variables: {papierek} = true options: papier: paper nazwa: &e&lPapierek lore: &6Moga wypasc negatywne oraz pozytywne nagrody. ||&a&lPostaw mnie!||&e&lPostaw mnie!||&f&lPostaw mnie! sk: Papier version: 1.2 command /papier [] [] []: permission: papier.* trigger: if arg 1 is not set: send "&7/&epapier &7<&fall&7/&fgive&7/&fon&7/&foff&7> <&fnick>" if arg 1 is "all": if arg 3 is not set: broadcast "&7&m----------------------------------------------" broadcast "&7Za &6&l10 &7sekund kazdy &7dostanie &e&lpapierek&7." broadcast "&7&m----------------------------------------------" wait 10 seconds give 1 paper of knockback 1 named "{@nazwa}" with lore "{@lore}" to all players send "&aC&fS &7» &7Podarowales &e&lpapierka &7wszystkim graczom." if arg 1 is "all": if arg 3 is "5": broadcast "&7&m----------------------------------------------" broadcast "&7Za &6&l10 &7sekund kazdy &7dostanie &6&l5 &e&lpapierekow&7." broadcast "&7&m----------------------------------------------" wait 10 seconds send "&aC&fS &7» &7Podarowales &65 &e&lpapierkow &7wszystkim graczom." loop 5 times: give 1 paper of knockback 1 named "{@nazwa}" with lore "{@lore}" to all players if arg 1 is "give": if arg 3 is not set: if player-arg is set: give 1 paper of knockback 1 named "{@nazwa}" with lore "{@lore}" to player-arg send "&aC&fS &7» &7Podarowales &e&lpapierka &7graczowi &6&l%player-arg%" else: send "&aC&fS &7» &cPodaj nick gracza." if arg 1 is "give": if arg 3 is "5": if player-arg is set: loop 5 times: give 1 paper of knockback 1 named "{@nazwa}" with lore "{@lore}" to player-arg send "&aC&fS &7» &7Podarowales &e&lpapierka &7graczowi &6&l%player-arg%" else: send "&aC&fS &7» &cPodaj nick gracza." if arg 1 is "on": set {papierek} to true broadcast "&aC&fS &7» &7Papierki zostaly wlaczone." broadcast "&aC&fS &7» &7Papierki mozna zakupic na stronie: &6&lwww.csos.pl" if arg 1 is "off": set {papier} to false broadcast "&aC&fS &7» &cPapierki zostaly wylaczone." on rightclick with {@papier}:: if {papier} is true: wait 1 tick set block to air loop 2 times: create a fake explosion set {los} to a random integer between 2 and 15 {los} is 2: drop 1 stone broadcast "&7Gracz &6%player% &7wylosowal:&c&l (1)" else: cancel event send "&aC&fS &7» &e&lPapierki &7zostaly wylaczone."