options: apple: golden apple apple name: &e&lMutant Apple apple crafting: stone, stone, stone, stone, apple, stone, stone, stone, stone efekt 1: regeneration tier 1: 4 time 1: 5 seconds efekt 2: speed tier 2: 1 time 2: 20 seconds efekt 3: fire resistance tier 3: 1 time 3: 1 minute efekt 4: absorption tier 4: 2 time 4: 1 minute on eat: if event-item is {@apple} named "{@apple name}": apply {@efekt 1} of tier {@tier 1} to the player for {@time 1} apply {@efekt 2} of tier {@tier 2} to the player for {@time 2} apply {@efekt 3} to the player for {@time 3} apply {@efekt 4} of tier {@tier 4} to the player for {@time 4} stop on load: register new shaped recipe for {@apple} named "{@apple name}" using {@apple crafting} send "Pomyslnie zaladowano crafting na {@apple name}" to the console stop