################################ # BY SZEDI # # WERSJA 1.0 # # NIE ZMIENIAC TEGO # # NIE PODSZYWAC SIE POD AUTORA # # PERMISJA: core.cmd.zdrapka # # BLEDY SA PRZEZ "#" # ################################ ################## #USTAWIANIE DROPU# ################## options: Item1: 1 air Item2: 1 air Item3: 1 air Item4: 1 air Item5: 1 air Item6: 1 air Item7: 1 air Item8: 1 air Item9: 1 air Item10: 1 air Item11: 1 air Item12: 1 air Item13: 1 air Item14: 1 air Item15: 1 air ################# #DAWANIE ZDRAPEK# ################# command /zdrapka [] [] []: permission: core.cmd.zdrapka permission message: &c&lBlad: &7Nie masz permisji do &4core.cmd.zdrapka trigger: if arg 1 is not set: send "&7Poprawne uzycie: &6/zdrapka " if arg 1 is "all": if arg 2 is set: loop all players: console command "give %loop-player% paper %arg 2% name:&d&lZ&f&ldrapka" broadcast "&6&LCaly &f&LSERWER &6&Lotrzymal &d&LZ&f&ldrapke &6&lx&f&L%arg 2%" if arg 2 isn't set: loop all players: console command "give %loop-player% paper 1 name:&d&lZ&f&ldrapka" broadcast "&6&LCaly &f&LSERWER &6&Lotrzymal &d&LZ&f&ldrapke &6&lx&f&L1" if arg 1 is "gracz": if arg 3 isn't set: send "&7Poprawne uzycie: &6/zdrapka " if arg 3 is set: console command "give %arg 3% paper %arg 2% name:&d&lZ&f&ldrapka" send "&6&LOtrzymales &d&LZ&f&ldrapke &6&lx&f&L%arg 2%" to arg 3 ############################## #WLACZANIE/WYLACZANIE ZDRAPEK# ############################## command /zdrapkadmin []: permission: core.cmd.zdrapka permission message: &c&lBlad: &7Nie masz permisji do &4core.cmd.zdrapka trigger: open chest with 1 row named "&8>> &a&lZdrapka &7(&f&LADMIN&7)" wait 2 ticks format slot 1 of player with green wool named "&8>> &a&lWlacz Zdrapki" to close then run [execute player command "zdrapkadminon"] format slot 7 of player with red wool named "&8>> &c&lWylacz Zdrapki" to close then run [execute player command "zdrapkadminoff"] command /zdrapkadminon []: permission: core.cmd.zdrapka permission message: &c&lBlad: &7Nie masz permisji do &4core.cmd.zdrapka trigger: set {zdrapka.on.off} to true broadcast "" broadcast "&d&LZ&f&Ldrapki &6&lzostaly &a&LWLACZONE!" broadcast "" command /zdrapkadminon []: permission: core.cmd.zdrapka permission message: &c&lBlad: &7Nie masz permisji do &4core.cmd.zdrapka trigger: set {zdrapka.on.off} to false broadcast "" broadcast "&d&LZ&f&Ldrapki &6&lzostaly &c&lWYLACZONE :(((" broadcast "" ############################## #NIE RUSZAJ JAK SIE NIE ZNASZ# ############################## on right click with paper: if player's tool is paper named "&d&lZ&f&ldrapka": if {zdrapka.on.off} is true: remove 1 paper named "&d&lZ&f&ldrapka" from player open chest with 3 rows named "&8>> &a&lZdrapka &7(&f&LZdrap czarne pole!&7)" to player wait 2 tick format slot 0 of player with green glass pane named "&7_" to be unstealable format slot 1 of player with green glass pane named "&7_" to be unstealable format slot 2 of player with green glass pane named "&7_" to be unstealable format slot 3 of player with green glass pane named "&7_" to be unstealable format slot 4 of player with green glass pane named "&7_" to be unstealable format slot 5 of player with green glass pane named "&7_" to be unstealable format slot 6 of player with green glass pane named "&7_" to be unstealable format slot 7 of player with green glass pane named "&7_" to be unstealable format slot 8 of player with green glass pane named "&7_" to be unstealable format slot 9 of player with green glass pane named "&7_" to be unstealable format slot 10 of player with green glass pane named "&7_" to be unstealable format slot 11 of player with green glass pane named "&7_" to be unstealable format slot 12 of player with green glass pane named "&7_" to be unstealable format slot 13 of player with black glass pane named "&f&lZdrap!" to run [execute player command "zdrapkaotworzonazdrapka"] format slot 14 of player with green