options: servername: &e&lTWOJANAZWA.PL boss1: &aSkrypt by &eTermitCG boss2: &bWbij na moj profil na &6Skript.pl! &eTermitCG boss3: &cGrasz na: %{@servername}% boss4: &aZmien swoje haslo komenda &e/changepassword boss5: &aPosiadasz %{coins.%player%}% &6Coinsow. boss6: &aCzas spedzony na serwerze: %{czasnaserwie.%player%}% boss7: &e&lWitaj %player% na naszym serwerze! boss8: &aNa naszym serwerze gra %{online}%/100 graczy. boss9: &aChat na lobby jest wylaczony! tryb0: &4Nazwa &cTrybu tryb1: &4Nazwa &cTrybu tryb2: &4Nazwa &cTrybu tryb3: &4Nazwa &cTrybu tryb4: &4Nazwa &cTrybu tryb5: &4Nazwa &cTrybu tryb6: &4Nazwa &cTrybu tryb7: &4Nazwa &cTrybu tryb8: &4Nazwa &cTrybu trybseln: &eKomaps Teleportujacy on join: every 45 seconds: set {precent.%player%} to 100 loop 100 times: display "{@boss1}" on bossbar with {precent.%player%} percent by 0.05 seconds for player remove 1 from {precent.%player%} set {precent.%player%} to 100 loop 100 times: display "{@boss2}" on bossbar with {precent.%player%} percent by 0.05 seconds for player remove 1 from {precent.%player%} set {precent.%player%} to 100 loop 100 times: display "{@boss3}" on bossbar with {precent.%player%} percent by 0.05 seconds for player remove 1 from {precent.%player%} set {precent.%player%} to 100 loop 100 times: display "{@boss4}" on bossbar with {precent.%player%} percent by 0.05 seconds for player remove 1 from {precent.%player%} set {precent.%player%} to 100 loop 100 times: display "{@boss5}" on bossbar with {precent.%player%} percent by 0.05 seconds for player remove 1 from {precent.%player%} set {precent.%player%} to 100 loop 100 times: display "{@boss6}" on bossbar with {precent.%player%} percent by 0.05 seconds for player remove 1 from {precent.%player%} set {precent.%player%} to 100 loop 100 times: display "{@boss7}" on bossbar with {precent.%player%} percent by 0.05 seconds for player remove 1 from {precent.%player%} set {precent.%player%} to 100 loop 100 times: display "{@boss8}" on bossbar with {precent.%player%} percent by 0.05 seconds for player remove 1 from {precent.%player%} set {precent.%player%} to 100 loop 100 times: display "{@boss9}" on bossbar with {precent.%player%} percent by 0.05 seconds for player remove 1 from {precent.%player%} on join: add 1 to {online} on quit: remove 1 from {online} on chat: if %region at player% is lobby: cancel event send "&cNie mozesz pisac na lobby!" command /cc []: permission: core.cc.use permission message: &cBrak permisji! trigger: if arg-1 is not set: loop 100 times: send " " to all players send "{@servername} &bChat zostal wyczyszczony przez &e%player%&b. Powod: &eBrak" to all players else: loop 100 times: send " " to all players send "{@servername} &bChat zostal wyczyszczony przez &e%player%&b. Powod: &e%arg-1%" to all players on join: while player is online: add 1 to {czasnaserwie.%player%} command /tryby: trigger: open chest with 1 rows named "&bTryby &7- &f{@servername}" to player wait 1 tick format slot 0 of player with 1 of iron block named "{@tryb0}" to close then run "serwer0 %player%" format slot 1 of player with 1 of iron block named "{@tryb1}" to close then run "serwer1 %player%" format slot 2 of player with 1 of iron block named "{@tryb2}" to close then run "serwer2 %player%" format slot 3 of player with 1 of iron block named "{@tryb3}" to close then run "serwer3 %player%" format slot 4 of player with 1 of iron block named "{@tryb4}" to close then run "serwer4 %player%" format slot 5 of player with 1 of