on place of diamond block: if {p::%player%} < 0: set {p::%player%} to 1 else: add 1 to {p::%player%} send title "&6+%{p::%player%}%" to player on break of diamond block: if {p::%player%} > 0: set {p::%player%} to -1 else: remove 1 from {p::%player%} send title "&b-%{p::%player%}%" to player