glass pane named "&7_" to be unstealable format slot 15 of player with green glass pane named "&7_" to be unstealable format slot 16 of player with green glass pane named "&7_" to be unstealable format slot 17 of player with green glass pane named "&7_" to be unstealable format slot 18 of player with green glass pane named "&7_" to be unstealable format slot 19 of player with green glass pane named "&7_" to be unstealable format slot 20 of player with green glass pane named "&7_" to be unstealable format slot 21 of player with green glass pane named "&7_" to be unstealable format slot 22 of player with green glass pane named "&7_" to be unstealable format slot 23 of player with green glass pane named "&7_" to be unstealable format slot 24 of player with green glass pane named "&7_" to be unstealable format slot 25 of player with green glass pane named "&7_" to be unstealable format slot 26 of player with green glass pane named "&7_" to be unstealable if {zdrapka.on.off} is false: send "&c&lBlad: &7Zdrapki sa aktualnie wylaczone! command /zdrapkaotworzonazdrapka []: trigger: open chest with 3 rows named "&8>> &a&lZdrapka &7(&f&LZdrap czarne pole!&7)" to player set {open.zdrapka.%player%} to true add {@Item1} to {items::*} add {@Item2} to {items::*} add {@Item3} to {items::*} add {@Item4} to {items::*} add {@Item5} to {items::*} add {@Item6} to {items::*} add {@Item7} to {items::*} add {@Item8} to {items::*} add {@Item9} o {items::*} add {@Item10} to {items::*} add {@Item11} to {items::*} add {@Item12} to {items::*} add {@Item13} to {items::*} add {@Item14} to {items::*} add {@Item15} to {items::*} set {zdr.itemy.*} to a random item out of {items::*} set {_item} to a random item out of {items::*} wait 2 tick format slot 0 of player with green glass pane named "&7_" to be unstealable format slot 1 of player with green glass pane named "&7_" to be unstealable format slot 2 of player with green glass pane named "&7_" to be unstealable format slot 3 of player with green glass pane named "&7_" to be unstealable format slot 4 of player with green glass pane named "&7_" to be unstealable format slot 5 of player with green glass pane named "&7_" to be unstealable format slot 6 of player with green glass pane named "&7_" to be unstealable format slot 7 of player with green glass pane named "&7_" to be unstealable format slot 8 of player with green glass pane named "&7_" to be unstealable format slot 9 of player with green glass pane named "&7_" to be unstealable format slot 10 of player with green glass pane named "&7_" to be unstealable format slot 11 of player with green glass pane named "&7_" to be unstealable format slot 12 of player with green glass pane named "&7_" to be unstealable format slot 13 of player with {_item} named "&f&LWygrana" to close format slot 14 of player with green glass pane named "&7_" to be unstealable format slot 15 of player with green glass pane named "&7_" to be unstealable format slot 16 of player with green glass pane named "&7_" to be unstealable format slot 17 of player with green glass pane named "&7_" to be unstealable format slot 18 of player with green glass pane named "&7_" to be unstealable format slot 19 of player with green glass pane named "&7_" to be unstealable format slot 20 of player with green glass pane named "&7_" to be unstealable format slot 21 of player with green glass pane named "&7_" to be unstealable format slot 22 of player with green glass pane named "&7_" to be unstealable format slot 23 of player with green glass pane named "&7_" to be unstealable format slot 24 of player with green glass pane named "&7_" to be unstealable format slot 25 of player with green glass pane named "&7_" to be unstealable format slot 26 of player with green glass pane named "&7_" to be unstealable play raw sound "random.levelup" at player with pitch 1 volume 5 wait 1 ticks add {_item} to player