function qabAdd(t: text): if file "plugins/QAntyBot/gracze.yml" doesn't exists: create file "plugins/QAntyBot/gracze.yml" wait a tick set "%{_t}%" to "true" in yaml file "plugins/QAntyBot/gracze.yml" on connect: if file "plugins/QAntyBot/gracze.yml" doesn't exists: create file "plugins/QAntyBot/gracze.yml" set {_is} to single value "%player%" get of "plugins/QAntyBot/gracze.yml" if {_is} is set: if {_is} is "" or " " or "": kick player due to "&aWejdz ponownie" qabAdd("%player%") else: kick player due to "&aWejdz ponownie" qabAdd("%player%")