command /testkick [] []: trigger: if player have permission "adm.kick": if arg 1 is set: if arg 2 is set: set {kick::%arg 1%} to true set {powod::%arg 1%} to "%arg 2%" else: send "&cPodaj powod!" to player else: send "&cGracz jest offline" to player on join: if {kick::%player%} is "true": kick player due to "%{powod::%player%}%"