# POPRAWIONA WERSJA # options: ver: &7Wersja 0.0.1 Project prefix: &b&lBedWars> &7 prefixarena: &2&lArena> &7 owner: 1_oskar_1 on load: send "" to all players send "&3---------------------------------------" to all players send "&b&lBedWars By 1_oskar_1, SzymexMC" to all players send "&3---------------------------------------" to all players send "" to all players on join: set {bedwars.play.%player%} to false command /bedwarss [] [] [] [] []: aliases: bw trigger: is arg 1 is not set: send "{@prefix} Błędny argument do pomocy użyj /bw help!" to player if arg 1 is "admin": player has permission "bedwars.admin": if arg 2 is not set: send "{@arenaprefix} Błedny argumnet!" if arg 2 is "add": if {bedwars.create.%arg 3%} is true send "{@arenaprefix} &cTa Mapa zostala juz dodana!" stop send "{@arenaprefix} Dodano mape %arg 3%" set {bedwars.create.%arg 3%} to true send "&7Edytyjesz mape" stop if arg 2 is "pos1": if arg 3 is set: if {bedwars.create.%arg 3%} is true: send "{@arenaprefix} Ustawiono pozycje pierwsza dla mapy %arg 3% w lokazlizacj %event-location%" set {bedwars.arena.%arg 3%.pos1} to %event-location% stop send "{@arenaprefix} &cTaka Gra nie istenieje!" if arg 2 is "pos2": if arg 3 is set: if {bedwars.create.%arg 3%} is true: send "{@arenaprefix} Ustawiono pozycje 2 dla mapy %arg 3% w lokazlizacj %event-location%" set {bedwars.arena.%arg 3%.pos2} to %event-location% stop send "{@arenaprefix} &cTaka Gra nie istenieje!" if arg 3 is not set: send "{@prefixarena} Podaj mape, by ustalić pozycje pierwszą" if arg 2 is "run": if arg 3 is set: if {bedwars.create.%arg 3%} is true: send "{@prefixarena} Odpaliłeś mape %arg 3%!" set {bedwars.arena.%arg 3%.enable} to true if arg 3 is not set: send "&7Podaj mape!" if arg 2 is "minplayer": if arg 3 is set: if arg 4 is set: if {bedwars.create.%arg 3%} is true: send "{@prefixarena} Ustawiłeś minimalną liczbe graczy na %arg 4% dla mapy %arg 3%" set {bedwars.arena.%arg 3%.minplayers} to %arg 4% stop send "{@arenaprefix} &cTaka Gra nie istenieje!" stop if arg 4 is not set: send "&7Podaj ilość!" if arg 3 is not set: send "&7Podaj mape!" if arg 2 is "spawner": if arg 3 is set: if arg 4 is "iron": if arg 5 is set: set {bedwars.arena.%arg 3.gen.iron.team.%arg 5%%} to null add 1 to {bedwars.arena.%arg 3%.gen.iron.team.%arg 5%} set {bedwars.arena.%arg 3%.gen.iron.team.%arg 5%.location} to event-location send "{@prefixarena} Ustawiłeś generator iron dla mapy %arg 3%, dla drużyny %arg 5%" if arg 5 is not set: send "&7Podaj drużyne!" if arg 4 is "gold": if arg 5 is set: set {bedwars.arena.%arg 3.gen.gold.team.%arg 5%%} to null add 1 to {bedwars.arena.%arg 3%.gen.gold.team.%arg 5%} set {bedwars.arena.%arg 3%.gen.gold.team.%arg 5%.location} to event-location send "{@prefixarena} Ustawiłeś generator gold dla mapy %arg 3%, dla drużyny %arg 5%" if arg 5 is not set: send "&7Podaj drużyne!" if arg 2 is "setlobby": if arg 3 is set: send "&7Ustawiono tu spawn!" set {bedwars.arena.lobby.%arg 3%} to event-location send "{@prefix} Błędny argument wpisz /bedwarss admin help by uzyskac pomoc" if arg 2 is "add": send "{@prefixarena} Dodałeś arene %arg 3%" if arg 1 is "leave": #opusc arene if {bedwars.play.%player} is true: send "{@prefix} Opuściłeś Arene!" if arg 1 is "join": #dolacz do areny if arg 2 is set: if {bedwars.arena.%arg 2%} is true: send "&7Dołączyłeś do areny %arg 2%" teleport the player to {bedwars.arena.lobby.%arg 2%} add 1 to {bedwars.player.%player%.zagrane.areny} add 1 to {bedwars.system.%arg 2%.liczbagraczy} if {bedwars.system.%arg 2%.liczbagraczy} is {bedwars.arena.%arg 3%.minplayers}: if {bedwars.system.%arg 2%.odliczanie} is not set or false: set {bedwars.system.%arg 2%.odliczanie} to true loop all players: loop-players have permission "bedwars.