options: item_1: paper item_1.e: unbreaking item_1.i: paper item_1.it: 1 item_1.lvl: 30 item_1.name: &6XD item_1.lore: &6&L Papier || &7Koszt to: &6&l30 lvl || &7Po zakuie otrzymasz &61 Papier # # Tu Mozesz sobie zmienic Druga strone sklepu! # Musisz zkopiowac to: # item_1: paper #item_1.e: unbreaking #item_1.i: paper #item_1.it: 1 #item_1.lvl: 30 #item_1.name: &6XD #item_1.lore: &6&L Papier || &7Koszt to: &6&l30 lvl || &7Po zakuie otrzymasz &61 Papier # I zmienic item_1 na item_2 itd. # Jest to w fazie testowania! # Prosze nie oceniac tego skryptu zle! Licze na '+' :) # # Moj YouTube: fapeqTM # Zasady: # Nie Zmieniaj Autora! , Zakaz Upowszechniania bez mojej zgody! # Autorski Skrypt by fapeqTM # options: tag: - #Nazwa Serwera poczatek: 200 #Ile stone nalezy przekopac na poczatku zeby dostac lvl dodaje: 25 #Ile ma dodawac do potrzebnego stone na kolejny lvl permissia: sklep.fapeqTM #Permissia sklepu ilosccase: 1 #ile case ma dawac podczas eventu www: - #Strona www sklepu serwera expg: 1 #Ile Pkt zdobywa sie podczas Kopania bez rangi expv: 2 #Ile Pkt zdobywa sie podczas Kopania z ranga VIP expsv: 3 #Ile Pkt zdobywa sie podczas Kopania z ranga SVIP tg: 2 #Ile Pkt zdobywa sie podczas aktywnego turboexp'a bez rangi tv: 4 #Ile Pkt zdobywa sie podczas aktywnego turboexp'a z ranga VIP tsv: 6 #Ile Pkt zdobywa sie podczas aktywnego turboexp'a z ranga SVIP command /resetall: permission: {@permissia} trigger: set {lvl::*} to 0 set {exp::*} to 0 set {stone::*} to 0 set {potrzebny::*} to {@poczatek} send "&cZresetowales Graczom Lvl,Exp,Wykoany Stone,Potrzebny Stone" on join: if {lvl::%player%} is not set: set {lvl::%player%} to 0 if {exp::%player%} is not set: set {exp::%player%} to 0 if {stone::%player%} is not set: set {stone::%player%} to 0 if {potrzebny::%player%} is not set: set {potrzebny::%player%} to {@poczatek} on first join: execute console command "kick %player% &8[{@tag}] &7Anty-Bot &c##BOTOM MOWIMY NIE!" on mine of stone: if player has permission "sklep.gracz": if {turboexp.akt} is false: add {@expg} to {exp::%player%} if {turboexp.akt} is true: add {@tg} to {exp::%player%} if player has permission "sklep.vip": if {turboexp.akt} is false: add {@expv} to {exp::%player%} if {turboexp.akt} is true: add {@tv} to {exp::%player%} if player has permission "sklep.svip": if {turboexp.akt} is false: add {@expsv} to {exp::%player%} if {turboexp.akt} is true: add {@tsv} to {exp::%player%} add 1 to {stone::%player%} if {exp::%player%} is greater than {potrzebny::%player%}: remove {potrzebny::%player%} from {exp::%player%} add 1 to {lvl::%player%} add {@dodaje} to {potrzebny::%player%} send "&8» &aGratulacje! &6%player% &aawansowales na &6%{lvl::%player%}% &apoziom&7." if {lvl::%player%} is 20 or 30 or 40 or 50 or 60 or 70 or 80 or 90: broadcast "&8» &aGratulacje! Gracz &6%player% &aawansowal na &6%{lvl::%player%}% &apoziom&7." stop command /turboexp []: permission: {@permissia} trigger: if arg 1 is "off": if {turboexp.akt} is true: set {turboexp.akt} to false send "&8» &cTurboExp &7Zostal &c&lWylaczony &7/ &CKONIEC KOPANIA :(!" if arg 1 is "on": if {turboexp.akt} is false: set {turboexp.akt} to true send "&8» &cTurboExp &7Zostal &a&lAktywowany! &7/ &aTo Jak idzemy Kopac ? :)" if arg 1 is not set: send "&8» &7By Wlaczyc lub Wylaczyc &CTurboEXP (lvl) &7napisz &2/turboexp on&7/&4/turboexp off" command /sklep: trigger: wait 4 ticks open chest with 5 rows named "&2&lSKLEP ZA LVL" to player format slot 0 of player with 1 267 of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lMIECZ 5/2 ||&7Koszt to: &625 lvl" to run [execute player command "fsklep x1"] format slot 1 of player with 1 283 of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lMIECZ 6/2 ||&7Koszt to: &635 lvl" to run [execute player command "fsklep x2"] format slot 2 of player with 1 276 of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lMIECZ 