options: tag: &blavla &c» command /cobblestack: trigger: if player has 64 cobblestone: #jest problem z ifami :/ remove 64 cobblestone from player give 1 stone of unbreaking 1 named "&6CobbleStack" with lore "&aPostaw aby otrzymac 64x Cobblestone" to player send "{@tag} &7Zamieniono &e64x &7Cobblestone na &e1x &6CobbleStack" stop else: send "{@tag} &cNie posiadasz 64x Cobblestone'a aby wymienic!" stop on place: if player's tool is stone of unbreaking 1 named "&6CobbleStack" with lore "&aPostaw aby otrzymac 64x Cobblestone": if player can hold 64 cobblestone: remove 1 stone named "&6CobbleStack" with lore "&aPostaw aby otrzymac 64x Cobblestone" from player give 64 cobblestone to player set event-block to air send "{@tag} &7Zamieniono &e1x &6CobbleStack &7na &e64x &7Cobblestone" stop else: send "{@tag} &cNie posiadasz tyle miejsca w ekwipunku!" stop