command /pomoc: trigger: wait 3 ticks open chest with 4 rows named "&c&lMenu" to player wait 2 ticks format slot 0 of player with 1 of stone named "&a&lMENU DROPOW" with lore " &8» &cKliknij LPM, aby przejsc dalej." to run [execute player command "drop"] format slot 1 of player with 1 of workbench named "&a&lCRAFTINGI" with lore " &8» &cKliknij LPM, aby przejsc dalej." to run [execute player command "craftingi"] format slot 7 of player with 1 of name tag named "&a&lKOLORY NICKU" with lore " &8» &cKliknij LPM, aby przejsc dalej." to run [execute player command "nicki"] format slot 5 of player with 1 of iron sword of fortune 1 named "&a&lKONTO SVIP" with lore " &8» &cKliknij LPM, aby wyswietlic informacje." to close then run [execute player command "svip"] format slot 4 of player with 1 of iron sword of fortune 1 named "&a&lKONTO YT" with lore " &8» &cKliknij LPM, aby wyswietlic informacje." to close then run [execute player command "yt"] format slot 6 of player with 1 of diamond sword of fortune 3 named "&a&lKONTO SPONSOR" with lore " &8» &cKliknij LPM, aby wyswietlic informacje." to close then run [execute player command "sponsor"] format slot 9 of player with 1 of gold ingot named "&a&lBANK" with lore " &8» &cKliknij LPM, aby przejsc dalej." to run [execute player command "bank"] format slot 8 of player with 1 of enchanted book named "&a&lKOLOROWE PISANIE" with lore " &8» &cKliknij LPM, aby przejsc dalej." to run [execute player command "kpisanie"] format slot 2 of player with 1 of emerald block named "&a&lSKLEP" with lore " &8» &cKliknij LPM, aby przejsc dalej." to run [execute player command "sklep"] format slot 3 of player with 1 of beacon named "&a&lEFEKTY" with lore " &8» &cKliknij LPM, aby przejsc dalej." to run [execute player command "efekty"] format slot 35 of player with 1 of wooden door item named "&7Zamknij &aglowne menu" with lore " &8» &cKliknij LPM, aby wyjsc." to close format slot 18 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 19 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 20 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 21 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 22 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 23 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 24 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 25 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 26 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 10 of player with 1 of chest named "&a&lITEMY NA GILDIE" with lore " &8» &cKliknij LPM, aby przejsc dalej." to run [execute player command "itemy"] command /itemy: trigger: wait 3 ticks open chest with 3 rows named "&c&lItemy na gildie" to player wait 2 ticks format slot 0 of player with 1 of diamond named "&fDiament" with lore "&7Ilosc: &a64" to be unstealable format slot 26 of player with 1 of wooden door item named "&7Zamknij &aitemy na gildie" with lore " &8» &cKliknij LPM, aby wyjsc." to close format slot 25 of player with 1 of stone button named "&7Cofnij do &aglownego menu" with lore " &8» &cKliknij LPM, aby cofnac." to run [execute player command "pomoc"] command /craftingi: trigger: open chest with 3 rows named "&c&lCraftingi" to player wait 2 ticks format slot 3 of player with 1 of stone named "&fKamien" to be unstealable format slot 4 of player with 1 of stone named "&fKamien" to be unstealable format slot 5 of player with 1 of stone named "&fKamien" to be unstealable format slot 12 of player with 1 of stone named "&fKamien" to be unstealable format slot 13 of player with 1 of diamond named "&fDiament" to be unstealable format slot 14 of player with 1 of stone named "&fKamien" to be unstealable format slot 21 of player with 1 of stone named "&fKamien" to be unstealable format slot 22 of player with 1 of stone named "&fKamien" to be unstealable format slot 23 of player with 1 of stone named "&fKamien" to be unstealable format slot 25 of player with 1 of wooden door item named "&7Zamknij &acraftingi" with lore " &8» &cKliknij LPM, aby wyjsc." to close format slot 26 of player with 1 of stone button named "&7Cofnij do &aglownego menu" with lore " &8» &cKliknij LPM, aby cofnac." to run [execute player command "pomoc"] command /nicki: trigger: wait 3 ticks open chest with 3 rows named "&c&lPodstawowe kolory" to player wait 2 ticks format slot 0 of player with 1 of name tag of unbreaking 10 named "&1Zmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &1%player%"] format slot 1 of player with 1 of name tag of unbreaking 10 named "&2Zmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &2%player%"] format slot 2 of player with 1 of name tag of unbreaking 10 named "&3Zmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &3%player%"] format slot 3 of player with 1 of name tag of unbreaking 