##################################################### # Nazwa skrypu: KSklep # # Autor: K0dX # # ZABRANIAM: # # - Podszywania się pod autora # # - Udostępniania skryptu bez podania autora # # - Usunięcia informacji o autorze # # ZEZWALAM: # # - Modyfikacje pod swój serwer # # - Zmiane cen itemów # ##################################################### variables: {coins.%player%} = 0 command /run [] []: permission: run.command trigger: if arg 1 is set: if arg 2 is set: execute player command "%arg 2%" command /sklep []: trigger: if argument 1 is not set: open chest with 6 rows named "&a&lSKLEP" to player wait 1 tick format slot 0 of player with 1 of diamond named "&8» &bDiament" with lore "&6Cena&7: &2170 &6Ilosc&7: &232" to run [make player execute "sklepitem kupdiament"] format slot 1 of player with 1 of emerald named "&8» &bEmerald" with lore "&6Cena&7: &2240 &6Ilosc&7: &232" to run [make player execute "/sklepitem kupemerald"] format slot 2 of player with 1 of log named "&8» &bDrewno" with lore "&6Cena&7: &260 &6Ilosc&7: &232" to run [make player execute "/sklepitem kupdrewno"] format slot 3 of player with 1 of glass named "&8» &bSzklo" with lore "&6Cena&7: &230 &6Ilosc&7: &232" to run [make player execute "/sklepitem kupszklo"] format slot 4 of player with 1 of nether quartz named "&8» &bBlok Kwarcu" with lore "&6Cena&7: &2200 &6Ilosc&7: &232" to run [make player execute "/sklepitem kupblokkwarcu"] format slot 5 of player with 1 of ender chest named "&8» &bEnderChest" with lore "&6Cena&7: &2100 &6Ilosc&7: &21" to run [make player execute "/sklepitem kupenderchest"] format slot 6 of player with 1 of anvil named "&8» &bKowadlo" with lore "&6Cena&7: &22000 &6Ilosc&7: &216" to run [make player execute "/sklepitem kupkowadlo"] format slot 7 of player with 1 of redstone named "&8» &bRedStone" with lore "&6Cena&7: &230 &6Ilosc&7: &264" to run [make player execute "/sklepitem kupredstone"] format slot 8 of player with 1 of obsidian named "&8» &bObsydian" with lore "&6Cena&7: &230 &6Ilosc&7: &264" to run [make player execute "/sklepitem kupobsydian"] format slot 9 of player with 1 of end portal frame named "&8» &bBoyFarmer" with lore "&6Cena&7: &21500 &6Ilosc&7: &216" to run [make player execute "/sklepitem kupboyfarmer"] format slot 10 of player with 1 of iron ingot named "&8» &bZelazo" with lore "&6Cena&7: &246 &6Ilosc&7: &264" to run [make player execute "/sklepitem kupzelazo"] format slot 11 of player with 1 of end stone named "&8» &bSandFarmer" with lore "&6Cena&7: &21500 &6Ilosc&7: &216" to run [make player execute "/sklepitem kupsandfarmer"] format slot 12 of player with 1 of nether brick block named "&8» &bNetherowa Cegla" with lore "&6Cena&7: &272 &6Ilosc&7: &232" to run [make player execute "/sklepitem kupnetherbrick"] format slot 13 of player with 1 of nether star named "&8» &4Netherowa Gwiazda" with lore "&6Cena&7: &222500 &6Ilosc&7: &232" to run [make player execute "/sklepitem kupnetherstar"] format slot 14 of player with 1 of blaze rod named "&8» &bBlaze Rod" with lore "&6Cena&7: &21000 &6Ilosc&7: &232" to run [make player execute "/sklepitem kupblazerod"] format slot 15 of player with 1 of book named "&8» &bKsiazka" with lore "&6Cena&7: &230 &6Ilosc&7: &232" to run [make player execute "/sklepitem kupksiazke"] format slot 16 of player with 1 of tnt named "&8» &bTnT" with lore "&6Cena&7: &2500 &6Ilosc&7: &264" to run [make player execute "/sklepitem kuptnt"] format slot 17 of player with 1 of sand named "&8» &bPiasek" with lore "&6Cena&7: &230 &6Ilosc&7: &264" to run [make player execute "/sklepitem kuppiasek"] format slot 18 of player with 1 of book named "&b↑↑↑ Kupowanie ↑↑↑" with lore "&b↓↓↓ Sprzedawanie ↓↓↓" to close format slot 19 of player with 1 of book named "&b↑↑↑ Kupowanie ↑↑↑" with lore "&b↓↓↓ Sprzedawanie ↓↓↓" to close format slot 20 of player with 1 