%arg 2%.grananiej": send "&7Gra się rozpocznie za &7&l90SEK&7!" to loop-players wait 10 secound send "&7Gra się rozpocznie za &7&l80SEK&7!" to loop-players wait 20 secound send "&7Gra się rozpocznie za &7&l60SEK&7!" to loop-players wait 20 secound send "&7Gra się rozpocznie za &7&l20SEK&7!" to loop-players wait 10 secound send "&7Gra się rozpocznie za &7&l10SEK&7!" to loop-players wait 1 secound send "&7Gra się rozpocznie za &7&l9SEK&7!" to loop-players wait 1 secound send "&7Gra się rozpocznie za &7&l8SEK&7!" to loop-players wait 1 secound send "&7Gra się rozpocznie za &7&l7SEK&7!" to loop-players wait 1 secound send "&7Gra się rozpocznie za &7&l6SEK&7!" to loop-players wait 1 secound send "&7Gra się rozpocznie za &7&l5SEK&7!" to loop-players send "&7&lPrzygotój się!" to loop-players wait 1 secound send "&7Gra się rozpocznie za &7&l4SEK&7!" to loop-players wait 1 secound send "&4&l!3!" to loop-players wait 1 secound send "&4&l!2!" to loop-players wait 1 secound send "&4&l!1!" to loop-players wait 1 secound send "&4&l!START!" to loop-players send "" to loop-players send "" to loop-players send "&b&lPamiętaj Sojusz Między Drużynami Konczy Się Banem Na Tydzień!" to loop-players send "" to loop-players send "to loop-players" to loop-players game(%arg 2%) function game(text: text) :: text: send "Rozpoczęto arene %arg%" while {bedwars.system.upgrade.Morscy.piecyk} is 0: wait 3 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Morscy.location} while {bedwars.system.upgrade.Morscy.piecyk} is 0: wait 5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Morscy.location} while {bedwars.system.upgrade.Morscy.piecyk} is 1: wait 2 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Morscy.location} while {bedwars.system.upgrade.Morscy.piecyk} is 1: wait 4 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Morscy.location} while {bedwars.system.upgrade.Morscy.piecyk} is 2: wait 1 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Morscy.location} while {bedwars.system.upgrade.Morscy.piecyk} is 2: wait 3 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Morscy.location} while {bedwars.system.upgrade.Morscy.piecyk} is 3: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Morscy.location} while {bedwars.system.upgrade.Morscy.piecyk} is 3: wait 2 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Morscy.location} while {bedwars.system.upgrade.Morscy.piecyk} is 3: wait 60 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Morscy.location} while {bedwars.system.upgrade.Morscy.piecyk} is 4: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Morscy.location} while {bedwars.system.upgrade.Morscy.piecyk} is 4: wait 1.5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Morscy.location} while {bedwars.system.upgrade.Morscy.piecyk} is 4: wait 30 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Morscy.location} #Niebiescy while {bedwars.system.upgrade.Niebiescy.piecyk} is 0: wait 3 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Niebiescy.location} while {bedwars.system.upgrade.Niebiescy.piecyk} is 0: wait 5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Niebiescy.location} while {bedwars.system.upgrade.Niebiescy.piecyk} is 1: wait 2 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Niebiescy.location} while {bedwars.system.upgrade.Niebiescy.piecyk} is 1: wait 4 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Niebiescy.location} while {bedwars.system.upgrade.Niebiescy.piecyk} is 2: wait 1 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Niebiescy.location} while {bedwars.system.upgrade.Niebiescy.piecyk} is 2: wait 3 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Niebiescy.location} while {bedwars.system.upgrade.Niebiescy.piecyk} is 3: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Niebiescy.location} while {bedwars.system.upgrade.Niebiescy.piecyk} is 3: wait 2 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Niebiescy.location} while {bedwars.system.upgrade.Niebiescy.piecyk} is 3: wait 60 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Niebiescy.location} while {bedwars.system.upgrade.Niebiescy.piecyk} is 4: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Niebiescy.location} while {bedwars.system.upgrade.Niebiescy.piecyk} is 4: wait 1.5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Niebiescy.location} while {bedwars.system.upgrade.Niebiescy.piecyk} is 4: wait 30 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Niebiescy.location} #Czerwoni while {bedwars.system.upgrade.Czerwoni.piecyk} is 0: wait 3 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Czerwoni.location} while {bedwars.system.upgrade.Czerwoni.piecyk} is 