#Na zlecenie Ebrawscool by SkryptExpert variables: {keep::inv} = false command /event [] []: permission: event.perm permission message: &4Nie masz permisji! trigger: if arg-1 is set: send title "%coloured arg-1%" to all players if arg-2 is "on": set {keep::inv} to true loop all players: set action bar of loop-player to "&8[&eEVENT&8] &cKeepInventory = &aON" if arg-1 is "off": set {keep::inv} to false loop all players: set action bar of loop-player to "&8[&eEVENT&8] &cKeepInventory = &4OFF" on death of a player: if {keep::inv} = true: keep inventory