command /mute []: trigger: if player has permission "admin.mute": if arg-1 is set: set {mute::%arg-1%} to true send "&aWyciszono gracza." command /tempmute [] []: trigger: if player has permission "admin.tempmute": if arg-1 is set: if arg-2 is set: set {mute::%arg-1%} for %arg-2% to true command /unmute []: trigger: if player has permission "admin.unmute": if arg-1 is set: set {mute::%arg-1} to false send "&aOdciszono gracza" on message: if {mute::%player%} is true: cancel event send "&cJestes wyciszony"