#FluffyPickUp 2.5# # Skript zostal napisany przez xdarkfluffy # # Zabrania sie sprzedawania skriptu jako wlasny # # Mozesz go normalnie uzywac na wlasnym serverze# command /eq [] []: trigger: if arg 1 is "help": if player has permission "eqdrop.gracz": send "&f&lWlacza i Wylacza drop do ekwipunku" send "&b&l/eq drop on &f&l- &a&lwlacza &b&ldrop do ekwipunku" send "&b&l/eq drop off &f&l- &c&lwylacza &b&ldrop do ekwipunku" stop if arg 1 is "drop": if player has permission "eqdrop.gracz": if arg 2 is "on": set {eqdrop.%player%} to true send "&b&lDrop zostal &a&lwlaczony" stop if arg 2 is "off": set {eqdrop.%player%} to false send "&b&lDrop zostal &c&lwylaczony" stop Options: zab: mob spawner or dead shrub or farmland or lava or water or glass block or cobweb or glass pane or quartz ore or double stone slab or 44:8 or 17:4 or 17:6 zab1: carrot plant or potato plant or ripe wheat or any leaves or tall grass or fern or large fern or snow layer or sugar canes or 162:9 or 162:4 or 17:5 zab2: 160:0 or 160:1 or 160:2 or 160:3 or 160:4 or 160:5 or 160:6 or 160:7 or 160:8 or 160:9 or 160:10 or 160:11 or 160:12 or 160:13 or 160:14 or 160:15 zab3: 95:0 or 95:1 or 95:2 or 95:3 or 95:4 or 95:5 or 95:6 or 95:7 or 95:8 or 95:9 or 95:10 or 95:11 or 95:12 or 95:13 or 95:14 or 95:15 or 17:7 on break: if event-block is stone:0: if player has permission "eqdrop.gracz": if {eqdrop.%player%} is true: if player's gamemode is survival: cancel event delete event-block if player's tool isn't enchanted with silk touch: if player can hold 1 cobblestone: give cobblestone to the player else: drop cobblestone at event-block else: give stone to the player stop if event-block is any ore: if player has permission "eqdrop.gracz": if {eqdrop.%player%} is true: if player's gamemode is survival: stop if event-block is {@zab} or {@zab1} or {@zab2} or {@zab3}: if player has permission "eqdrop.gracz": if {eqdrop.%player%} is true: if player's gamemode is survival: stop if event-block is grass: if player has permission "eqdrop.gracz": if {eqdrop.%player%} is true: if player's gamemode is survival: cancel event delete event-block if player's tool isn't enchanted with silk touch: if player can hold 1 dirt: give dirt to the player else: drop dirt at event-block else: give grass to the player stop if event-block is podzol: if player has permission "eqdrop.gracz": if {eqdrop.%player%} is true: if player's gamemode is survival: cancel event delete event-block if player's tool isn't enchanted with silk touch: if player can hold 1 dirt: give dirt to the player else: drop dirt at event-block else: give podzol to the player stop if event-block is mycelium: if player has permission "eqdrop.gracz": if {eqdrop.%player%} is true: if player's gamemode is survival: cancel event delete event-block if player's tool isn't enchanted with silk touch: if player can hold 1 dirt: give dirt to the player else: drop dirt at event-block else: give mycelium to the player stop else: player has permission "eqdrop.gracz" {eqdrop.%player%} is true player's gamemode is survival player can hold event-block cancel event delete event-block give event-block to the player stop on break: if player's gamemode is survival: if player is holding pickaxe or shovel or axe or sword: if player has permission "eqdrop.gracz": damage player's tool by 1 on break: if player can hold event-block: stop else: set block to air send "&5&lBrak miejsca w EQ!" stop