command /stone : trigger: if arg 1 is "ustaw": if player have permission "stone.ustaw" or "stone.*": add location of target block to {stoniarka::*} send "&6Pomyslnie ustawiles generator stone!" if arg 1 is "resetall": if player have permission "stone.resetall" or "stone.*": delete {stoniarka::*} send "&6Pomyslnie zresetowales wszystkie generatory stone!" if arg 1 is "usun": if player have permission "stone.usun" or "stone.*": loop {stoniarka::*}: if loop-value is location of target block: remove location of target block from {stoniarka::*} send "&6Pomyslnie usunales generator stone!" every 1 real second: loop {stoniarka::*}: If block above loop-value is air: set block above loop-value to stone