10 named "&4Zmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &4%player%"] format slot 4 of player with 1 of name tag of unbreaking 10 named "&5Zmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &5%player%"] format slot 5 of player with 1 of name tag of unbreaking 10 named "&6Zmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &6%player%"] format slot 6 of player with 1 of name tag of unbreaking 10 named "&7Zmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &7%player%"] format slot 7 of player with 1 of name tag of unbreaking 10 named "&8Zmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &8%player%"] format slot 8 of player with 1 of name tag of unbreaking 10 named "&9Zmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &9%player%"] format slot 9 of player with 1 of name tag of unbreaking 10 named "&0Zmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &0%player%"] format slot 10 of player with 1 of name tag of unbreaking 10 named "&aZmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &a%player%"] format slot 11 of player with 1 of name tag of unbreaking 10 named "&bZmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &b%player%"] format slot 12 of player with 1 of name tag of unbreaking 10 named "&cZmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &c%player%"] format slot 13 of player with 1 of name tag of unbreaking 10 named "&dZmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &d%player%"] format slot 14 of player with 1 of name tag of unbreaking 10 named "&eZmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &e%player%"] format slot 15 of player with 1 of name tag of unbreaking 10 named "&fZmien kolor nicku" with lore " &8» &cKliknij LPM, aby zmienic." to close then run [execute console command "nick %player% &f%player%"] format slot 26 of player with 1 of wooden door item named "&7Zamknij &apodstawowe kolory" with lore " &8» &cKliknij LPM, aby wyjsc." to close command /bank: trigger: wait 3 ticks open chest with 3 rows named "&c&lBank" to player wait 2 ticks format slot 25 of player with 1 of stone button named "&7Cofnij do &aglownego menu" with lore " &8» &cKliknij LPM, aby cofnac." to run [execute player command "pomoc"] format slot 0 of player with 1 of gold ingot of infinity 1 named "&7Stan konta: &c&l%{monety::%player%}% PLN" to be unstealable format slot 1 of player with 1 of 336 of infinity 1 named "&7Wydales juz: &c&l%{wydanyhajs::%player%}% PLN" to be unstealable format slot 26 of player with 1 of wooden door item named "&7Zamknij &abank" with lore " &8» &cKliknij LPM, aby wyjsc." to close variables: {monety::%player%} = 0 {wydanyhajs::%player%} = 0 options: prefix1: &c&lMenu sklepu prefix2: &c&lKupno prefix3: &c&lSprzedaz #kupowanie buysvip: 199.99 buysponsor: 349.99 buypremium: 25 buypremium1: 99.99 buybeacon: 499.99 buyrain: 300 #SPRZEDAWANIE sellcobel: 1.50 sellcobel1: 19.99 sellkoxy: 4.49 sellbejk: 249.99 command /sklep: trigger: wait 3 ticks open chest with 3 rows named "&c&lMenu sklepu" to player wait 2 ticks format slot 25 of player with 1 of stone button named "&7Cofnij do &aglownego menu" with lore " &8» &cKliknij LPM, aby cofnac." to run [execute player command "pomoc"] format slot 0 of player with 1 of emerald named "&aWirtualny sklep" with lore " &8» &cKliknij LPM, aby przejsc dalej." to run [execute player command "kup"] format slot 1 of player with 1 of cobblestone named "&aWirtualny skup" with lore " &8» &cKliknij LPM, aby przejsc dalej." to run [execute player command "sprzedaj"] format slot 26 of player with 1 of wooden door item named "&7Zamknij &awirtualny sklep" with lore " &8» &cKliknij LPM, aby wyjsc." to close command /kup []: trigger: if arg 1 is not set: open chest with 3 rows named "{@prefix2}" to player wait 2 tick format slot 0 of player with 1 of iron sword of fortune 1 named "&7Konto &esvip" with lore "&8«&8&m-----------------------------&r&8»||&7Czas trwania: &acala edycja||&7Koszt: &c&l{@buysvip} PLN" to close then run [execute player command "/kup svip"] format slot 1 of player with 1 of diamond sword of fortune 3 named "&7Konto &9sponsor" with lore "&8«&8&m------------------------------&r&8»||&7Czas trwania: &acala edycja||&7Koszt: &c&l{@buysponsor} PLN" to close then run [execute player command "/kup sponsor"] format slot 2 of player with 5 of chest named "&6PremiumCase" with lore "&7Postaw na ziemi, aby ja otworzyc.||&7Dropy sprawdzisz pod &a/drop&7.||&8«&8&m------------------------------&r&8»||&7Ilosc: &a5||&7Koszt: &c&l{@buypremium} PLN||&7Musisz miec wolne miejsce w ekwipunku" to close then run [execute player command "/kup premium"] format slot 3 of player with 25 of chest named "&6PremiumCase" with lore "&7Postaw na ziemi, aby ja otworzyc.||&7Dropy sprawdzisz pod &a/drop&7.