loop {levels::currentlevel::*}: #LEVEL send "value: %loop-value%" - THIS IS DEBUG #NICK send "index: %loop-index%" - THIS IS DEBUG #send "%loop-index%: %loop-value%" - THIS IS DEBUG #send "Dodaje %loop-value% do listy z wartoscia %loop-index%" - THIS IS DEBUG set {_list::%loop-value%} to loop-index send "%{_list::*}%" # SIZE OF VARIABLE {levels::currentlevel::*} IS 7 (7 PLAYERS) # 2 PLAYERS HAVE THE SAME LEVEL - 2, AND 2 MORE PLAYERS HAVE THE SAME LEVEL - 20 # FINISH SIZE OF {_list::*} IS 5, BEACOUSE 2 VARIABLES IN {_list::*} WERE UPDATED, NOT SET