command /wzor []: permission: clear trigger: if arg 1 is not set: open chest with 1 row named "&cWZOR" to player set player's current inventory's slot 0 to empty map named "&eWzor 1" with lore "&aWAGONIKI TNT" set player's current inventory's slot 1 to empty map named "&eWzor 2" with lore "&aSZYBY" set player's current inventory's slot 2 to empty map named "&eWzor 3" with lore "&aWELNA" set player's current inventory's slot 3 to empty map named "&eWzor 4" with lore "&aEKSPLOZJA" set player's current inventory's slot 4 to empty map named "&eWzor 5" with lore "&aREDSTONE" else: if arg 1 is "1": set {wzor.%player%} to 1 send "&eZmieniono wzor na 1!" if arg 1 is "2": set {wzor.%player%} to 2 send "&eZmieniono wzor na 2!" if arg 1 is "3": set {wzor.%player%} to 3 send "&eZmieniono wzor na 3!" if arg 1 is "4": set {wzor.%player%} to 4 send "&eZmieniono wzor na 4!" if arg 1 is "5": set {wzor.%player%} to 5 send "&eZmieniono wzor na 5!" on inventory click: if inventory name of current inventory of player is "&cWZOR": cancel event if clicked slot is 1: execute player command "wzor 1" if clicked slot is 2: execute player command "wzor 2" if clicked slot is 3: execute player command "wzor 3" if clicked slot is 4: execute player command "wzor 4" if clicked slot is 5: execute player command "wzor 5"