# tKits # # Jeszcze nie skończone! # command /kit []: trigger: if player has permissions "kits.gracz": close player's inventory open chest with 1 rows named "&9&lWybierz zestaw:" to player if {kit.jedzenie::%player%} is set: set player's current inventory's slot 0 to steak named "&3&lJedzenie" with lore "&8» &7Status&8: &c&lNie mozesz odebrac!" if {kit.jedzenie::%player%} is not set: set player's current inventory's slot 0 to steak named "&3&lJedzenie" with lore "&8» &7Status&8: &a&lMozesz odebrac!" if {kit.gracz::%player%} is set: set player's current inventory's slot 1 to wood sword named "&3&lGracz" with lore "&8» &7Status&8: &c&lNie mozesz odebrac!" if {kit.gracz::%player%} is not set: set player's current inventory's slot 1 to wood sword named "&3&lGracz" with lore "&8» &7Status&8: &a&lMozesz odebrac!" if player has permissions "kits.vip": close player's inventory open chest with 1 rows named "&9&lWybierz zestaw:" to player if {kit.jedzenie::%player%} is set: set player's current inventory's slot 0 to steak named "&3&lJedzenie" with lore "&8» &7Status&8: &c&lNie mozesz odebrac!" if {kit.jedzenie::%player%} is not set: set player's current inventory's slot 0 to steak named "&3&lJedzenie" with lore "&8» &7Status&8: &a&lMozesz odebrac!" if {kit.gracz::%player%} is set: set player's current inventory's slot 1 to wood sword named "&3&lGracz" with lore "&8» &7Status&8: &c&lNie mozesz odebrac!" if {kit.gracz::%player%} is not set: set player's current inventory's slot 1 to wood sword named "&3&lGracz" with lore "&8» &7Status&8: &a&lMozesz odebrac!" if {kit.vip::%player%} is set: set player's current inventory's slot 1 to wood sword named "&3&lVIP" with lore "&8» &7Status&8: &c&lNie mozesz odebrac!" if {kit.vip::%player%} is not set: set player's current inventory's slot 1 to wood sword named "&3&lVIP" with lore "&8» &7Status&8: &a&lMozesz odebrac!" every 1 second: loop all players: if "%inventory name of loop-player's current inventory%" is "&9&lWybierz zestaw:": cancel event if "%clicked slot%" is "0": if {kit.jedzenie::%loop-player%} is not set: set {kit.jedzenie::%loop-player%} to "Nie mozesz odebrac!" add 64 steak to loop-player's inventory wait 30 minutes clear {kit.jedzenie::%loop-player%} stop if "%clicked slot%" is "1": if {kit.gracz::%loop-player%} is not set: set {kit.gracz::%loop-player%} to "Nie mozesz odebrac!" add iron pickaxe to loop-player's inventory add 64 steak to loop-player's inventory add ender chest to loop-player's inventory wait 60 minutes clear {kit.gracz::%loop-player%} stop if "%clicked slot%" is "2": if loop-player has permissions "kits.vip": if {kit.vip::%loop-player%} is not set: set {kit.vip::%loop-player%} to "Nie mozesz odebrac!" add diamond pickaxe to loop-player's inventory add 64 steak to loop-player's inventory add ender chest to loop-player's inventory wait 120 minutes clear {kit.vip::%loop-player%} stop on inventory click: if "%inventory name of player's current inventory%" is "&9&lWybierz zestaw:": cancel event if "%clicked slot%" is "0": if {kit.jedzenie::%player%} is not set: set {kit.jedzenie::%player%} to "Nie mozesz odebrac!" add 64 steak to player's inventory wait 30 minutes clear {kit.jedzenie::%player%} stop if "%clicked slot%" is "1": if {kit.gracz::%player%} is not set: set {kit.gracz::%player%} to "Nie mozesz odebrac!" add iron pickaxe to player's inventory add 64 steak to player's inventory add ender chest to player's inventory wait 60 minutes clear {kit.gracz::%player%} stop if "%clicked slot%" is "2": if player has permissions "kits.vip": if {kit.vip::%player%} is not set: set {kit.vip::%player%} to "Nie mozesz odebrac!" add diamond pickaxe to player's inventory add 64 steak to player's inventory add ender chest to player's inventory wait 120 minutes clear {kit.vip::%player%} stop