3: 1 diamond leggins itemy4: 1 diamond boots itemy5: 1 diamond sword itemy6: 1 bow itemy7: 64 arrow itemy8: 2 golden apple itemy9: 64 tnt command /castle [] [] []: aliases: /tybnkskript, /tybnk, /tcastle trigger: if arg 1 is not set: send "{@cos}" send "&6/castle join [arena] &7- dolaczasz do areny" send "&6/castle leave &7- opuszczasz arene" send "&6/castle shop &7- wkrotce!" send "&6/castle info &7- informacje" send "&6/castle staty &7- statystyki castle" if arg 1 is "admin": if player has permissions "castle.admin": send "{@cos}" send "&6/castle ustaw [nazwa] &7- ustawiasz arene" send "&6/castle ustawlobby &7- ustawiasz miejsce spawnu po zakonczeniu areny" send "&6/castle wylacz [nazwa] &7- wlaczasz arene" send "&6/castle wlacz [nazwa] &7- wlaczasz arene" send "&6/castle usun [nazwa] &7- usuwasz arene" else: send "&6>> &cNie masz uprawnien &7(castle.admin)" if arg 1 is "info": send "{@cos}" send "&9Nazwa: &6{@skname}" send "&9Autor: &6{@autor}" send "&9Wersja: &6{@version}" if arg 1 is "shop": send "&6Wkrotce shop zostanie dodany ;]" if arg 1 is "ustawlobby": if player has permissions "castle.admin": set {lobby} to location of player send "&c>> &6Ustawiles lobby castle!" else: send "&6>> &cNie masz uprawnien &7(castle.admin)" if arg 1 is "ustaw": if arg 2 is not set: send "&6>> &cPodaj nazwe areny!" if arg 2 is set: if player has permissions "castle.admin": set {arena.istnieje} to true set {%arg 2%} to location of player send "&6>> &9Pomyslnie ustawiles arene castle: &c%arg 2%" else: send "&6>> &cNie masz uprawnien &7(castle.admin)" if arg 1 is "join": if arg 2 is not set: send "&6>> &cPodaj nazwe areny" if arg 2 is set: if {arena.istnieje} is true: if {arena.enable} is true: set {arena.%player%} to true add 1 to {gracze.arena} set {join.%player%} to true teleport player to {%arg 2%} send "&c>> &6Dolaczyles do areny: &2%arg 2%" wait 10 seconds if {gracze.arena} is 15: broadcast "&6Runda zacznie sie za 20 sekund" wait 5 second broadcast "&6Runda zacznie sie za 15 sekund" wait 5 second broadcast "&6Runda zacznie sie za 10 sekund" wait 5 second broadcast "Runda zacznie sie za 5 sekund" wait 1 second broadcast "&6Runda zacznie sie za 4 sekundy" wait 1 second broadcast "&6Runda zacznie sie za 3 sekundy" wait 1 second broadcast "&6Runda zacznie sie za 2 sekundy" wait 1 second broadcast "&6Runda zacznie sie za 1 sekundy" wait 1 second broadcast "&6Runda sie zaczela! Do boju!" set {arena.start} to true give {@itemy1} to the player give {@itemy2} to the player give {@itemy3} to the player give {@itemy4} to the player give {@itemy5} to the player give {@itemy6} to the player give {@itemy7} to the player give {@itemy8} to the player give {@itemy9} to the player else: send "&6>> &cArena nie istnieje!" else: send "&6>> &cArena jest aktualnie wylaczona!" if arg 1 is "wlacz": if arg 2 is not set: send "&6>> &cPodaj nazwe areny!" if arg 2 is set: if {arena.istnieje} is true: if {arena.enable} is false: if player has permissions "castle.admin": set {arena.enable} to true send "&c>> &6Wlaczyles arene: &2%arg 2%" else: send "&6>> &cArena nie istnieje!" else: send "&6>> &cArena jest juz wlaczona!" else: send "&6>> &cNie masz uprawnien &7(castle.admin)" if arg 1 is "wylacz": if arg 2 is not set: send "&6>> &cPodaj nazwe areny" if arg 2 is set: if {arena.enable} is true: if {arena.istnieje} is true: if player has permissions "castle.admin": set {arena.enable} to false send "&c>> &6Wylaczyles arene: &2%arg 2%" else: send "&6>> &cArena jest juz wylaczona!" else: send "&6>> &cArena nie istnieje!" else: send "&6>> &cNie masz uprawnien &7(castle.admin)" if arg 1 is "usun" or "delete": if arg 2 is not set: send "&6>> &cPodaj nazwe areny" if arg 2 is set: if {arena.istnieje} is true: if player has permissions "castle.admin": set {arena.istnieje} to false send "&c>> &6Usunales arene: &2%arg 2%" else: send "&6>> &cArena nie istnieje!" else: send "&6>> &cNie masz uprawnien &7(castle.admin)" if arg 1 is "lista": if {arena.%player%} is true: send "&6Lista graczy: &9%{gracze.%player%}%" if arg 1 is "staty" or "stats": send "{@cos}" send "&6Monety: &9%{monety.%player%}%" send "&6Kills: &9%{zab.%player%}%" send "&6Deaths: &9%{sm.%player%}%" send "&6K.D: &9%{zab.%player%}%&2.&9%{sm.%player%}%" if arg 1 is "monety": send "&6Monety: &a%{monety.%player%}%" on rightclick on sign: if line 1 is "&bLOGO": if line 2 is "&lCASTLE": if line 3 is "&9Dolacz": if line 4 is "&a[%arg 2%]": if {arena.istnieje} is true: if {arena.enable} is true: add 1 to {gracze.arena} teleport player to {%arg 2%} send "&c>> &6Zostales przeteleportowany na arene:" on death: if {arena.%player%} is true: attacker is a player: victim is a player: add 1 to {zab.%attacker%} add 1 to {sm.%victim%} add 10 to {monety.%attacker%} broadcast "&6>> &cGracz &a%victim% &czostal zabity przez: 7e%attacker%" on damage: if {arena.%player%} is false: if {arena.start} is false: send "&cArena sie jeszcze nie zaczela!" cancel event