7/2 ||&7Koszt to: &655 lvl ||&7Po Zakupie otrzymasz &6Miecz Sharpness 7 Fire Aspect 2" to run [execute player command "fsklep x3"] format slot 3 of player with 1 267 of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lKNOCK 2 ||&7Koszt to: &625 lvl" to run [execute player command "fsklep x4"] format slot 4 of player with 1 283 of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lKNOCK 3 ||&7Koszt to: &635 lvl" to run [execute player command "fsklep x5"] format slot 5 of player with 1 276 of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lKNOCK 5 ||&7Koszt to: &655 lvl ||&7Po Zakupie otrzymasz &6Miecz Knockback 5" to run [execute player command "fsklep x6"] format slot 6 of player with 1 267 of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lMIECZ 10/10 ||&7Koszt to: &6100 lvl ||&7Po Zakupie otrzymasz &6Miecz Sharpness 10 Fire Aspect 10" to run [execute player command "fsklep x25"] format slot 7 of player with 1 267 of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lKNOCK 10 ||&7Koszt to: &6100 lvl ||&7Po Zakupie otrzymasz &6Miecz Knockback 10" to run [execute player command "fsklep x26"] format slot 8 of player with 1 iron pickaxe of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lKILOF 5/3/3 ||&7Koszt to: &625 lvl" to run [execute player command "fsklep x7"] format slot 9 of player with 1 gold pickaxe of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lKILOF 6/3/3 ||&7Koszt to: &635 lvl" to run [execute player command "fsklep x8"] format slot 10 of player with 1 diamond pickaxe of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lKILOF 7/4/4 ||&7Koszt to: &655 lvl ||&7Po Zakupie otrzymasz &6Kilof Efficiency 7 Fortune 4 Unbreaking 4" to run [execute player command "fsklep x9"] format slot 11 of player with 1 iron helmet of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lSET 4/1 ||&7Koszt to: &625 lvl" to run [execute player command "fsklep x10"] format slot 12 of player with 1 golden helmet of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lSET 4/3 ||&7Koszt to: &635 lvl" to run [execute player command "fsklep x11"] format slot 13 of player with 1 diamond helmet of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&LSET 5/3 ||&7Koszt to: &655 lvl ||&7Po Zakupie otrzymasz &6Zbroje Protection 5 Unbreaking 3" to run [execute player command "fsklep x12"] format slot 14 of player with 1 diamond helmet of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&LSET 10 ||&7Koszt to: &6100 lvl ||&7Po Zakupie otrzymasz &6Zbroje Protection 10" to run [execute player command "fsklep x27"] format slot 15 of player with 1 diamond helmet of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&LSET 10 ||&7Koszt to: &6100 lvl ||&7Po Zakupie otrzymasz &6Zbroje Unbreaking 10" to run [execute player command "fsklep x28"] format slot 16 of player with 1 enchanted golden apple named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&l10 KOX ||&7Koszt to: &615 lvl ||&7Po Zakupie otrzymasz &610 Koxow" to run [execute player command "fsklep x13"] format slot 17 of player with 1 enchanted golden apple named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&l32 KOX ||&7Koszt to: &625 lvl ||&7Po Zakupie otrzymasz &632 Koxow" to run [execute player command "fsklep x14"] format slot 18 of player with 1 enchanted golden apple named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&l64 KOX ||&7Koszt to: &635 lvl ||&7Po Zakupie otrzymasz &664 Koxow" to run [execute player command "fsklep x15"] format slot 19 of player with 1 gold ingot of unbreaking 10 named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lVIP ||&7Koszt to: &6100 lvl ||&7Po Zakupie otrzymasz &6Range VIP" to run [execute player command "fsklep x16"] format slot 20 of player with 1 ender portal frame named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&l64 BoyFarmery ||&7Koszt to: &625 lvl" to run [execute player command "fsklep x17"] format slot 21 of player with 1 ender portal frame named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&l64 SandFarmery ||&7Koszt to: &625 lvl" to run [execute player command "fsklep x18"] format slot 22 of player with 1 ender portal frame named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&l64 KopaczeFosy ||&7Koszt to: &625 lvl" to run [execute player command "fsklep x19"] format slot 23 of player with 1 obsidian named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&l10 Stackow OBSIDIAN'u ||&7Koszt to: &625 lvl" to run [execute player command "fsklep x20"] format slot 24 of player with 1 chest named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lULTRA PAKIET ||&7Koszt to: &655 lvl" to run [execute player command "fsklep x29"] format slot 25 of player with 1 chest named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&lLEGENDARNY PAKIET ||&7Koszt to: &675 lvl" to run [execute player command "fsklep x30"] format slot 26 of player with 1 chest named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&l10 EasyCase ||&7Koszt to: &650 lvl ||&7Po Zakupie otrzymasz &610 EasyCase" to run [execute player command "fsklep x21"] format slot 27 of player with 1 dragon egg named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&L10 PANDOREK ||&7Koszt to: &645 lvl ||&7Po Zakupie otrzymasz &610 Pandorek" to run [execute player command "fsklep x22"] format slot 28 of player with 32 tnt named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&l2x64 TNT ||&7Koszt to: &625 lvl" to run [execute player command "fsklep x23"] format slot 29 of player with 64 tnt named "&2&lKLIKNIJ BY, KUPIC" with lore "&6&l4 Stacki TNT ||&7Koszt to: &645 lvl ||&7Po Zakupie otrzymasz &6256 TNT" to run [execute player command "fsklep x24"] if {lvl::%player%} is set: format slot 40 of player with 1 book of unbreaking 10 named "&2&lTWOJ LVL:" with lore "&7LvL: &6%{lvl::%player%}%" to close if {lvl::%player%} is not set: format slot 40 of player with 1 book named "&c&lRELOGNIJ BY MIEC LVL!" to close if {exp::%player%} is set: format slot 41 of player with 1 paper named "&2&lTWOJ EXP:" with lore "&7Exp: &6%{exp::%player%}%&7/&6%{potrzebny::%player%}%" to close if {exp::%player%} is not set: format slot 41 of player with 1 paper named "&c&lRELOGNIJ BY MIEC EXP" to close if {stone::%player%} is set: format slot 42 of player with 1 stone named "&2&lWYKOPANY STONE:" with lore "&7Stone: &6%{stone::%player%}%" to close if {stone::%player%} is not set: format slot 42 of player with 1 stone named "&c&lRELOGNIJ BY MIEC STONE" to close if {turboexp.akt} is true: format slot 43 of player with 1 clock of unbreaking 10 named "&2&lTURBOEXP" with lore "&7Jest: &2Aktywny" to close if {turboexp.akt} is false: format slot 43 of player with 1 clock named "&c&lTURBOEXP" with lore "&7Jest: &cWylaczony" to close format slot 44 of player with 1 green wool named "&a&lNASTEPNA STRONA" with lore "&6Kliknij ,by isc na 2 strone" to close then run [execute player command "/sklep2"] command /sklep2: trigger: wait 4 ticks open chest with 5 rows named "&2&lSKLEP ZA LVL 2" to player format slot 0 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x31" format slot 1 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x32" format slot 2 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x33" format slot 3 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x34" format slot 4 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x35" format slot 5 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x36" format slot 6 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x37" format slot 7 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x38" format slot 8 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x39" format slot 9 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x40" format