of book named "&b↑↑↑ Kupowanie ↑↑↑" with lore "&b↓↓↓ Sprzedawanie ↓↓↓" to close format slot 21 of player with 1 of glowstone named "&8» &bGlowStone" with lore "&6Cena&7: &2100 &6Ilosc&7: &232" to run [make player execute "/sklepitem kupglowstone"] format slot 22 of player with 1 of nether wart item named "&8» &bNetherowa Brodawka" with lore "&6Cena&7: &21000 &6Ilosc&7: &216" to run [make player execute "/sklepitem kupnetherwart"] format slot 23 of player with 1 of 95:15 named "&8» &0NIC" with lore "&0NIC" to close format slot 24 of player with 1 of book named "&b↑↑↑ Kupowanie ↑↑↑" with lore "&b↓↓↓ Sprzedawanie ↓↓↓" to close format slot 25 of player with 1 of book named "&b↑↑↑ Kupowanie ↑↑↑" with lore "&b↓↓↓ Sprzedawanie ↓↓↓" to close format slot 26 of player with 1 of book named "&b↑↑↑ Kupowanie ↑↑↑" with lore "&b↓↓↓ Sprzedawanie ↓↓↓" to close format slot 27 of player with 1 of stone named "&8» &bStone" with lore "&6Cena&7: &235 &6Ilosc&7: &264" to run [make player execute "/sklepitem sprzedajstone"] format slot 28 of player with 1 of cobblestone named "&8» &bCobbleStone" with lore "&6Cena&7: &230 &6Ilosc&7: &264" to run [make player execute "/sklepitem sprzedajcobblestone"] format slot 29 of player with 1 of dirt named "&8» &bDirt" with lore "&6Cena&7: &220 &6Ilosc&7: &232" to run [make player execute "/sklepitem sprzedajdirt"] format slot 30 of player with 1 of book named "&b↑↑↑ Kupowanie ↑↑↑" with lore "&b↓↓↓ Sprzedawanie ↓↓↓" to close format slot 31 of player with 1 of book named "&b↑↑↑ Kupowanie ↑↑↑" with lore "&b↓↓↓ Sprzedawanie ↓↓↓" to close format slot 32 of player with 1 of book named "&b↑↑↑ Kupowanie ↑↑↑" with lore "&b↓↓↓ Sprzedawanie ↓↓↓" to close format slot 33 of player with 1 of coal named "&8» &bWegiel" with lore "&6Cena&7: &216 &6Ilosc&7: &232" to run [make player execute "/sklepitem sprzedajwegiel"] format slot 34 of player with 1 of redstone named "&8» &bRedStone" with lore "&6Cena&7: &213 &6Ilosc&7: &264" to run [make player execute "/sklepitem sprzedajredstone"] format slot 35 of player with 1 of diamond named "&8» &bDiament" with lore "&6Cena&7: &280 &6Ilosc&7: &232" to run [make player execute "/sklepitem sprzedajdiament"] format slot 36 of player with 1 of emerald named "&8» &bEmerald" with lore "&6Cena&7: &2120 &6Ilosc&7: &232" to run [make player execute "/sklepitem sprzedajemerald"] format slot 37 of player with 1 of iron ingot named "&8» &bZelazo" with lore "&6Cena&7: &223 &6Ilosc&7: &264" to run [make player execute "/sklepitem sprzedajzelazo"] format slot 38 of player with 1 of book named "&8» &bKsiazka" with lore "&6Cena&7: &215 &6Ilosc&7: &232" to run [make player execute "/sklepitem sprzedajksiazke"] format slot 39 of player with 1 of sand named "&8» &bPiasek" with lore "&6Cena&7: &215 &6Ilosc&7: &264" to run [make player execute "/sklepitem sprzedajpiasek"] format slot 40 of player with 1 of nether star named "&8» &4Netherowa Gwiazda" with lore "&6Cena&7: &215000 &6Ilosc&7: &21" to run [make player execute "/sklepitem sprzedajnetherstar"] format slot 41 of player with 1 of 155 named "&8» &bBlok Kwarcu" with lore "&6Cena&7: &2100 &6Ilosc&7: &232" to run [make player execute "/sklepitem sprzedajblokkwarcu"] format slot 42 of player with 1 of ender chest named "&8» &bEnderChest" with lore "&6Cena&7: &245 &6Ilosc&7: &21" to run [make player execute "/sklepitem sprzedajenderchest"] format slot 43 of player with 1 of anvil named "&8» &bKowadlo" with lore "&6Cena&7: &21000 &6Ilosc&7: &216" to run [make player execute "/sklepitem sprzedajkowadlo"] format slot 44 of player with 1 of piston base named "&8» &bPiston" with lore "&6Cena&7: &220 &6Ilosc&7: &21" to run [make player execute "/sklepitem sprzedajpiasek"] format slot 45 of player with 1 of water bucket named "&8» &bWiadro z Woda" with lore "&6Cena&7: &250 &6Ilosc&7: &21" to run [make player