on place of end stone: send "&aTeraz postaw na endstonie stone lub obsidian." spawn 15 of particle flame offset by 0.5, 0.4, 0.5 at block on break of stone: set {_loc.%event-location%} to event-location loop 32 times: wait 1 tick if block under {_loc.%event-location%} is end stone: if block at {_loc.%event-location%} is air: set block at {_loc.%event-location%} to stone on break of obsidian: set {_loc.%event-location%} to event-location loop 220 times: wait 1 tick if block under {_loc.%event-location%} is end stone: if block at {_loc.%event-location%} is air: set block at {_loc.%event-location%} to obsidian on mine of end stone: cancel event set block to air if player can hold end stone: give 1 end stone named "&8» &cStowniarka" to player else: drop 1 end stone named "&8» &cStowniarka" on script load: register new shaped recipe for end stone named "&8Stowniarka" using stone, stone, stone, stone, piston base, stone, stone, stone, stone