Variables: {stone::%player%} = 0 {lvl::%player%} = 0 on mine of stone: add 1 to {stone::%player%} if {stone::%player%} is bigger than or equal to 500: set {stone::%player%} to 0 add 1 to {lvl::%player%} broadcast "&7[&3LVL&7] &8Gracz &9%player% &8awansowal na &9%{lvl::%player%}% level kopania &8Gratulacje!" command /lvl: trigger: send "&7Twoj lvl: &9%{lvl::%player%}%" send "&7Do nastepnego lvl: &9%{stone::%player%}%&7/&9500" on chat: cancel event broadcast "&7[&9%{lvl::%player%}% lvl&7]&8%display name of player%: &7%message%" command /lvlset [] []: permission: essentials.lvl permission message: &4You don't have permission! trigger: if arg 1 is set: if arg 2 is set: set {lvl::%arg 1%} to number-arg send "&7od teraz lvl gracza &9%arg 1% &7to &9%arg 2%" stop else: send "&7Nie podales liczby &9levelu" stop else: send "&7nie podales nicku &9gracza" stop