execute "/sklepitem sprzedajwode"] format slot 46 of player with 1 of lava bucket named "&8» &bWiadro z Lava" with lore "&6Cena&7: &280 &6Ilosc&7: &21" to run [make player execute "/sklepitem sprzedajlave"] format slot 47 of player with 1 of blaze rod named "&8» &bBlaze Rod" with lore "&6Cena&7: &2150 &6Ilosc&7: &21" to run [make player execute "/sklepitem sprzedajblazerod"] format slot 48 of player with 1 of sugar cane item named "&8» &bCzcina" with lore "&6Cena&7: &230 &6Ilosc&7: &232" to run [make player execute "/sklepitem sprzedajczcine"] format slot 49 of player with 1 of nether brick block named "&8» &bNetherowa Cegla" with lore "&6Cena&7: &236 &6Ilosc&7: &232" to run [make player execute "/sklepitem sprzedajnetherbrick"] format slot 50 of player with 1 of obsidian named "&8» &bObsydian" with lore "&6Cena&7: &215 &6Ilosc&7: &264" to run [make player execute "/sklepitem sprzedajobsydian"] format slot 51 of player with 1 of 17 named "&8» &bDrewno" with lore "&6Cena&7: &230 &6Ilosc&7: &232" to run [make player execute "/sklepitem sprzedajdrewno"] format slot 52 of player with 1 of ender pearl named "&8» &bPerla" with lore "&6Cena&7: &230 &6Ilosc&7: &28" to run [make player execute "/sklepitem sprzedajperle"] format slot 53 of player with 1 of glowstone named "&8» &bGlowStone" with lore "&6Cena&7: &250 &6Ilosc&7: &232" to run [make player execute "/sklepitem sprzedajglowstone"] command /sklepitem []: trigger: if arg 1 is "kupdiament": if {coins.%player%} is less than 170: send "&7Nie Posiadasz 170 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 170: remove 170 from {coins.%player%} give 32 diamond to player send "&bZakupiles 32 Diamenty" stop if {coins.%player%} is more than 170: remove 170 from {coins.%player%} give 32 diamond to player send "&bZakupiles 32 Diamenty" stop if arg 1 is "sprzedajdiament": if player have 32 diamond: add 80 to {coins.%player%} remove 32 diamond from player send "&aSprzedales 32 diamenty za 80 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 32 emeraldy w ekwipunku!" stop if arg 1 is "kupemerald": if {coins.%player%} is less than 240: send "&7Nie Posiadasz 240 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 240: remove 240 from {coins.%player%} give 32 emerald to player send "&bZakupiles 32 Emeraldy" stop if {coins.%player%} is more than 240: remove 240 from {coins.%player%} give 32 emerald to player send "&bZakupiles 32 Emeraldy" stop if arg 1 is "sprzedajemerald": if player have 32 emerald: add 120 to {coins.%player%} remove 32 emerald from player send "&aSprzedales 32 emelrady za 120 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 32 emerlady w ekwipunku!" stop if arg 1 is "kupdrewno": if {coins.%player%} is less than 60: send "&7Nie Posiadasz 60 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 60: remove 60 from {coins.%player%} give 32 17 to player send "&bZakupiles 32 Drewna" stop if {coins.%player%} is more than 60: remove 60 from {coins.%player%} give 32 17 to player send "&bZakupiles 32 Drewna" stop if arg 1 is "sprzedajdrewno": if player have 32 17: add 30 to {coins.%player%} remove 32 17 from player send "&aSprzedales 32 Drewna za 30 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 32 Drewna w ekwipunku!" stop if arg 1 is "kupszklo": if {coins.%player%} is less than 30: send "&7Nie Posiadasz 30 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 30: remove 30 from {coins.%player%} give 32 glass to player send "&bZakupiles 32 Szkla" stop if {coins.%player%} is more than 30: remove 30 from {coins.%player%} give 32 glass to player send "&bZakupiles 32 Szkla" stop if arg 1 is "kupblokkwarcu": if {coins.%player%} is less than 200: send "&7Nie Posiadasz 200 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 200: remove 200 from {coins.%player%} give 32 155 to player send "&bZakupiles 32 Bloki Kwarcu" stop if {coins.