||&8«&8&m------------------------------&r&8»||&7Ilosc: &a25||&7Koszt: &c&l{@buypremium1} PLN||&7Musisz miec wolne miejsce w ekwipunku" to close then run [execute player command "/kup premium1"] format slot 4 of player with 1 of beacon named "&bBeacon" with lore "&8«&8&m------------------------------&r&8»||&7Ilosc: &a1||&7Koszt: &c&l{@buybeacon} PLN||&7Musisz miec wolne miejsce w ekwipunku" to close then run [execute player command "/kup beacon"] format slot 5 of player with 1 of name tag named "&a&lT&5&le&7&lc&c&lz&8&lo&b&lw&2&ly &1&lk&f&lo&3&ll&4&lo&e&lr" with lore "&8«&8&m------------------------------&r&8»||&7Wlacz/wylacz: &a/random||&7Koszt: &c&l{@buyrain} PLN" to close then run [execute player command "/kup rain"] format slot 26 of player with 1 of wooden door item named "&7Zamknij &asklep" with lore " &8» &cKliknij LPM, aby wyjsc." to close format slot 25 of player with 1 of stone button named "&7Cofnij do &amenu sklepu" with lore " &8» &cKliknij LPM, aby cofnac." to run [execute player command "sklep"] if arg 1 is "svip": if {monety::%player%} is bigger than or equal to {@buysvip}: execute console command "pex user %player% group set svip" broadcast "&8[&c&lSKLEP&8] > &7Gracz, &a%player%&7, zakupil &ckonto svip&7. (&a/sklep&7)" remove {@buysvip} from {monety::%player%} add {@buysvip} to {wydanyhajs::%player%} else: send "&8[&c&lSKLEP&8] > &7Nie masz tylu pieniedzy!" if arg 1 is "sponsor": if {monety::%player%} is bigger than or equal to {@buysponsor}: execute console command "pex user %player% group set sponsor" broadcast "&8[&c&lSKLEP&8] > &7Gracz, &a%player%&7, zakupil &ckonto sponsor&7. (&a/sklep&7)" remove {@buysponsor} from {monety::%player%} add {@buysponsor} to {wydanyhajs::%player%} else: send "&8[&c&lSKLEP&8] > &7Nie masz tylu pieniedzy!" if arg 1 is "premium": if {monety::%player%} is bigger than or equal to {@buypremium}: loop 4 times: give 5 chest named "&6PremiumCase" with lore "&7Postaw na ziemi, aby ja otworzyc.||&7Dropy sprawdzisz pod &a/drop&7." to player broadcast "&8[&c&lSKLEP&8] > &7Gracz, &a%player%&7, zakupil &cpremium case, 5 szt&7. (&a/sklep&7)" remove {@buypremium} from {monety::%player%} add {@buypremium} to {wydanyhajs::%player%} else: send "&8[&c&lSKLEP&8] > &7Nie masz tylu pieniedzy!" if arg 1 is "premium1": if {monety::%player%} is bigger than or equal to {@buypremium1}: give 25 chest named "&6PremiumCase" with lore "&7Postaw na ziemi, aby ja otworzyc.||&7Dropy sprawdzisz pod &a/drop&7." to player broadcast "&8[&c&lSKLEP&8] > &7Gracz, &a%player%&7, zakupil &cpremium case, 25 szt&7. (&a/sklep&7)" remove {@buypremium1} from {monety::%player%} add {@buypremium1} to {wydanyhajs::%player%} else: send "&8[&c&lSKLEP&8] > &7Nie masz tylu pieniedzy!" if arg 1 is "beacon": if {monety::%player%} is bigger than or equal to {@buybeacon}: loop 4 times: give beacon to player broadcast "&8[&c&lSKLEP&8] > &7Gracz, &a%player%&7, zakupil &cbeacon'a&7. (&a/sklep&7)" remove {@buybeacon} from {monety::%player%} add {@buybeacon} to {wydanyhajs::%player%} else: send "&8[&c&lSKLEP&8] > &7Nie masz tylu pieniedzy!" if arg 1 is "rain": if {monety::%player%} is bigger than or equal to {@buyrain}: execute console command "pex user %player% add rain.nick" broadcast "&8[&c&lSKLEP&8] > &7Gracz, &a%player%&7, zakupil &cteczowy nick&7. (&a/sklep&7)" remove {@buyrain} from {monety::%player%} add {@buyrain} to {wydanyhajs::%player%} else: send "&8[&c&lSKLEP&8] > &7Nie masz tylu pieniedzy!" command /sprzedaj []: trigger: if arg 1 is not set: open chest with 3 rows named "{@prefix3}" to player wait 2 tick format slot 0 of player with 64 cobblestone named "&7Cobblestone" with lore "&8«&8&m------------------------------&r&8»||&7Ilosc: &a64||&7Sprzedasz za: &c&l{@sellcobel} PLN" to close then run [execute player command "/sprzedaj cobel"] format slot 1 of player with 9 cobblestone named "&7Cobblestone" with lore "&8«&8&m------------------------------&r&8»||&7Ilosc: &a9 stackow||&7Sprzedasz za: &c&l{@sellcobel1} PLN" to close then run [execute player command "/sprzedaj cobel1"] format slot 2 of player with 64 enchanted golden apple named "&6Koxy" with lore "&8«&8&m------------------------------&r&8»||&7Ilosc: &a64||&7Sprzedasz za: &c&l{@sellkoxy} PLN" to close then run [execute player command "/sprzedaj koxy"] format slot 3 of player with 1 beacon named "&bBeacon" with lore "&8«&8&m------------------------------&r&8»||&7Ilosc: &a64||&7Sprzedasz za: &c&l{@sellbejk} PLN" to close then run [execute player command "/sprzedaj bejk"] format slot 26 of player with 1 of wooden door item named "&7Zamknij &askup" with lore " &8» &cKliknij LPM, aby wyjsc." to close format slot 25 of player with 1 of stone button named "&7Cofnij do &amenu sklepu" with lore " &8» &cKliknij LPM, aby cofnac." to run [execute player command "sklep"] if