on place tnt: if name of player's tool is "&7» &4&lRzucane TNT &7«": "%region at event-location%" contains "spawn" cancel event on load: set {_tnt} to "Rzucane TnT" new Recipe {_tnt}; {_tnt}.Recipe.setIngredient{1, 64 tnt}; {_tnt}.Recipe.setIngredient{2, 64 tnt}; {_tnt}.Recipe.setIngredient{3, 64 tnt}; {_tnt}.Recipe.setIngredient{4, 64 tnt}; {_tnt}.Recipe.setIngredient{5, 64 tnt}; {_tnt}.Recipe.setIngredient{6, 64 tnt}; {_tnt}.Recipe.setIngredient{7, 64 tnt}; {_tnt}.Recipe.setIngredient{8, 64 tnt}; {_tnt}.Recipe.setIngredient{9, 64 tnt}; {_tnt}.Recipe.setResult{tnt of unbreaking 10 named "&7» &4&lRzucane TNT &7«" with lore "||&6» &cPostaw na ziemi aby wyrzucic||&6» &cMozesz craftowac ten przedmiot /craftingi||&6» &cRanga &eSVIP &cposiada zestaw TNT"}; {_tnt}.Recipe.register{}; on right click with tnt: if name of player's tool is "&7» &4&lRzucane TNT &7«": if player has permission "Rzucanetnt": if player's gamemode is creative: shoot tnt with speed 1 else: remove 1 tnt named "&7» &4&lRzucane TNT &7«" from player shoot tnt with speed 1