%player%} is more than 200: remove 200 from {coins.%player%} give 32 155 to player send "&bZakupiles 32 Bloki Kwarcu" stop if arg 1 is "sprzedajblokkwarcu": if player have 32 155: add 100 to {coins.%player%} remove 32 155 from player send "&aSprzedales 32 Bloki Kwarcu za 100 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 32 bloki kwarcu w ekwipunku!" stop if arg 1 is "kupenderchest": if {coins.%player%} is less than 90: send "&7Nie Posiadasz 90 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 90: remove 90 from {coins.%player%} give 1 130 to player send "&bZakupiles 1 Enderchest" stop if {coins.%player%} is more than 90: remove 90 from {coins.%player%} give 1 130 to player send "&bZakupiles 1 Enderchest" stop if arg 1 is "sprzedajenderchest": if player have 1 enderchest: add 45 to {coins.%player%} remove 1 enderchest from player send "&aSprzedales 1 Enderchest za 45 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 1 enderchest w ekwipunku!" stop if arg 1 is "kupkowadlo": if {coins.%player%} is less than 2000: send "&7Nie Posiadasz 2000 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 2000: remove 2000 from {coins.%player%} give 16 anvil to player send "&bZakupiles 16 Kowadel" stop if {coins.%player%} is more than 2000: remove 2000 from {coins.%player%} give 16 anvil to player send "&bZakupiles 16 Kowadel" stop if arg 1 is "sprzedajkowadlo": if player have 16 anvil: add 1000 to {coins.%player%} remove 16 anvil from player send "&aSprzedales 16 anvil za 1000 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 16 kowadel w ekwipunku!" stop if arg 1 is "kupredstone": if {coins.%player%} is less than 30: send "&7Nie Posiadasz 30 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 30: remove 30 from {coins.%player%} give 64 redstone to player send "&bZakupiles 64 Redstone" stop if {coins.%player%} is more than 30: remove 30 from {coins.%player%} give 64 redstone to player send "&bZakupiles 64 Redstone" stop if arg 1 is "sprzedajredstone": if player have 64 redstone: add 13 to {coins.%player%} remove 64 redstone from player send "&aSprzedales 64 redstone za 13 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 64 redstone w ekwipunku!" stop if arg 1 is "kupobsydian": if {coins.%player%} is less than 30: send "&7Nie Posiadasz 30 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 30: remove 30 from {coins.%player%} give 64 obsidian to player send "&bZakupiles 64 Obsydianu" stop if {coins.%player%} is more than 30: remove 30 from {coins.%player%} add 64 obsidian to player's inventory send "&bZakupiles 64 Obsydianu" stop if arg 1 is "sprzedajobsydian": if player have 64 obsidian: add 30 to {coins.%player%} remove 64 obsidian from player send "&aSprzedales 64 Obsydianu za 15 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 64 obsydianu w ekwipunku!" stop if arg 1 is "kupboyfarmer": if {coins.%player%} is less than 1500: send "&7Nie Posiadasz 1500 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 1500: remove 1500 from {coins.%player%} give 16 120 named "&5&lBoyFarmer" to player send "&bZakupiles 16 BoyFarmerow" stop if {coins.%player%} is more than 1500: remove 1500 from {coins.%player%} give 16 120 named "&5&lBoyFarmer" to player send "&bZakupiles 16 BoyFarmerow" stop if arg 1 is "kupzelazo": if {coins.%player%} is less than 46: send "&7Nie Posiadasz 46 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 46: remove 46 from {coins.%player%} give 64 265 to player send "&bZakupiles 64 zelaza" stop if {coins.%player%} is more than 46: remove 46 from {coins.%player%} give 64 265 to player send "&bZakupiles 64 zelaza" stop if arg 1 is "sprzedajzelazo": if player have 64 265: add 23 to {coins.%player%} remove 64 265 from player send "&aSprzedales 64 zelaza za 23 coinsy" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 64 zelaza w ekwipunku!" stop if arg 1 is "kupsandfarmer": if {coins.