command /pcase [] [] []: aliases: premiumcase, casee trigger: player has permission "case": arg 2 is not set: send " &8» &7Poprawne uzycie: &6/premiumcase " stop arg 1 is "all": loop all players: loop-player can hold arg 2 of chest named "&9&lPremiumCase": give loop-player arg 2 of chest named "&9&lPremiumCase" else: drop arg 2 of chest named "&9&lPremiumCase" at loop-player broadcast "&8» &7Caly serwer otrzymal &9&lPremiumCase &8(&c%arg 2%x&8)&7." execute player command "stb all &8» &7Caly serwer otrzymal &c%arg 2%x &9&lPremiumCase" execute player command "tb all &5&lCASE" stop arg 1 is not online: send "&cPodany gracz jest offline" stop set {_n} to arg 1's name loop all players: loop-player's name is "%{_n}%": set {_p} to loop-player send "&aDales %arg 1% %arg 2%x &9&lPremiumCase" send " &8» &7Otrzymales: &c%arg 2%x &l" to {_p} arg 1 can hold arg 2 of chest named "&9&lPremiumCase": give arg 2 of chest named "&9&lPremiumCase" to {_p} else: drop arg 2 of chest named "&9&lPremiumCase" at {_p} stop send "&8» &cNie masz dostepu do tej komendy! &7(case)" stop on place: block under event-block is end stone: stop block is not chest: stop player's tool is not chest named "&9&lPremiumCase": player's tool is not chest named "&9&lPrrrr": stop set event-block to air set {_i} to 0 chance of 55%: drop diamond helmet of protection 4 and unbreaking 3 at event-block drop diamond chestplate of protection 4 and unbreaking 3 at event-block drop diamond leggings of protection 4 and unbreaking 3 at event-block drop diamond boots of protection 4 and unbreaking 3 at event-block drop 373:8233 at event-block drop 373:8233 at event-block add 1 to {_i} chance of 80%: drop 373:8233 at event-block drop 373:8233 at event-block drop 373:8226 at event-block drop 373:8226 at event-block add 1 to {_i} chance of 15%: drop diamond leggings of protection 4 and unbreaking 3 at event-block add 1 to {_i} chance of 15%: drop diamond boots of protection 4 and unbreaking 3 at event-block add 1 to {_i} chance of 20%: drop 64 emerald at event-block add 1 to {_i} chance of 20%: drop 64 gold block at event-block add 1 to {_i} chance of 20%: drop 64 emerald at event-block add 1 to {_i} chance of 40%: drop diamond pickaxe of efficiency 6, fortune 3 and unbreaking 3 at event-block add 1 to {_i} chance of 40%: drop diamond pickaxe of efficiency 6, fortune 3 and unbreaking 3 at event-block add 1 to {_i} chance of 60%: drop diamond sword of sharpness 5 and fire aspect 2 at event-block add 1 to {_i} chance of 0.001%: add 1 to {_i} chance of 50%: drop 64 emerald block at event-block add 1 to {_i} chance of 50%: drop 64 tnt at event-block add 1 to {_i} chance of 30%: drop 16 ender pearl at event-block add 1 to {_i} chance of 2%: drop beacon at event-block send "&f&lCraft&7&l-&2&l4U&F&L.PL &8» &7Gracz &6%player% &7wydropil &bBEACON'a &7z &9&lPREMIUMCASE&7!" to all players add 1 to {_i} chance of 2%: drop diamond pickaxe of efficiency 10, fortune 3 and unbreaking 3 at event-block send "&f&lCraft&7&l-&2&l4U&F&L.PL &8» &7Gracz &6%player% &7wydropil &bKILOF 10/3/3 &7z &9&lPREMIUMCASE&7!" to all players add 1 to {_i} if {_i} is 0: show mob spawner at event-block