slot 10 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x41" format slot 11 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x42" format slot 12 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x43" format slot 13 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x44" format slot 14 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x45" format slot 15 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x46" format slot 16 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x47" format slot 17 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x48" format slot 18 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x49" format slot 19 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x50" format slot 20 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x51" format slot 21 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x52" format slot 22 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x53" format slot 23 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x54" format slot 24 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x55" format slot 25 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x56" format slot 26 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x57" format slot 27 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x58" format slot 28 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x59" format slot 29 of player with {@item_1} named "{@item_1.name}" with lore "{@item_1.lore}" to run "run %player% /fsklep x60" if {lvl::%player%} is set: format slot 40 of player with 1 book of unbreaking 10 named "&2&lTWOJ LVL:" with lore "&7LvL: &6%{lvl::%player%}%" to close if {lvl::%player%} is not set: format slot 40 of player with 1 book named "&c&lRELOGNIJ BY MIEC LVL!" to close if {exp::%player%} is set: format slot 41 of player with 1 paper named "&2&lTWOJ EXP:" with lore "&7Exp: &6%{exp::%player%}%&7/&6%{potrzebny::%player%}%" to close if {exp::%player%} is not set: format slot 41 of player with 1 paper named "&c&lRELOGNIJ BY MIEC EXP" to close if {stone::%player%} is set: format slot 42 of player with 1 stone named "&2&lWYKOPANY STONE:" with lore "&7Stone: &6%{stone::%player%}%" to close if {stone::%player%} is not set: format slot 42 of player with 1 stone named "&c&lRELOGNIJ BY MIEC STONE" to close if {turboexp.akt} is true: format slot 43 of player with 1 clock of unbreaking 10 named "&2&lTURBOEXP" with lore "&7Jest: &2Aktywny" to close if {turboexp.akt} is false: format slot 43 of player with 1 clock named "&c&lTURBOEXP" with lore "&7Jest: &cWylaczony" to close format slot 44 of player with 1 red wool named "&c&lPOPRZEDNIA STRONA" with lore "&6Kliknij ,by isc na 1 strone" to close then run [execute player command "/sklep"] command /fsklep []: trigger: if arg 1 is "x1": if {lvl::%player%} is greater than 24: remove 625 from {potrzebny::%player%} remove 25 from {lvl::%player%} give player diamond sword of sharpness 5 and fire aspect 2 named "&4&l5/2" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Miecz 5/2 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x2": if {lvl::%player%} is greater than 34: remove 35 from {lvl::%player%} remove 875 from {potrzebny::%player%} give player diamond sword of sharpness 6 and fire aspect 2 named "&4&l6/2" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Miecz 6/2 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x3": if {lvl::%player%} is greater than 54: remove 55 from {lvl::%player%} remove 1250 from {potrzebny::%player%} give player diamond sword of sharpness 8 and fire aspect 3 named "&4&l8/3" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Miecz 8/3 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x4": if {lvl::%player%} is greater than 24: remove 25 from {lvl::%player%} remove 625 from {potrzebny::%player%} give player diamond sword of knockback 