command /amulet: trigger: give 1 paper named "&c&lAmulet Fenixa" to player On rightclick: if player is holding paper named "&c&lAmulet Fenixa": if difference between {Czlowiek2::%player%::lastuse} and now is smaller than 8 seconds: stop set {Czlowiek2::%player%::lastuse} to now send "&aUżyłeś &9Amuletu" heal player by 1 hearts stop