command /graj []: permission: graj.admin permission message: &cNiet. trigger: open chest with 6 rows named "Graj" to arg 1 wait 3 tick if {kura.status} is 0: set player's current inventory's slot 10 to bowl named "&aKura" with lore "%{lore}%" wait 1 second set player's current inventory's slot 10 to bowl named "&aKura" with lore "%{lore}%" on inventory click: if inventory name of current inventory of player is "Graj": if clicked slot is 10: cancel event every 1 second: if {lore} isn't set: set {lore} to "Lore1" stop if {lore} is set: if {lore} is "Lore1": set {lore} to "Lore2" stop else if {lore} is "Lore2": set {lore} to "Lore1" stop