%player%} is less than 1500: send "&7Nie Posiadasz 1500 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 1500: remove 1500 from {coins.%player%} give 16 121 named "&6&lSandFarmer" to player send "&bZakupiles 16 SandFarmerow" stop if {coins.%player%} is more than 1500: remove 1500 from {coins.%player%} give 16 121 named "&6&lSandFarmer" to player send "&bZakupiles 16 SandFarmerow" stop if arg 1 is "kupnetherbrick": if {coins.%player%} is less than 72: send "&7Nie Posiadasz 72 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 72: remove 72 from {coins.%player%} give 32 112 to player send "&bZakupiles 32 Netherowe Cegly" stop if {coins.%player%} is more than 72: remove 72 from {coins.%player%} give 32 112 to player send "&bZakupiles 32 Netherowe Cegly" stop if arg 1 is "sprzedajnetherbrick": if player have 32 112: add 36 to {coins.%player%} remove 32 112 from player send "&aSprzedales 32 Netherowe Cegly za 36 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 32 Netherowe Cegly w ekwipunku!" stop if arg 1 is "kupnetherstar": if {coins.%player%} is less than 22500: send "&7Nie Posiadasz 22500 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 22500: remove 22500 from {coins.%player%} give 1 399 to player send "&bZakupiles &4Netherowa Gwiazde" stop if {coins.%player%} is more than 22500: remove 22500 from {coins.%player%} give 1 399 to player send "&bZakupiles &4Netherowa Gwiazde" stop if arg 1 is "sprzedajnetherstar": if player have 1 399: add 15000 to {coins.%player%} remove 1 399 from player send "&aSprzedales 1 &4Netherowa Gwiazde za 15000 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 1 Netherwa Gwiazda w ekwipunku!" stop if arg 1 is "kupblazerod": if {coins.%player%} is less than 1000: send "&7Nie Posiadasz 1000 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 1000: remove 1000 from {coins.%player%} give 32 369 to player send "&bZakupiles 32 Blaze Rody" stop if {coins.%player%} is more than 1000: remove 1000 from {coins.%player%} give 32 369 to player send "&bZakupiles 32 Blaze Rody" stop if arg 1 is "sprzedajblazerod": if player have 32 369: add 500 to {coins.%player%} remove 32 369 from player send "&aSprzedales 32 Blaze Rody za 500 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 32 blaze rody w ekwipunku!" stop if arg 1 is "kupksiazke": if {coins.%player%} is less than 30: send "&7Nie Posiadasz 30 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 30: remove 30 from {coins.%player%} give 32 book to player send "&bZakupiles 32 Ksiazki" stop if {coins.%player%} is more than 30: remove 30 from {coins.%player%} give 32 book to player send "&bZakupiles 32 Ksiazki" stop if arg 1 is "sprzedajksiazke": if player have 32 book: add 15 to {coins.%player%} remove 32 book from player send "&aSprzedales 32 Ksiazki za 15 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 32 ksiazki w ekwipunku!" stop if arg 1 is "kuptnt": if {coins.%player%} is less than 500: send "&7Nie Posiadasz 500 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 500: remove 500 from {coins.%player%} give 64 tnt to player send "&bZakupiles 64 TnT" stop if {coins.%player%} is more than 500: remove 500 from {coins.%player%} give 64 tnt to player send "&bZakupiles 64 TnT" stop if arg 1 is "kuppiasek": if {coins.%player%} is less than 30: send "&7Nie Posiadasz 30 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 30: remove 30 from {coins.%player%} give 64 sand to player send "&bZakupiles 64 Piasku" stop if {coins.%player%} is more than 30: remove 30 from {coins.%player%} give 64 sand to player send "&bZakupiles 64 Piasku" stop if arg 1 is "sprzedajpiasek": if player have 64 sand: add 15 to {coins.%player%} remove 64 sand from player send "&aSprzedales 64 Piasku za 15 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 64 piasku w ekwipunku!" stop if arg 1 is "kupglowstone": if {coins.