arg 1 is "cobel": if player has 64 cobblestone: remove 64 cobblestone from player add {@sellcobel} to {monety::%player%} send "&8[&c&lSKLEP&8] > &7Sprzedales cobblestone, &a64 szt&7." else: send "&8[&c&lSKLEP&8] > &7Nie masz tyle cobblestone'a!" if arg 1 is "cobel1": if player has 576 cobblestone: remove 576 cobblestone from player add {@sellcobel1} to {monety::%player%} send "&8[&c&lSKLEP&8] > &7Sprzedales cobblestone, &a9 stackow&7." else: send "&8[&c&lSKLEP&8] > &7Nie masz tyle cobblestone'a!" if arg 1 is "koxy": if player has 64 enchanted golden apple: remove 64 enchanted golden apple from player add {@sellkoxy} to {monety::%player%} send "&8[&c&lSKLEP&8] > &7Sprzedales koxy, &a64 szt&7." else: send "&8[&c&lSKLEP&8] > &7Nie masz tyle koxow!" if arg 1 is "bejk": if player has 1 beacon: remove 1 beacon from player add {@sellbejk} to {monety::%player%} send "&8[&c&lSKLEP&8] > &7Sprzedales beacon'a." else: send "&8[&c&lSKLEP&8] > &7Nie masz beacon'a!" on mine stone: if player has permissions "drop.gracz": chance of 20%: give 1 diamond block to the player drop 600 xp chance of 10%: give 1 gold block to the player drop 600 xp chance of 5%: give 1 iron block to the player drop 600 xp chance of 5%: give 1 tnt to the player drop 600 xp chance of 5%: give 1 bookshelf to the player drop 600 xp chance of 20%: give 1 obsidian to the player drop 600 xp chance of 5%: give 1 apple to the player drop 600 xp chance of 5%: give 1 ender pearl to the player drop 600 xp chance of 3%: give 1 redstone to the player drop 600 xp on mine stone: if player has permissions "drop.svip": chance of 30%: give 1 diamond block to the player drop 800 xp chance of 20%: give 1 gold block to the player drop 800 xp chance of 10%: give 1 iron block to the player drop 800 xp chance of 10%: give 1 tnt to the player drop 800 xp chance of 10%: give 1 bookshelf to the player drop 800 xp chance of 30%: give 1 obsidian to the player drop 800 xp chance of 10%: give 1 apple to the player drop 800 xp chance of 10%: give 1 ender pearl to the player drop 800 xp chance of 6%: give 1 redstone to the player drop 800 xp on mine stone: if player has permissions "drop.sponsor": chance of 30%: give 1 diamond block to the player drop 1000 xp chance of 20%: give 1 gold block to the player drop 1000 xp chance of 10%: give 1 iron block to the player drop 1000 xp chance of 10%: give 1 tnt to the player drop 1000 xp chance of 10%: give 1 bookshelf to the player drop 1000 xp chance of 30%: give 1 obsidian to the player drop 1000 xp chance of 10%: give 1 apple to the player drop 1000 xp chance of 10%: give 1 ender pearl to the player drop 1000 xp chance of 9%: give 1 redstone to the player drop 1000 xp command /stonedrop: trigger: wait 3 ticks open chest with 3 rows named "&c&lDrop z kamienia" to player wait 2 ticks format slot 0 of player with 1 of diamond block named "&fDiament" with lore "&7Szansa vip: &a20%%||&7Szansa svip: &a30%%||&7Szansa sponsor: &a40%%" to be unstealable format slot 1 of player with 1 of gold block named "&fZloto" with lore "&7Szansa vip: &a10%%||&7Szansa svip: &a20%%||&7Szansa sponsor: &a30%%" to be unstealable format slot 2 of player with 1 of iron block named "&fZelazo" with lore "&7Szansa vip: &a5%%||&7Szansa svip: &a10%%||&7Szansa sponsor: &a20%%" to be unstealable format slot 3 of player with 1 of tnt named "&fTnt" with lore "&7Szansa vip: &a5%%||&7Szansa svip: &a10%%||&7Szansa sponsor: &a20%%" to be unstealable format slot 4 of player with 1 of bookshelf named "&fBiblioteczka" with lore "&7Szansa vip: &a5%%||&7Szansa svip: &a10%%||&7Szansa sponsor: &a20%%" to be unstealable format slot 5 of player with 1 of obsidian named "&fObsydian" with lore "&7Szansa vip: &a20%%||&7Szansa svip: &a30%%||&7Szansa sponsor: &a40%%" to be unstealable format slot 6 of player with 1 of apple named "&fJablko" with lore "&7Szansa vip: &a5%%||&7Szansa svip: &a10%%||&7Szansa sponsor: &a20%%" to be unstealable format slot 7 of player with 1 of ender pearl named "&fPerla" with lore "&7Szansa vip: &a5%%||&7Szansa svip: &a10%%||&7Szansa sponsor: &a20%%" to be unstealable format slot 8 of player with 1 of redstone named "&fProszek" with lore "&7Szansa vip: &a3%%||&7Szansa svip: &a6%%||&7Szansa sponsor: &a9%%" to be unstealable format slot 25 of player with 1 of stone button named "&7Cofnij do &amenu dropow" with lore " &8» &cKliknij LPM, aby cofnac." to run [execute player command "drop"] format slot 26 of player with 1 of wooden door item named "&7Zamknij drop z &akamienia" with lore " &8» &cKliknij LPM, aby wyjsc." to close format slot 17 of player with 1 of exp bottle named "&fXP" with lore "&7Vip: &a600%%||&7Svip: &a800%%||&7Sponsor: &a1000%%" to be unstealable command /premiumcase: trigger: wait 3 ticks open chest with 6 rows named "&c&lDrop z premium case" to player wait 2 ticks format slot 4 of player with 1 of chest named "&6PremiumCase" with lore "&7Postaw na ziemi, aby ja otworzyc.