options: ileCD: 20 command /komenda: trigger: if {cooldown::%player%::komenda} is 0: set {cooldown::%player%::komenda} to {@ileCD} send "Komenda" else: send "Musisz poczekac jeszcze %{cooldown::%player%::komenda}%" every 1 seconds: loop all players: if {cooldown::%loop-player%::komenda} is greater than 0: remove 1 from {cooldown::%loop-player%::komenda}