0: wait 5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Czerwoni.location} while {bedwars.system.upgrade.Czerwoni.piecyk} is 1: wait 2 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Czerwoni.location} while {bedwars.system.upgrade.Czerwoni.piecyk} is 1: wait 4 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Czerwoni.location} while {bedwars.system.upgrade.Czerwoni.piecyk} is 2: wait 1 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Czerwoni.location} while {bedwars.system.upgrade.Czerwoni.piecyk} is 2: wait 3 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Czerwoni.location} while {bedwars.system.upgrade.Czerwoni.piecyk} is 3: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Czerwoni.location} while {bedwars.system.upgrade.Czerwoni.piecyk} is 3: wait 2 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Czerwoni.location} while {bedwars.system.upgrade.Czerwoni.piecyk} is 3: wait 60 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Czerwoni.location} while {bedwars.system.upgrade.Czerwoni.piecyk} is 4: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Czerwoni.location} while {bedwars.system.upgrade.Czerwoni.piecyk} is 4: wait 1.5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Czerwoni.location} while {bedwars.system.upgrade.Czerwoni.piecyk} is 4: wait 30 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Czerwoni.location} #Rozowi while {bedwars.system.upgrade.Rozowi.piecyk} is 0: wait 3 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Rozowi.location} while {bedwars.system.upgrade.Rozowi.piecyk} is 0: wait 5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Rozowi.location} while {bedwars.system.upgrade.Rozowi.piecyk} is 1: wait 2 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Rozowi.location} while {bedwars.system.upgrade.Rozowi.piecyk} is 1: wait 4 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Rozowi.location} while {bedwars.system.upgrade.Rozowi.piecyk} is 2: wait 1 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Rozowi.location} while {bedwars.system.upgrade.Rozowi.piecyk} is 2: wait 3 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Rozowi.location} while {bedwars.system.upgrade.Rozowi.piecyk} is 3: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Rozowi.location} while {bedwars.system.upgrade.Rozowi.piecyk} is 3: wait 2 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Rozowi.location} while {bedwars.system.upgrade.Rozowi.piecyk} is 3: wait 60 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Rozowi.location} while {bedwars.system.upgrade.Rozowi.piecyk} is 4: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Rozowi.location} while {bedwars.system.upgrade.Rozowi.piecyk} is 4: wait 1.5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Rozowi.location} while {bedwars.system.upgrade.Rozowi.piecyk} is 4: wait 30 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Rozowi.location} #Zieloni while {bedwars.system.upgrade.Zieloni.piecyk} is 0: wait 3 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Zieloni.location} while {bedwars.system.upgrade.Zieloni.piecyk} is 0: wait 5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Zieloni.location} while {bedwars.system.upgrade.Zieloni.piecyk} is 1: wait 2 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Zieloni.location} while {bedwars.system.upgrade.Zieloni.piecyk} is 1: wait 4 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Zieloni.location} while {bedwars.system.upgrade.Zieloni.piecyk} is 2: wait 1 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Zieloni.location} while {bedwars.system.upgrade.Zieloni.piecyk} is 2: wait 3 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Zieloni.location} while {bedwars.system.upgrade.Zieloni.piecyk} is 3: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Zieloni.location} while {bedwars.system.upgrade.Zieloni.piecyk} is 3: wait 2 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Zieloni.location} while {bedwars.system.upgrade.Zieloni.piecyk} is 3: wait 60 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Zieloni.location} while {bedwars.system.upgrade.Zieloni.piecyk} is 4: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Zieloni.location} while {bedwars.system.upgrade.Zieloni.piecyk} is 4: wait 1.5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Zieloni.location} while {bedwars.system.upgrade.Zieloni.piecyk} is 4: wait 30 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Zieloni.location} #CiemnoZieloni while {bedwars.system.upgrade.CiemnoZieloni.piecyk} is 0: wait 3 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.CiemnoZieloni.location} while {bedwars.system.upgrade.CiemnoZieloni.piecyk} is 0: wait 5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.CiemnoZieloni.location} while {bedwars.system.upgrade.CiemnoZieloni.piecyk} is 1: wait 2 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.CiemnoZieloni.location} while {bedwars.system.upgrade.CiemnoZieloni.piecyk} is 1: wait 4 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.CiemnoZieloni.location} while {bedwars.system.upgrade.CiemnoZieloni.piecyk} is 2: wait 1 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.CiemnoZieloni.location} while {bedwars.system.upgrade.CiemnoZieloni.piecyk} is 2: wait 3 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.CiemnoZieloni.location} while {bedwars.system.upgrade.CiemnoZieloni.piecyk} is 3: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.CiemnoZieloni.location} while {bedwars.system.upgrade.CiemnoZieloni.piecyk} is 3: wait 2 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.CiemnoZieloni.location} while {bedwars.system.upgrade.CiemnoZieloni.piecyk} is 3: wait 60 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.CiemnoZieloni.location} while {bedwars.system.upgrade.CiemnoZieloni.piecyk} is 4: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.CiemnoZieloni.location} while {bedwars.system.upgrade.CiemnoZieloni.piecyk} is 4: wait 1.5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.CiemnoZieloni.location} while {bedwars.system.upgrade.CiemnoZieloni.piecyk} is 4: wait 30 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.CiemnoZieloni.location} #Szarzy while {bedwars.system.upgrade.Szarzy.piecyk} is 0: wait 3 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Szarzy.location} while {bedwars.system.upgrade.Szarzy.piecyk} is 0: wait 5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Szarzy.location} while {bedwars.system.upgrade.Szarzy.piecyk} is 1: wait 2 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Szarzy.location} while {bedwars.system.upgrade.Szarzy.piecyk} is 1: wait 4 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Szarzy.location} while {bedwars.system.upgrade.Szarzy.piecyk} is 2: wait 1 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Szarzy.location} while {bedwars.system.upgrade.Szarzy.piecyk} is 2: wait 3 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Szarzy.location} while {bedwars.system.upgrade.Szarzy.piecyk} is 3: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Szarzy.location} while {bedwars.system.upgrade.Szarzy.piecyk} is 3: wait 2 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Szarzy.location} while {bedwars.system.upgrade.Szarzy.piecyk} is 3: wait 60 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Szarzy.location} while {bedwars.system.upgrade.Szarzy.piecyk} is 4: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Szarzy.location} while {bedwars.system.upgrade.Szarzy.piecyk} is 4: wait 1.5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Szarzy.location} while {bedwars.system.upgrade.Szarzy.piecyk} is 4: wait 30 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Szarzy.location} #Biali while {bedwars.system.upgrade.Biali.piecyk} is 0: wait 3 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Biali.location} while {bedwars.system.upgrade.Biali.piecyk} is 0: wait 5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Biali.location} while {bedwars.system.upgrade.Biali.piecyk} is 1: wait 2 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Biali.location} while {bedwars.system.upgrade.Biali.piecyk} is 1: wait 4 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Biali.location} while {bedwars.system.upgrade.Biali.piecyk} is 2: wait 1 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Biali.location} while {bedwars.system.upgrade.Biali.piecyk} is 2: wait 3 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Biali.location} while {bedwars.system.upgrade.Biali.piecyk} is 3: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Biali.location} while {bedwars.system.upgrade.Biali.piecyk} is 3: wait 2 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Biali.location} while {bedwars.system.upgrade.Biali.piecyk} is 3: wait 60 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Biali.location} while {bedwars.system.upgrade.Biali.piecyk} is 4: wait 0.5 secound drop iron ingot at {bedwars.arena.