||&7Drop sprawdzisz pod &a/drop&7." to be unstealable format slot 22 of player with 16 of enchanted golden apple with lore "&7Szansa: &a50%%" to be unstealable format slot 23 of player with 32 of enchanted golden apple with lore "&7Szansa: &a35%%" to be unstealable format slot 24 of player with 64 of enchanted golden apple with lore "&7Szansa: &a20%%" to be unstealable format slot 25 of player with 8 of ender pearl with lore "&7Szansa: &a50%%" to be unstealable format slot 26 of player with 16 of ender pearl with lore "&7Szansa: &a40%%" to be unstealable format slot 27 of player with 1 of diamond pickaxe of efficiency 7 and unbreaking 5 and fortune 4 named "&f&k!!! &c&lKilof Szybkosci &f&k!!!" with lore "&7Szansa: &a5%%" to be unstealable format slot 28 of player with 1 of diamond pickaxe of efficiency 5 and unbreaking 3 and fortune 3 with lore "&7Szansa: &a30%%" to be unstealable format slot 29 of player with 1 of diamond sword of knockback 3 named "&b&oKnock III" with lore "&7Szansa: &a10%%" to be unstealable format slot 30 of player with 1 of diamond sword of sharpness 6 named "&b&oSharp VI" with lore "&7Szansa: &a10%%" to be unstealable format slot 31 of player with 1 of bow of punch 3 named "&b&oPunch III" with lore "&7Szansa: &a5%%" to be unstealable format slot 32 of player with 1 of beacon named "&b&lBEACON" with lore "&7Szansa: &a4%%" to be unstealable format slot 33 of player with 1 of iron helmet of protection 4 and unbreaking 3 with lore "&7Szansa: &a15%%" to be unstealable format slot 34 of player with 1 of iron chestplate of protection 4 and unbreaking 3 with lore "&7Szansa: &a15%%" to be unstealable format slot 35 of player with 1 of iron leggings of protection 4 and unbreaking 3 with lore "&7Szansa: &a15%%" to be unstealable format slot 36 of player with 1 of iron boots of protection 4 and unbreaking 3 with lore "&7Szansa: &a15%%" to be unstealable format slot 18 of player with 1 of diamond helmet of protection 4 and unbreaking 3 with lore "&7Szansa: &a20%%" to be unstealable format slot 19 of player with 1 of diamond chestplate of protection 4 and unbreaking 3 with lore "&7Szansa: &a20%%" to be unstealable format slot 20 of player with 1 of diamond leggings of protection 4 and unbreaking 3 with lore "&7Szansa: &a20%%" to be unstealable format slot 21 of player with 1 of diamond boots of protection 4 and unbreaking 3 with lore "&7Szansa: &a20%%" to be unstealable format slot 52 of player with 1 of stone button named "&7Cofnij do &amenu dropow" with lore " &8» &cKliknij LPM, aby cofnac." to run [execute player command "drop"] format slot 53 of player with 1 of wooden door item named "&7Zamknij drop z &apremium case" with lore " &8» &cKliknij LPM, aby wyjsc." to close format slot 37 of player with 1 of diamond helmet of protection 7 and unbreaking 3 with lore "&7Szansa: &a10%%" to be unstealable format slot 38 of player with 1 of diamond chestplate of protection 7 and unbreaking 3 with lore "&7Szansa: &a10%%" to be unstealable format slot 39 of player with 1 of diamond leggings of protection 7 and unbreaking 3 with lore "&7Szansa: &a10%%" to be unstealable format slot 40 of player with 1 of diamond boots of protection 7 and unbreaking 3 with lore "&7Szansa: &a10%%" to be unstealable command /drop: trigger: open chest with 4 rows named "&c&lMenu dropow" to player wait 2 tick format slot 0 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 1 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 2 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 3 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 5 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 6 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 7 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 8 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 9 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 10 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 11 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 15 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 16 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 17 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 18 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 19 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 20 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 21 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 23 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 24 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 25 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 26 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 27 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 