iron block named "{@tryb5}" to close then run "serwer5 %player%" format slot 6 of player with 1 of iron block named "{@tryb6}" to close then run "serwer6 %player%" format slot 7 of player with 1 of iron block named "{@tryb7}" to close then run "serwer7 %player%" format slot 8 of player with 1 of iron block named "{@tryb8}" to close then run "serwer8 %player%" on drop: if %region at player% is lobby: cancel event On Sprint Toggle: if %region at player% is lobby: apply swiftness to player for 1 second command /serwer8 []: executable by: console trigger: set {_arg1} to arg-1 if {serwer8.istnieje} is true: teleport {_arg1} to {serwer8} else: send "&cNie mozna polaczyc sie z serwerem. Powod: &6Teleport nie istnieje" to {_arg1} command /serwer7 []: executable by: console trigger: set {_arg1} to arg-1 if {serwer7.istnieje} is true: teleport {_arg1} to {serwer7} else: send "&cNie mozna polaczyc sie z serwerem. Powod: &6Teleport nie istnieje" to {_arg1} command /serwer6 []: executable by: console trigger: set {_arg1} to arg-1 if {serwer6.istnieje} is true: teleport {_arg1} to {serwer6} else: send "&cNie mozna polaczyc sie z serwerem. Powod: &6Teleport nie istnieje" to {_arg1} command /serwer5 []: executable by: console trigger: set {_arg1} to arg-1 if {serwer5.istnieje} is true: teleport {_arg1} to {serwer5} else: send "&cNie mozna polaczyc sie z serwerem. Powod: &6Teleport nie istnieje" to {_arg1} command /serwer4 []: executable by: console trigger: set {_arg1} to arg-1 if {serwer4.istnieje} is true: teleport {_arg1} to {serwer4} else: send "&cNie mozna polaczyc sie z serwerem. Powod: &6Teleport nie istnieje" to {_arg1} command /serwer3 []: executable by: console trigger: set {_arg1} to arg-1 if {serwer3.istnieje} is true: teleport {_arg1} to {serwer3} else: send "&cNie mozna polaczyc sie z serwerem. Powod: &6Teleport nie istnieje" to {_arg1} command /serwer2 []: executable by: console trigger: set {_arg1} to arg-1 if {serwer2.istnieje} is true: teleport {_arg1} to {serwer2} else: send "&cNie mozna polaczyc sie z serwerem. Powod: &6Teleport nie istnieje" to {_arg1} command /serwer1 []: executable by: console trigger: set {_arg1} to arg-1 if {serwer1.istnieje} is true: teleport {_arg1} to {serwer1} else: send "&cNie mozna polaczyc sie z serwerem. Powod: &6Teleport nie istnieje" to {_arg1} command /serwer0 []: executable by: console trigger: set {_arg1} to arg-1 if {serwer0.istnieje} is true: teleport {_arg1} to {serwer0} else: send "&cNie mozna polaczyc sie z serwerem. Powod: &6Teleport nie istnieje" to {_arg1} command /setmwarp []: permission: core.mwarp.set permission message: &cBrak Permisji trigger: if arg-1 is "0": set {serwer0} to location of player send "&aWarp zostal pomyslnie ustawiony" if arg-1 is "1": set {serwer1} to location of player send "&aWarp zostal pomyslnie ustawiony" if arg-1 is "2": set {serwer2} to location of player send "&aWarp zostal pomyslnie ustawiony" if arg-1 is "3": set {serwer3} to location of player send "&aWarp zostal pomyslnie ustawiony" if arg-1 is "4": set {serwer4} to location of player send "&aWarp zostal pomyslnie ustawiony" if arg-1 is "5": set {serwer5} to location of player send "&aWarp zostal pomyslnie ustawiony" if arg-1 is "6": set {serwer6} to location of player send "&aWarp zostal pomyslnie ustawiony" if arg-1 is "7": set {serwer7} to location of player send "&aWarp zostal pomyslnie ustawiony" if arg-1 is "8": set {serwer8} to location of player send "&aWarp zostal pomyslnie ustawiony"