%arg%.gen.iron.team.Biali.location} while {bedwars.system.upgrade.Biali.piecyk} is 4: wait 1.5 secound drop gold ingot at {bedwars.arena.%arg%.gen.gold.team.Biali.location} while {bedwars.system.upgrade.Biali.piecyk} is 4: wait 30 secound drop emerald at {bedwars.arena.%arg%.gen.iron.team.Biali.location} #Global while {bedwars.system.upgrade.Global.diamond} is 1: wait 45 secound drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.1} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.2} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.3} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.4} while {bedwars.system.upgrade.Global.diamond} is 2: wait 45 secound drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.1} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.1} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.2} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.2} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.3} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.3} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.4} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.4} while {bedwars.system.upgrade.Global.diamond} is 3: wait 45 secound drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.1} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.1} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.1} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.2} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.2} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.2} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.3} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.3} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.3} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.4} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.4} drop diamond at {bedwars.arena.%arg%.gen.diamond.team.global.location.4} while {bedwars.system.upgrade.Global.emerald} is 1: drop emerald at {bedwars.arena.%arg%.gen.emerald.team.global.location.1} drop emerald at {bedwars.arena.%arg%.gen.diamond.team.global.location.2} drop emerald at {bedwars.arena.%arg%.gen.diamond.team.global.location.3} drop emerald at {bedwars.arena.%arg%.gen.diamond.team.global.location.4} while {bedwars.system.upgrade.Global.emerald} is 2: drop emerald at {bedwars.arena.%arg%.gen.emerald.team.global.location.1} drop emerald at {bedwars.arena.%arg%.gen.emerald.team.global.location.1} drop emerald at {bedwars.arena.%arg%.gen.diamond.team.global.location.2} drop emerald at {bedwars.arena.%arg%.gen.emerald.team.global.location.2} drop emerald at {bedwars.arena.%arg%.gen.emerald.team.global.location.3} drop emerald at {bedwars.arena.%arg%.gen.diamond.team.global.location.3} drop emerald at {bedwars.arena.%arg%.gen.diamond.team.global.location.4} drop emerald at {bedwars.arena.%arg%.gen.emerald.team.global.location.4} while {bedwars.system.upgrade.Global.emerald} is 3: drop emerald at {bedwars.arena.%arg%.gen.emerald.team.global.location.1} drop emerald at {bedwars.arena.%arg%.gen.emerald.team.global.location.1} drop emerald at {bedwars.arena.%arg%.gen.diamond.team.global.location.2} drop emerald at {bedwars.arena.%arg%.gen.emerald.team.global.location.2} drop emerald at {bedwars.arena.%arg%.gen.emerald.team.global.location.3} drop emerald at {bedwars.arena.%arg%.gen.diamond.team.global.location.3} drop emerald at {bedwars.arena.%arg%.gen.diamond.team.global.location.4} drop emerald at {bedwars.arena.%arg%.gen.emerald.team.global.location.4} while {bedwars.system.%arg%.game} is 1: if {bedwars.system.%arg%.game.trwa} is 1: set {bedwars.system.%arg%.trwa} to 0