command /herkules []: permission: herkules.* trigger: give 1 phantom membrane named "&c&lᴍᴏᴄ ʜᴇʀᴋᴜʟᴇsᴀ" with lore "&8▶ &7Po kliknięciu nadaje efekt" and "&8▶ &aszybkości II &7lub &csiły III" and "&r" and "&8▶ &7Cooldown = &e30 &7sekund" to player send "&c&lʜᴇʀᴋᴜʟᴇs &8&l| &fOtrzymałes moc herkulesa" to player on righ click: if player is holding phantom membrane: if name of player's tool is "&c&lᴍᴏᴄ ʜᴇʀᴋᴜʟᴇsᴀ": if difference between now and {%player's uuid%.herkules.lastUsed} is less than 30 seconds: chance of 50%: apply strenght 3 to player for 20 seconds send "&c&lʜᴇʀᴋᴜʟᴇs &8&l| &fWylosowano efekt siły!" to player set {%player's uuid%.herkules.lastUsed} to now chance of 50%: apply speed 2 to player for 30 seconds send "&c&lʜᴇʀᴋᴜʟᴇs &8&l| &fWylosowano efekt szybkości!" to player set {%player's uuid%.herkules.lastUsed} to now else: send "&c&lʜᴇʀᴋᴜʟᴇs &8&l| &fMusisz poczekać przed użyciem tego" to player # Made by _xKubus_