command /jobs []: aliases: praca trigger: if arg 1 is set: if arg 1 is "drwal" or "gornik" or "farmer": if arg 1 is "drwal": set {praca::%player%} to "d" send "&bJestes teraz drwalem!" stop if arg 1 is "gornik": set {praca::%player%} to "g" send "&bJestes teraz gornikiem!" stop if arg 1 is "farmer": set {praca::%player%} to "f" send "&bJestes teraz farmerem!" stop else: send "" send "&bDostepne zawody:" send "&e* Drwal" send "&e* Gornik" send "&e* Farmer" send "&bWpisz &7/jobs &baby dolaczyc!" stop else: send "" send "&bDostepne zawody:" send "&e* Drwal" send "&e* Gornik" send "&e* Farmer" send "&bWpisz &7/jobs &baby dolaczyc!" stop on mine of stone: if {praca::%player%} is "g": add 0.5 to player's balance on mine of wood: if {praca::%player%} is "d": add 0.5 to player's balance on place of crops: if {praca::%player%} is "f": add 0.5 to player's balance