command /topor []: trigger: if player has permission "topory": if arg 1 is not set: send "&c/topor tyranow" send "&c/topor wikingow" if arg 1 is set "tyranow": send "&cOtrzymales topor tyranow!" give 1 iron axe of sharpness 5 and unbreaking 1 named "&cTopor Tyranow" to player if arg 1 is set "wikingow": send "&cOtrzymales topor wikingow!" give 1 diamond axe of sharpness 2 and unbreaking 3 and fire aspect 1 named "&cTopor Wikingow" to player command /zbroja []: trigger: if player has permission "zbroje": if arg 1 is not set: send "&a/zbroja kroleswska" send "&a/zbroja rycerza" if arg 1 is set "krolewska": send "&aOtrzymales zbroje krolewska" give 1 diamond helmet of protection 4 and unbreaking 1 named "&aKrolewski helm" to player give 1 diamond chestplate of protection 4 and unbreaking 1 named "&aKrolewski napiersnik" to player give 1 diamond leggins of protection 4 and unbreaking 1 named "&aKrolewskie spodnie" to player give 1 diamond boots of protection 4 and unbreaking 1 named "&aKrolewskie buty" to player if arg 1 is set "rycerza": give 1 diamond helmet of protection 1 and unbreaking 3 named "&aHelm rycerza" to player give 1 diamond chestplate of protection 1 and unbreaking 3 named "&aNapiersnik rycerza" to player give 1 diamond leggins of protection 1 and unbreaking 3 named "&aNapiersnik rycerza" to player give 1 diamond boots of protection 1 and unbreaking 3 named "&aNapiersnik rycerza" to player command /miecz []: trigger: if player has permission "miecze": if arg 1 is not set: send "&b/miecz sprawiedliwosci" send "&b/miecz smierci" if arg 1 is set "sprawiedliwosci": give 1 golden sword of sharpness 4 and fire aspect 2 and unbreaking 3 named "&bMiecz sprawiedliwosci" send "&bOtrzymales miecz sprawiedliwosci" if arg 1 is set "smierci": give 1 wooden sword of sharpness 8 and fire aspect 2 named "&bMiecz smierci" send "&bOtrzymales miecz smierci"