command /lvl: trigger: if {lvl::%player%} < 200: set {level::%player%} to "1" set {nextlvl::%player%} to "200" send "&3Twój obecny lvl to &6{level::%player%}" send " &3Do nastepnego lvlu &e {lvl::%player%} &f/&a {nextlvl::%player%}" stop if {lvl::%player%} > 200: set {level::%player%} to "2" set {nextlvl::%player%} to "400" send "&3Twój obecny lvl to &6{level::%player%}" send " &3Do nastepnego lvlu &e {lvl::%player%} &f/&a {nextlvl::%player%}" stop if {lvl::%player%} > 400: set {level::%player%} to "3" set {nextlvl::%player%} to "600" send "&3Twój obecny lvl to &6{level::%player%}" send " &3Do nastepnego lvlu &e {lvl::%player%} &f/&a {nextlvl::%player%}" stop if {lvl::%player%} > 600: set {level::%player%} to "4" set {nextlvl::%player%} to "800" send "&3Twój obecny lvl to &6{level::%player%}" send " &3Do nastepnego lvlu &e {lvl::%player%} &f/&a {nextlvl::%player%}" stop if {lvl::%player%} > 800: set {level::%player%} to "5" set {nextlvl::%player%} to "1000" send "&3Twój obecny lvl to &6{level::%player%}" send " &3Do nastepnego lvlu &e {lvl::%player%} &f/&a {nextlvl::%player%}" stop if {lvl::%player%} > 1000: set {level::%player%} to "6" send "&3Twój obecny lvl to &6{level::%player%}" send " &3Do nastepnego lvlu &e {lvl::%player%} &f/&a {nextlvl::%player%}" stop else if {level::%player%} is "6": send "&3Twój obecny lvl to &c6, &3jest to maxymalny lvl jaki można miec!" stop on death of zombie: if attacker is a player: if victim is a player: add 5 to {lvl::%attacker%} stop on death of skeleton: if attacker is a player: if victim is a player: add 7 to {lvl::%attacker%} stop on death of creeper: if attacker is a player: if victim is a player: add 10 to {lvl::%attacker%} stop