2 named "&4&lKNOCK 2" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Knock 2 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x5": if {lvl::%player%} is greater than 34: remove 875 from {potrzebny::%player%} remove 35 from {lvl::%player%} give player diamond sword of knockback 3 named "&4&lKNOCK 3" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Knock 3 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x6": if {lvl::%player%} is greater than 54: remove 55 from {lvl::%player%} remove 1250 from {potrzebny::%player%} give player diamond sword of knockback 5 named "&4&lKNOCK 5" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Knock 5 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x7": if {lvl::%player%} is greater than 24: remove 25 from {lvl::%player%} remove 625 from {potrzebny::%player%} give player diamond pickaxe of efficiency 5 and fortune 3 and unbreaking 3 named "&4&l5/3/3" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Kilof 5/3/3 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x8": if {lvl::%player%} is greater than 34: remove 35 from {lvl::%player%} remove 875 from {potrzebny::%player%} give player diamond pickaxe of efficiency 6 and fortune 3 and unbreaking 3 named "&4&l6/3/3" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Kilof 6/3/3 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x9": if {lvl::%player%} is greater than 54: remove 55 from {lvl::%player%} remove 1250 from {potrzebny::%player%} give player diamond pickaxe of efficiency 7 and fortune 4 and unbreaking 4 named "&4&l7/4/4" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Kilof 7/4/4 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x10": if {lvl::%player%} is greater than 24: remove 25 from {lvl::%player%} remove 625 from {potrzebny::%player%} give player diamond helmet of protection 4 and unbreaking 1 named "&4&lSET 4/1" give player diamond chestplate of protection 4 and unbreaking 1 named "&4&lSET 4/1" give player diamond leggings of protection 4 and unbreaking 1 named "&4&lSET 4/1" give player diamond boots of protection 4 and unbreaking 1 named "&4&lSET 4/1" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Set 4/1 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x11": if {lvl::%player%} is greater than 34: remove 35 from {lvl::%player%} remove 875 from {potrzebny::%player%} give player diamond helmet of protection 4 and unbreaking 3 named "&4&lSET 4/3" give player diamond chestplate of protection 4 and unbreaking 3 named "&4&lSET 4/3" give player diamond leggings of protection 4 and unbreaking 3 named "&4&lSET 4/3" give player diamond boots of protection 4 and unbreaking 3 named "&4&lSET 4/3" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Set 4/3 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x12": if {lvl::%player%} is greater than 54: remove 55 from {lvl::%player%} remove 1250 from {potrzebny::%player%} give player diamond helmet of protection 5 and unbreaking 3 named "&4&lSET 5/3" give player diamond chestplate of protection 5 and unbreaking 3 named "&4&lSET 5/3" give player diamond leggings of protection 5 and unbreaking 3 named "&4&lSET 5/3" give player diamond boots of protection 5 and unbreaking 3 named "&4&lSET 5/3" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Set 5/3 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x13": if {lvl::%player%} is greater than 14: remove 15 from {lvl::%player%} remove 375 from {potrzebny::%player%} give player 10 enchanted golden apple:1 set {_w} to "&8[{@tag}&8] &7Zakupiles &610 Koxow &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x14": if {lvl::%player%} is greater than 24: remove 25 from {lvl::%player%} remove 625 from {potrzebny::%player%} give player 32 enchanted golden apple:1 set {_w} to "&8[{@tag}&8] &7Zakupiles &632 Koxy &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x15": if {lvl::%player%} is greater than 34: remove 35 from {lvl::%player%} remove 875 from {potrzebny::%player%} give player 64 enchanted golden apple:1 set {_w} to "&8[{@tag}&8] &7Zakupiles &664 Koxow &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x16": if {lvl::%player%} is greater than 99: remove 99 from {lvl::%player%} remove 2500 from {potrzebny::%player%} execute console command "setrank %player% VIP" set {_w} to "&8[{@tag}&8] &7Zakupiles &6&lVIP'a &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x17": if {lvl::%player%} is greater than 19: remove 20 from {lvl::%player%} remove 500 from {potrzebny::%player%} give player 64 ender portal frame named "&8» &3BoyFarmer" set {_w} to "&8[{@tag}&8] &7Zakupiles &6BoyFarmer'a x64 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x18": if {lvl::%player%} is greater than 19: remove 20 from {lvl::%player%} remove 500 from {potrzebny::%player%} give player 64 ender stone named "&8» &3SandFarmer" set {_w} to "&8[{@tag}&8] &7Zakupiles &6SandFarmer'a x64 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x19": if {lvl::%player%} is greater than 19: remove 20 from {lvl::%player%} remove 500 from {potrzebny::%player%} give player 64 ender stone named "&8» &3KopaczFosy" set {_w} to "&8[{@tag}&8] &7Zakupiles &6KopaczFosy'a x64 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x20": if {lvl::%player%} is greater than 24: remove 25 from {lvl::%player%} remove 625 from {potrzebny::%player%} give player 640 obsidian set {_w} to "&8[{@tag}&8] &7Zakupiles &6Obsidian x640 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x21": if {lvl::%player%} is greater than 49: remove 50 from {lvl::%player%} remove 1250 from {potrzebny::%player%} execute console command "easydaj daj %player%" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Premium Case x10 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x22": if {lvl::%player%} is greater than 44: remove 50 from {lvl::%player%} remove 1100 from {potrzebny::%player%} execute console command "pandora %player% 10" set {_w} to "&8[{@tag}&8] &7Zakupiles &6Pandora x10 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x23": if {lvl::%player%} is greater than 24: remove 25 from {lvl::%player%} remove 625 from {potrzebny::%player%} give player 128 tnt set {_w} to "&8[{@tag}&8] &7Zakupiles &6TNT 2x64 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x24": if {lvl::%player%} is greater than 44: remove 45 from {lvl::%player%} remove 1100 from {potrzebny::%player%} give player 256 tnt set {_w} to "&8[{@tag}&8] &7Zakupiles &6TNT 4x64 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x25": if {lvl::%player%} is greater than 99: remove 45 from {lvl::%player%} remove 2500 from {potrzebny::%player%} give player diamond sword of sharpness 10 and fire aspect 10 set {_w} to "&8[{@tag}&8] &7Zakupiles &6Miecz 10/10 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop if arg 1 is "x26": if {lvl::%player%} is greater than 99: remove 45 from {lvl::%player%} remove 2500 from {potrzebny::%player%} give player diamond sword of knockback 10 set {_w} to "&8[{@tag}&8] &7Zakupiles &6Knockback 10 &7!" else: send "&8[{@tag}&8] &7Nie Posiadasz Wystarczajacego LvL: &6%{lvl::%player%}%" stop send "" send "%{_w}%" send "" command /dajlvl: permission: {@permissia} trigger: add 690 to {lvl::%player%} send "&8» &cGracz &6%player% &cOtrzymal &6690 Lvl !" on place of chest: if player's tool is chest named "&8&m+-&3 EasyCase &8&m-+" with lore " &7Postaw Na &bZiemi &7aby , &bOtworzyc! || &7Wiecej Zakupisz na {@www}": set block to air broadcast "&8########## &3EasyCase &8##########" broadcast "&8## &7Gracz &6%player% &7Otwiera" broadcast "&8## &7Case | Otrzymuje:" broadcast "&8##################################" chance of 40%: drop diamond helmet of protection 5 and unbreaking 3 named "&7Helm &65/3" broadcast "&8## &8&m+&e Helm 