%player%} is less than 100: send "&7Nie Posiadasz 100 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 100: remove 100 from {coins.%player%} give 32 glowstone to player send "&bZakupiles 32 GlowStone" stop if {coins.%player%} is more than 50: remove 50 from {coins.%player%} give 32 glowstone to player send "&bZakupiles 32 GlowStone" stop if arg 1 is "sprzedajglowstone": if player have 32 glowstone: add 30 to {coins.%player%} remove 32 glowstone from player send "&aSprzedales 32 GlowStone za 50 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 32 glowstone w ekwipunku!" stop if arg 1 is "kupnetherwart": if {coins.%player%} is less than 1000: send "&7Nie Posiadasz 1000 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 1000: remove 1000 from {coins.%player%} give 16 372 to player send "&bZakupiles 16 Netherowych Brodawek" stop if {coins.%player%} is more than 1000: remove 1000 from {coins.%player%} give 16 372 to player send "&bZakupiles 16 Netherowych Brodawek" stop if argument 1 is "kupjablko": if {coins.%player%} is less than 50: send "&7Nie Posiadasz 50 coinsow! &aPosiadasz: %{coins.%player%}% coinsow" stop if {coins.%player%} is equal to 50: remove 50 from {coins.%player%} give 64 260 to player send "&bZakupiles 32 Jablka" stop if {coins.%player%} is more than 50: remove 50 from {coins.%player%} give 64 260 to player send "&bZakupiles 32 Jablka" stop if arg 1 is "sprzedajstone": if player have 64 stone: add 35 to {coins.%player%} remove 64 stone from player send "&aSprzedales 64 Stone'a za 35 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 64 stone'a w ekwipunku!" stop if arg 1 is "sprzedajcobblestone": if player have 64 cobblestone: add 30 to {coins.%player%} remove 64 cobblestone from player send "&aSprzedales 64 cobblestone za 30 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 64 cobblestone'a w ekwipunku!" stop if arg 1 is "sprzedajdirt": if player have 32 dirt: add 20 to {coins.%player%} remove 32 dirt from player send "&aSprzedales 64 dirt'a za 20 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 32 dirt'a w ekwipunku!" stop if arg 1 is "sprzedajwegiel": if player have 32 263: add 16 to {coins.%player%} remove 32 263 from player send "&aSprzedales 32 Weglu za 16 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 32 wegla w ekwipunku!" stop if arg 1 is "sprzedajpiston": if player have 1 piston: add 20 to {coins.%player%} remove 1 piston from player send "&aSprzedales 1 piston'a za 20 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 1 piston'a w ekwipunku!" stop if arg 1 is "sprzedajwode": if player have 1 326: add 50 to {coins.%player%} remove 1 326 from player send "&aSprzedales 1 Wiadro z Woda za 50 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 1 Wiaderko z woda w ekwipunku!" stop if arg 1 is "sprzedajlave": if player have 1 327: add 80 to {coins.%player%} remove 1 327 from player send "&aSprzedales 1 Wiaderko z Lava za 80 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 1 Wiaderko z lava w ekwipunku!" stop if arg 1 is "sprzedajczcine": if player have 32 338: add 30 to {coins.%player%} remove 32 338 from player send "&aSprzedales 32 Czciny za 30 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 32 Czciny w ekwipunku!" stop if arg 1 is "sprzedajperle": if player have 8 368: add 30 to {coins.%player%} remove 8 368 from player send "&aSprzedales 8 Perel za 30 coinsow" send "&aAktualnie posiadasz %{coins.%player%}% coinsow!" stop else: send "&cMusisz posiadac 8 Perel w ekwipunku!" stop command /coins: trigger: send "&6Aktualnie posiadasz &2%{coins.%player%}% &6coinsow" command /money: trigger: send "&6Aktualnie posiadasz &2%{coins.%player%}% &6coinsow" command /balance: trigger: send "&6Aktualnie posiadasz &2%{coins.%player%}% &6coinsow"