options: apple: golden apple # Jesli chcesz enchantowane jablko wpisz 'enchanted golden apple' lub '322:1' apple name: Mutant Apple apple crafting: wood, wood, wood, wood, apple, wood, wood, wood, wood efekt 1: regeneration tier 1: 4 time 1: 5 seconds efekt 2: speed tier 2: 2 time 2: 15 seconds efekt 3: fire resistance tier 3: 1 time 3: 1 minute # opcje od dzwieku (jesli chcesz wylaczyc... wstaw do opcji 'volume' 0 sound: random.level.up pitch: 1 volume: 10 on eat: if event-item is {@apple} named "{@apple name}": apply {@efekt 1} of tier {@tier 1} to the player for {@time 1} apply {@efekt 2} of tier {@tier 2} to the player for {@time 2} apply {@efekt 3} to the player for {@time 3} play raw sound "{@sound}" with pitch {@pitch} volume {@volume} at event-location stop on crafting: if event-item is golden apple: remove golden apple from the player add 8 gold ingot to the player send "&8» &cCrafting &ezlotego jablka &cjest &4ZABRONIONY" to the player stop if event-item is enchanted golden apple: remove enchanted golden apple from the player add 8 block of gold to the player send "&8» &cCrafting &eenchantowane zlotego jablka &cjest &4ZABRONIONY" to the player stop on load: register new shaped recipe for {@apple} named "{@apple name}" using {@apple crafting} send "Pomyslnie zaladowano crafting na {@apple name}" to the console stop