on place: if event-block is 88 named " &e&lStoniarka V2 ": if player is in region "spawn": set block above event-block to {stone2::1} set block above {stone2::1} to {stone2::2} set {stone2::1} to stone set {stone2::2} to stone send " &9&lWAR&f&lCORE &8ยป &7Polozyles &e&lStoniarke V2 &7na kordach &a%location of event-block%" to player stop every 1 second: if block under {stone2::1} is 88: if {stone2::1} is air: set {stone2::1} to stone if {stone2::2} is air: set {stone2::2} to stone