variables: {licence.%player%} = 0 {zabicia.%player%} = 0 on death: if attacker is a player: if victim is a player: if attacker's tool is diamond sword: if name of attacker's tool is "&eExcalibur": add 1 to {zabicia.%attacker%} set lore of attacker's tool to "&6&oWlasnosc: &f%attacker%||&fZabitych Graczy: %{zabicia.%attacker%}%||&fNumer Seryjny: %{licence.%attacker%}%" command /exca: permission: essentials.item trigger: add 1 to {licence.%player%} give 1 diamond sword named "&eExcalibur" with lore "&6&oWlasnosc: &f%player%||&fZabitych Graczy: %{zabicia.%player%}%||&fNumer Seryjny: %{licence.%player%}%" to player