options: #Szansy na przedmiot I dla svipa svip.diamond.f0: 0.5% svip.diamond.f1: 0.75% svip.diamond.f2: 1% svip.diamond.f3: 1.5% #Szansy na przedmiot II dla svipa svip.item1.f0: y0% svip.item2.f1: y1% svip.item2.f2: y2% svip.item2.f3: y3% #Szansy na przedmiot I dla vipa vip.item1.f0: z0% vip.item1.f1: z1% vip.item1.f2: z2% vip.item1.f3: z3% #Szansy na przedmiot II dla vipa vip.item1.f0: t0% vip.item2.f1: t1% vip.item2.f2: t2% vip.item2.f3: t3% #Szansy na przedmiot I dla gracza gracz.item1.f0: n0% gracz.item1.f1: n1% gracz.item1.f2: n2% gracz.item1.f3: n3% #Szansy na przedmiot II dla gracza gracz.item2.f0: m0% gracz.item2.f1: m1% gracz.item2.f2: m2% gracz.item2.f3: m3% on mine of cobblestone: add 1 to {cobble::%player%} #---------SVIP TUTAJ---------# player has permission "drop.svip": #---FORTUNE 3---# player's tool is enchanted by fortune 3: chance of {@svip.diamond.f3}: drop 1 diamond at event-block stop chance of {@svip.item2.f3}: drop 1 at event-block stop stop #---FORTUNE 2---# player's tool is enchanted by fortune 2: chance of {@svip.diamond.f2}: drop 1 diamond at event-block stop chance of {@svip.item2.f2}: drop 1 at event-block stop stop #---FORTUNE 3---# player's tool is enchanted by fortune 1: chance of {@svip.diamond.f1}: drop 1 diamond at event-block stop chance of {@svip.item2.f1}: drop 1 at event-block stop #---BEZ FORTUNE---# chance of {@svip.diamond.f0}: drop 1 diamond at event-block stop chance of {@svip.item2.f0}: drop 1 at event-block stop stop #---------VIP TUTAJ---------# player has permission "drop.vip": #---FORTUNE 3---# player's tool is enchanted by fortune 3: chance of {@vip.item1.f3}: drop 1 at event-block stop chance of {@vip.item2.f3}: drop 1 at event-block stop stop #---FORTUNE 2---# player's tool is enchanted by fortune 2: chance of {@vip.item1.f2}: drop 1 at event-block stop chance of {@vip.item2.f2}: drop 1 at event-block stop stop #---FORTUNE 1---# player's tool is enchanted by fortune 1: chance of {@vip.item1.f1}: drop 1 at event-block stop chance of {@vip.item2.f1}: drop 1 at event-block stop stop #---BEZ FORTUNE---# chance of {@vip.item1.f0}: drop 1 at event-block stop chance of {@vip.item2.f0}: drop 1 at event-block stop stop #---------GRACZ TUTAJ---------# player has permission "drop.gracz": #---FORTUNE 3---# player's tool is enchanted by fortune 3: chance of {@gracz.item1.f3}: drop 1 at event-block stop chance of {@gracz.item2.f3}: drop 1 at event-block stop stop #---FORTUNE 2---# player's tool is enchanted by fortune 2: chance of {@gracz.item1.f2}: drop 1 at event-block stop chance of {@gracz.item2.f2}: drop 1 at event-block stop stop #---FORTUNE 1---# player's tool is enchanted by fortune 1: chance of {@gracz.item1.f1}: drop 1 at event-block stop chance of {@gracz.item2.f1}: drop 1 at event-block stop stop #---BEZ FORTUNE---# chance of {@gracz.item1.f0}: drop 1 at event-block stop chance of {@gracz.item2.f0}: drop 1 at event-block stop stop on join: {cobble::%player%} is not set: set {cobble::%player%} to 0 {nick::%player%} is not set: set {nick::%player%} to uncolored display name of player command /top []: trigger: set {_strony} to rounded up (size of {cobble::*} / 5) arg is between 1 and {_strony}: send "Ranking kopaczy kamienia" loop {cobble::*}: set {_lista::%loop-index%} to loop-value set {_num} to size of {_lista::*} set {_max} to arg * 5 set {_min} to {_max} - 4 loop {_max} times: loop {_lista::*}: {_wartosc.%loop-number%} is not set: set {_wartosc.%loop-number%} to loop-value-2 set {_nazwa.%loop-number%} to loop-index loop-value-2 is more than {_wartosc.%loop-number%}: set {_wartosc.%loop-number%} to loop-value-2 set {_nazwa.%loop-number%} to loop-index delete {_lista::%{_nazwa.%loop-number%}%} loop {_max} times: loop-number is between {_min} and {_max} loop-number <= {_num}: send "%loop-number%. %{nick::%{_nazwa.%loop-number%}%}% (%{_wartosc.%loop-number%}%)" {_max} is more than {_num}: set {_r} to {_num} loop {_max} - {_num} times: add 1 to {_r} send "%{_r}%. brak" send "Strona: %arg% z %{_strony}%" stop {_strony} is 1: send "Wyniki mieszcza sie na 1 stronie." stop send "Wyniki mieszcza sie na %{_strony}% stronach."