5/3" chance of 40%: drop diamond chestplate of protection 5 and unbreaking 3 named "&7Klata &65/3" broadcast "&8## &8&m+&e Klata 5/3" chance of 40%: drop diamond leggings of protection 5 and unbreaking 3 named "&7Spodnie &65/3" broadcast "&8## &8&m+&e Spodnie 5/3" chance of 40%: drop diamond boots of protection 5 and unbreaking 3 named "&7Buty &65/3" broadcast "&8## &8&m+&e Buty 5/3" chance of 60%: drop diamond sword of sharpness 6 and fire aspect 2 named "&7Miecz &66/2" broadcast "&8## &8&m+&e Miecz 6/2" chance of 40%: drop diamond pickaxe of efficiency 6 and unbreaking 3 and fortune 3 named "&7Kilof &66/3/3" broadcast "&8## &8&m+&e Kilof 6/3/3" chance of 70%: drop bow of infinity 1 and punch 3 and unbreaking 3 named "&7Luk &61/3/3" broadcast "&8## &8&m+&e Luk 1/3/3" chance of 50%: drop bow of infinity 1 and power 6 and unbreaking 3 and flame 1 named "&7Luk &66/3/1/1" broadcast "&8## &8&m+&e Luk 6/3/1/1" chance of 80%: drop 64 ender portal frame named "&8* &5BoyFarmer &8*" broadcast "&8## &8&m+&e BoyFarmer 64x" chance of 80%: drop 64 ender portal frame named "&8* &6SandFarmer &8*" broadcast "&8## &8&m+&e SandFarmer 64x" chance of 80%: drop 64 ender portal frame named "&8* &aKopaczFosy &8*" broadcast "&8## &8&m+&e KopaczFosy 64x" chance of 60%: drop 64 sponge named "&8Stoniarka" broadcast "&8## &8&m+&e Stoniarka 64x" chance of 70%: drop 32 sponge named "&8* &6Stoniarka &8*" with lore " &7Postaw na Ziemi || &7Nad blokiem pojawi sie &6Stone!" broadcast "&8## &8&m+&e Stoniarka 32x" chance of 50%: drop 64 emerald block broadcast "&8## &8&m+&e Emeraldowe Bloki 64x" chance of 75%: drop 32 emerald block broadcast "&8## &8&m+&e Emeraldowe Bloki 32x" chance of 95%: drop 16 emerald block broadcast "&8## &8&m+&e Emeraldowe Bloki 16x" chance of 10%: drop 1 paper of unbreaking 10 named "&7Kod na &6VIP'a" with lore "&7Kliknij &6PPM &7,aby Uzyc! ||&7A dostaniesz &6VIP'a!" broadcast "&8## &8&m+&e Kod na &6VIP" chance of 1%: drop beacon of fortune 10 named "&8* &5B&3E&2A&1C&6O&9N &8*" broadcast "&8## &8&m-+&7 &4B&3E&2A&1C&6O&9N &7!" broadcast "&8## &f&k::: &7Wiecej Case kupisz na Stronie!" broadcast "&8## &f&k::: &7Naszego Serwera &3/www!" broadcast "&8########## &3EasyCase &8##########" on right click with paper: if player's tool is paper of unbreaking 10 named "&7Kod na &6VIP'a" with lore "&7Kliknij &6PPM &7,aby Uzyc! ||&7A dostaniesz &6VIP'a!": remove 1 paper of unbreaking 10 from player execute console command "setrank %player% VIP" broadcast "&8##########################" broadcast "&8##" broadcast "&8## &6%player% &7Uzyl Zwoju na &6VIP!" broadcast "&8##" broadcast "&8##########################" command /easycase []: permission: {@permissia} trigger: if arg 1 is "daj": loop {@ilosccase} times: execute console command "easydaj all" if arg 1 is "daj": loop 20 times: broadcast " " broadcast "&8#################### &8[{@tag}&8] &8####################" broadcast "&8## &7Caly Serwer Otrzymal &3{@ilosccase} EasyCase &7od &6%player% &8##" broadcast "&8#################### &8[{@tag}&8] &8####################" command /easydaj [] []: permission: {@permissia} trigger: if arg 1 is "all": give players 1 chest named "&8&m+-&3 EasyCase &8&m-+" with lore " &7Postaw Na &bZiemi &7aby , &bOtworzyc! || &7Wiecej Zakupisz na {@www}" send "&8## &cKazdy gracz Otrzymal &6{@ilosccase} EasyCase !" if arg-1 is "daj": if arg-2 is set: give 10 chest named "&8&m+-&3 EasyCase &8&m-+" with lore " &7Postaw Na &bZiemi &7aby , &bOtworzyc! || &7Wiecej Zakupisz na {@www}" to arg-2 if arg 1 is not set: if arg 2 is not set: send "&8&m-+--&e&l EASYCASE &8&m--+-" send "&8- &e/easydaj daj (gracz) &7- &61 EasyCase dla Gracza!" send "&8- &e/easydaj all &7- &61 EasyCase dla Wszystkich graczy!" send "&7Masz Problemy z Skryptem/Niedlugo Pluginem? &ePisz na maila" send "&7Moj e-mail: &6fapeqTM1337@gmail.com" send "&8&m-+--&e&l EASYCASE &8&m--+-"