28 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 29 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 35 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 34 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 33 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 32 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 31 of player with 1 of stone button named "&7Cofnij do &aglownego menu" with lore " &8» &cKliknij LPM, aby cofnac." to run [execute player command "pomoc"] format slot 30 of player with 1 of gray stained glass pane named "&7" to be unstealable format slot 12 of player with 1 of stone named "&7Drop z &akamienia" with lore " &8» &cKliknij LPM, aby przejsc dalej." to run [execute player command "stonedrop"] format slot 14 of player with 1 of chest named "&7Drop z &apremium case" with lore " &8» &cKliknij LPM, aby przejsc dalej." to run [execute player command "premiumcase"] format slot 4 of player with 1 of nether star named "&7Sklep &awww" with lore " &8» &awww.115619.enmc.pl||&aForum|| &8» &awww.mygamepl.c0.pl" to be unstealable format slot 22 of player with 1 of wooden door item named "&7Zamknij &amenu dropow" with lore " &8» &cKliknij LPM, aby wyjsc." to close format slot 13 of player with 1 of diamond pickaxe of unbreaking 10 named "&7Twoje &astatystyki" with lore " &8» &cKliknij, aby przejsc dalej." to run [execute player command "statystyki"] command /efekty: trigger: open chest with 3 rows named "&c&lEfekty" to player wait 2 ticks format slot 0 of player with 1 of beacon named "&fHaste II" with lore "&7Czas trwania: &a5 minut||&7Koszt: &a32 bloki zlota" to run "haste %player%" format slot 1 of player with 1 of beacon named "&fHaste II" with lore "&7Czas trwania: &a15 minut||&7Koszt: &a64 bloki zlota" to run "haste2 %player%" format slot 2 of player with 1 of diamond sword named "&fSila I" with lore "&7Czas trwania: &a20 minut||&7Koszt: &a64 bloki zlota" to run "sila %player%" format slot 3 of player with 1 of diamond sword named "&fSila II" with lore "&7Czas trwania: &a5 minut||&7Koszt: &a128 blokow zlota" to run "sila2 %player%" format slot 4 of player with 1 of Feather named "&fSzybkosc II" with lore "&7Czas trwania: &a5 minut||&7Koszt: &a32 bloki zlota" to run "speed %player%" format slot 26 of player with 1 of wooden door item named "&7Zamknij &aefekty" with lore " &8» &cKliknij LPM, aby wyjsc." to close format slot 25 of player with 1 of stone button named "&7Cofnij do &aglownego menu" with lore " &8» &cKliknij LPM, aby cofnac." to run [execute player command "pomoc"] stop command /haste []: executable by: console trigger: if arg-player has 32 gold block: remove 32 gold block from arg-player remove haste from arg-player wait 2 ticks apply haste 2 to arg-player for 5 minutes send "&8[&c&lEFEKTY&8] > &7Zakupiles efekt &ahaste II&7, na 5 minut!" to arg-player else: send "&8[&c&lEFEKTY&8] > &7Nie masz tylu blokow zlota!" to arg-player command /haste2 []: executable by: console trigger: if arg-player has 64 gold block: remove 64 gold block from arg-player remove haste from arg-player wait 2 ticks apply haste 2 to arg-player for 15 minutes send "&8[&c&lEFEKTY&8] > &7Zakupiles efekt &ahaste II&7, na 15 minut!" to arg-player else: send "&8[&c&lEFEKTY&8] > &7Nie masz tylu blokow zlota!" to arg-player command /sila []: executable by: console trigger: if arg-player has 64 gold block: remove 64 gold block from arg-player remove strength from arg-player wait 2 ticks apply strength to arg-player for 20 minutes send "&8[&c&lEFEKTY&8] > &7Zakupiles efekt &asila I&7, na 20 minut!" to arg-player else: send "&8[&c&lEFEKTY&8] > &7Nie masz tylu blokow zlota!" to arg-player command /sila2 []: executable by: console trigger: if arg-player has 128 gold block: remove 128 gold block from arg-player remove strength from arg-player wait 2 ticks apply strength 2 to arg-player for 5 minutes send "&8[&c&lEFEKTY&8] > &7Zakupiles efekt &asila II&7, na 5 minut!" to arg-player else: send "&8[&c&lEFEKTY&8] > &7Nie masz tylu blokow zlota!" to arg-player command /speed []: executable by: console trigger: if arg-player has 32 gold block: remove 32 gold block from arg-player remove speed from arg-player wait 2 ticks apply speed 2 to arg-player for 5 minutes send "&8[&c&lEFEKTY&8] > &7Zakupiles efekt &aszybkosc II&7, na 5 minut!" to arg-player else: send "&8[&c&lEFEKTY&8] > &7Nie masz tylu blokow zlota!" to arg-player on place of chest: if name of player's tool is "&6PremiumCase": remove chest named "&6PremiumCase" with lore "&7Zawiera drogocenne itemy.