command /regen [] []: permission: admin.regen trigger: if arg 1 is "create": if arg 2 is set: set {_name} to arg 2 loop {_regens}: if loop-value is not {_name}: give player stick named "&d&lRegen Wand" else: send "&cOther name" to player else: send "&cTell us a name for regeneration" to player if arg 1 is "reg": if arg 2 is set: set {_name} to arg 2 loop {_regens}: if loop-value is {_name}: regenerate regenerator with ID "%{_name}%" send "&d&lRegenerated" to console if arg 1 is "del": if arg 2 is set: set {_name} to arg 2 loop {_regens}: if loop-value is {_name}: on right click: if player is holding stick named "&d&lRegen Wand": if {_edittin set {_corner::1} to target-block send "1" to player