command /event []: trigger: if arg 1 is not set: if player have permission "event*": send "&e----------[&aEVENT MENU&e]----------" send "&a/event setspawn" send "&a/event start" send "&a/event winplace" send "&a/event dolacz" send "&a/event info" send "&e----------[&aEVENT MENU&e]----------" else: send "&e----------[&aEVENT MENU&e]----------" send "&a/event dolacz" send "&a/event info" send "&e----------[&aEVENT MENU&e]----------" if arg 1 is "info": send "&e----------[&aEVENT INFO&e]----------" send "&aAutor - Adeksi" send "&aVersion - 0.1" send "&aNazwa - Fast Event" send "&a-------------------------------------" if arg 1 is "setspawn": if player have permission "event": set {eventspawn} to player's location send "&eEVENT INFO | &aPomyslnie ustawiono miejsce spawnu eventowego!" if arg 1 is "dolacz": if {eventstart} is false: send "&eEVENT INFO | &aAktualnie nie ma zadnego eventu!" else: send "&eEVENT INFO | &aTeleportowanie na event!..." wait 3 second teleport player to {eventspawn} send "&eEVENT INFO | &aPrzeteleportowano!" if arg 1 is "start": if player have permission "event": send "&eEVENT INFO | &aStartowanie eventu za 10 sekund!" wait 10 seconds broadcast "&e----------[&aEVENT INFO&e]----------" broadcast "&aUWAGA!" broadcast "&aEvent zacznie sie za minute!" broadcast "&aDolacz do eventu za pomoca komendy /event dolacz" broadcast "&aPowodzenia!" broadcast "&a-------------------------------------" set {eventstart} to true if arg 1 is "winplace": if player have permission "event": give player 1 emerald block named "&aWINPLACE" with lore "&ePoloz tam gdzie ma byc miejsce wygranej!" send "&eEVENT INFO | &aDodano do ekwipunku &2WINPLACE"