1 skrypt - ucialem czesc: on load: new Inventory "&6Efekty &8(&fMenu&8)"; "&6Efekty &8(&fMenu&8)".Inventory.setRow{4}; "&6Efekty &8(&fMenu&8)".Inventory.setItem{1, gray glass named "&7"}; "&6Efekty &8(&fMenu&8)".Inventory.display{1, player}; "&6Efekty &8(&fMenu&8)".Inventory.setCommand{17, "efekty"}; "&6Efekty &8(&fMenu&8)".Inventory.setExecutor{17, "player"}; "&6Efekty &8(&fMenu&8)".Inventory.setItem{2, gray glass named "&7"}; "&6Efekty &8(&fMenu&8)".Inventory.setItem{3, gray glass named "&7"}; "&6Efekty &8(&fMenu&8)".Inventory.setItem{4, gray glass named "&7"}; "&6Efekty &8(&fMenu&8)".Inventory.setItem{5, gray glass named "&7"}; "&6Efekty &8(&fMenu&8)".Inventory.setItem{6, gray glass named "&7"}; "&6Efekty &8(&fMenu&8)".Inventory.setItem{7, gray glass named "&7"}; command /efekty []: aliases: efekt trigger: if argument is not set: "&6Efekty &8(&fMenu&8)".Inventory.display{player}; else: "&6Efekty &8(&fMenu&8)".Inventory.display{player}; 2 skrypt - ucialem czesc: command /efektgive []: trigger: if arg 1 is "speed1": if player don't have 32 Emerald Block: "&6Efekty &8(&fMenu&8)".Inventory.display{player}; send "&7Nie posiadasz &e&n32 Blokow Emeraldu!" else: "&6Efekty &8(&fMenu&8)".Inventory.display{player}; "&6Efekty &8(&fMenu&8)".Inventory.display{player}; remove 32 Emerald Block from player remove speed from player broadcast "&7Gracz &6%player% &7zakupil efekt &6SPEED &eI" apply speed potion of tier 1 to the player for 5 minutes if arg 1 is "speed2": if player don't have 64 Emerald Block: "&6Efekty &8(&fMenu&8)".Inventory.display{player}; send "&7Nie posiadasz &e&n64 Blokow Emeraldu!" else: "&6Efekty &8(&fMenu&8)".Inventory.display{player}; "&6Efekty &8(&fMenu&8)".Inventory.display{player}; remove 64 Emerald Block from player remove speed from player broadcast "&7Gracz &6%player% &7zakupil efekt &6SPEED &eII" apply speed potion of tier 2 to the player for 4 minutes if arg 1 is "jump1": if player don't have 32 Emerald Block: "&6Efekty &8(&fMenu&8)".Inventory.display{player}; send "&7Nie posiadasz &e&n32 Blokow Emeraldu!" else: "&6Efekty &8(&fMenu&8)".Inventory.display{player}; "&6Efekty &8(&fMenu&8)".Inventory.display{player}; remove 32 Emerald Block from player remove jump boost from player broadcast "&7Gracz &6%player% &7zakupil efekt &6WYSOKIE SKAKANIE &eI" apply jump boost potion of tier 1 to the player for 5 minutes