||&7Postaw na ziemi, aby otworzyc." from player set event-block to air if chance of 20%: drop 1 diamond helmet of protection 4 and unbreaking 3 broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cDiamentowy helm, 4/3." stop if chance of 5%: drop 1 diamond chestplate of protection 4 and unbreaking 3 broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cDiamentowy napiersnik, 4/3." stop if chance of 5%: drop 1 diamond leggings of protection 4 and unbreaking 3 broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cDiamentowe nogawice, 4/3." stop if chance of 5%: drop 1 diamond boots of protection 4 and unbreaking 3 broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cDiamentowe buty, 4/3." stop if chance of 5%: drop 16 enchanted golden apple broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cKoxy, 16 szt." stop if chance of 5%: drop 32 enchanted golden apple broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cKoxy, 32 szt." stop if chance of 5%: drop 64 enchanted golden apple broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cKoxy, 64 szt." stop if chance of 5%: drop 8 ender pearl broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cPerly, 8 szt." stop if chance of 5%: drop 16 ender pearl broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cPerly, 16 szt." stop if chance of 5%: drop 1 diamond pickaxe of efficiency 7 and fortune 4 and unbreaking 5 named "&f&k!!! &c&lKilof Szybkosci &f&k!!!" broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cKilof szybkosci, 7/5/4." stop if chance of 5%: drop 1 diamond pickaxe of efficiency 5 and unbreaking 3 and fortune 3 broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cKilof, 5/3/3." stop if chance of 5%: drop 1 diamond sword of knockback 3 named "&b&oKnock III" broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cDiamentowy miecz, odrzut 3." stop if chance of 5%: drop 1 diamond sword of sharpness 6 named "&b&oSharp VI" broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cDiamentowy miecz, ostrosc 6." stop if chance of 5%: drop 1 bow of punch 3 named "&b&oPunch III" broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cLuk, uderzenie 3." stop if chance of 5%: drop 1 beacon broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cBeacona." stop if chance of 5%: drop 1 iron helmet of protection 4 and unbreaking 3 broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cZelazny helm, 4/3." stop if chance of 5%: drop 1 iron chestplate of protection 4 and unbreaking 3 broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cZelazny napiersnik, 4/3." stop if chance of 5%: drop 1 iron leggings of protection 4 and unbreaking 3 broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cZelazne nogawice, 4/3." stop if chance of 5%: drop 1 iron boots of protection 4 and unbreaking 3 broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cZelazne buty, 4/3." stop if chance of 5%: drop 1 diamond helmet of protection 7 and unbreaking 3 broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cDiamentowy helm, 7/3." stop if chance of 5%: drop 1 diamond chestplate of protection 7 and unbreaking 3 broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cDiamentowy napiersnik, 7/3." stop if chance of 5%: drop 1 diamond leggings of protection 7 and unbreaking 3 broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cDiamentowe nogawice, 7/3." stop if chance of 5%: drop 1 diamond boots of protection 7 and unbreaking 3 broadcast "&9PREMIUM &8> &a%player% &7otworzyl &6PremiumCase &7i wylosowal:" broadcast "&cDiamentowe buty, 7/3." stop command /premium: trigger: if player doesn't have permission "premium.case": send "&cNie masz dostepu do tej komendy!" else: give 16 chest named "&6PremiumCase" with lore "&7Zawiera drogocenne itemy.||&7Postaw na ziemi, aby otworzyc." to player send "&9PREMIUM &8> &7Otrzymales &6PremiumCase&7!" command /premiumall: trigger: if player doesn't have permission "premium.caseall": send "&cNie masz dostepu do tej komendy!" else: give 1 chest named "&6PremiumCase" with lore "&7Zawiera drogocenne itemy.||&7Postaw na ziemi, aby otworzyc." to all players broadcast "&9PREMIUM &8> &a%player%&7 rozdal &6PremiumCase&7!" command /pl: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command /bukkit:plugins: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command /plugins: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command /me: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command /eme: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command /bukkit:me: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command /?: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command /help: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command /ehelp: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command /bukkit:help: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command /funnyguilds: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command //calc: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command //calculate: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command //solve: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command //evaluate: trigger: send "&9CHAT &8> &7Nieznana komenda. Wpisz &a/pomoc&7." command /vip: trigger: send "&8«&8&m---------------&r&8[ &9VIP &8]&8&m---------------&8»" send "&7KONTO VIP:" send " &8» &aJest na zawsze" send "&7KOMENDY:" send " &8» &a/repair &8(&cnaprawa itemu&8)" send " &8» &a/sethome &8(&custawienie 2 domow&8)" send " &8» &a/kit vip &8(&czbroja 4/3, miecz 5/2, 10 koxow, 10 refili, kilof 5/3/3&8) &aco 3 godziny." send "&7KUPNO KONTA:" send " &8» &fwww.minecast.pl" send "&7CENA:" send " &8» &fDarmowe" send "&8«&8&m---------------&r&8[ &9VIP &8]&8&m---------------&8»" command /svip: trigger: send "&8«&8&m---------------&r&8[ &9SVIP &8]&8&m---------------&8»" send "&7KONTO SVIP:" send " &8» &aJest na kilka edycji" send "&7KOMENDY:" send " &8» &a/ec &8(&cpodreczny enderchest&8)" send " &8» &a/craft &8(&cpodreczny crafting&8)" send " &8» &a/repair &8(&cnaprawa itemu&8)" send " &8» &a/repair all &8(&cnaprawa wszystkich itemow&8)" send " &8» &a/sethome &8(&custawienie 3 domow&8)" send " &8» &a/kit svip &8(&czbroja 5/3, miecz 6/2, 20 koxow, 20 refili, kilof 6/5/3&8) &aco 3 godziny." send "&7KUPNO KONTA:" send " &8» &fwww.minecast.pl" send "&7CENA:" send " &8» &f3,69 ZL" send "&8«&8&m---------------&r&8[ &9SVIP &8]&8&m---------------&8»" command /sponsor: trigger: send "&8«&8&m---------------&r&8[ &9SPONSOR &8]&8&m---------------&8»" send "&7KONTO SPONSOR:" send " &8» &aJest na kilka edycji" send "&7KOMENDY:" send " &8» &a/fly &8(&ctryb latania&8)" send " &8» &a/ec &8(&cpodreczny enderchest&8)" send " &8» &a/craft &8(&cpodreczny crafting&8)" send " &8» &a/repair &8(&cnaprawa itemu&8)" send " &8» &a/repair all &8(&cnaprawa wszystkich itemow&8)" send " &8» &a/sethome &8(&custawienie 5 domow&8)" send " &8» &a/kit sponsor &8(&czbroja 7/4, miecz 7/3, 30 koxow, 30 refili, kilof 7/5/4&8) &aco 3 godziny." send "&7KUPNO KONTA:" send " &8» &fwww.minecast.pl" send "&7CENA:" send " &8» &f11,07 ZL" send "&8«&8&m---------------&r&8[ &9SPONSOR &8]&8&m---------------&8»" command /warrior: trigger: send "&8«&8&m---------------&r&8[ &9WARRIOR &8]&8&m---------------&8»" send "&7KONTO WARRIOR:" send " &8» &aJest na kilka edycji" send "&7KOMENDY:" send " &8» &a/ec &8(&cpodreczny enderchest&8)" send " &8» &a/craft &8(&cpodreczny crafting&8)" send " &8» &a/repair &8(&cnaprawa itemu&8)" send " &8» &a/repair all &8(&cnaprawa wszystkich itemow&8)" send " &8» &a/sethome &8(&custawienie 5 domow&8)" send " &8» &a/kit sponsor &8(&czbroja 9/5 (x3), miecz 8/5, knock 4, luk 5/4/1, 50 koxow, 50 refili&8) &aco 3 godziny." send "&7KUPNO KONTA:" send " &8» &fwww.minecast.pl" send "&7CENA:" send " &8» &f6,15 ZL" send "&8«&8&m---------------&r&8[ &9WARRIOR &8]&8&m---------------&8»" command /yt: trigger: send "&8«&8&m---------------&r&8[ &9YT &8]&8&m---------------&8»" send "&7KONTO YT:" send " &8» &aWszystkie uprawnienia svipa" send " &8» &aOd 50 subskrypcji" send " &8» &aWymagana reklama z biezacej edycji. &8(&cposiadamy trailer&8)" send "&8«&8&m---------------&r&8[ &9YT &8]&8&m---------------&8»" command /yt+: trigger: send "&8«&8&m---------------&r&8[ &9YT+ &8]&8&m---------------&8»" send "&7KONTO YT+:" send " &8» &aWszystkie uprawnienia warriora" send " &8» &aOd 100 subskrypcji" send " &8» &aWymagana reklama z biezacej edycji. &8(&cposiadamy trailer&8)" send "&8«&8&m---------------&r&8[ &9YT+ &8]&8&m---------------&8»" variables: {refil.%player%} = 0 {kox.%player%} = 0 {stone.%player%} = 0 {postawioneblocki.%player%} = 0 on place: add 1 to {postawioneblocki.%player%} on consume golden apple: add 1 to {refil.%player%} on consume enchanted golden apple: add 1 to {kox.%player%} on mine: block is stone: add 1 to {stone.%player%} command /statystyki: trigger: wait 3 ticks open chest with 2 rows named "&c&lStatystyki" to player wait 2 ticks format slot 1 of player with 1 of grass named "&fPostawione bloki" with lore "&7Ilosc: &a %{postawioneblocki.%player%}%" to be unstealable format slot 2 of player with 1 of enchanted golden apple named "&fZjedzone koxy" with lore "&7Ilosc: &a%{kox.%player%}%" to be unstealable format slot 3 of player with 1 of golden apple named "&fZjedzone refile" with lore "&7Ilosc: &a %{refil.%player%}%" to be unstealable format slot 0 of player with 1 of stone named "&fWykopany kamien" with lore "&7Ilosc: &a%{stone. %player%}%" to be unstealable format slot 16 of player with 1 of stone button named "&7Cofnij do &amenu dropow" with lore " &8» &cKliknij LPM, aby cofnac." to run [execute player command "drop"] format slot 17 of player with 1 of 324 named "&7Zamknij twoje &astatystyki" with lore " &8» &cKliknij LPM, aby wyjsc." to close