variables: {czas::legendarny::%player%} = false command /ffff: trigger: set {monety::%player%} to 1000000 command /cccc: trigger: set {monety::%player%} to 0 command /menu: trigger: open chest with 1 row named "&7&lEASY&c&lHMC &7&l- &7&nMENU " to player format slot 0 of player with 1 of paper named "&c&lSklep" to run [make player execute "sklep"] format slot 2 of player with 1 of paper named "&2&lStatystyki" to run [make player execute "staty"] format slot 4 of player with 1 of paper named "&e&lDrop" to run [make player execute "puszka"] format slot 6 of player with 1 of book named "&6&lMonety" to run [make player execute "moont"] command /moont: trigger: open chest with 1 row named "&f&l* &6Monety &f&l*" to player wait 1 ticks format slot 0 of player with 1 of book named "&6Jak zarabiac?" with lore " ||&aAby zarabiac monety||&amusisz wykopac &9rzadkie &arudy:|| ||&9Diamond ore &6+3 monety|| ||&9Emerald ore &6+2 monety|| ||&9Lapis lazuli ore &6+1 monet" to close then run "" format slot 2 of player with 1 of book named "&6Po co sa?" with lore " ||&aPewnie sie zastanawiasz po co one sa.||&aSa one po to aby kupowac &9inne rzeczy||&atypu zerowania danych punktow|| ||&9Zaraz bedzie lista rzeczy do kupienia|| ||&6Monety mozesz rowniez kupic na naszej stronie ItemShopu!|| ||&9Klikniecie spowoduje przejscie to sprzedazy mineraow za monety" to close then run "" format slot 4 of player with 1 of paper named "&e20000 pieniedzy" with lore " ||&aPo kliknieciu zarobisz: &920000||&apieniedzy|| ||&9Koszt||&a5000 monet" to run [make player execute "moonthajs"] format slot 5 of player with 1 of paper named "&eZerowanie punktow" with lore " ||&aPo kliknieciu twoje punkty: &9%{stone::%player%}%||&azostana wyzerowane|| ||&9Koszt||&a10000 monet" to run [make player execute "moontzer"] format slot 6 of player with 1 of paper named "&eZmiana nicku" with lore " ||&aPo kliknieciu twoj nick: &9%player%||&abedzie mogl byc dowolnie||&azmieniany przez &9ciebie|| ||&9Koszt||&a15000 monet" to run [make player execute "moontnick"] format slot 7 of player with 1 of paper named "&eLegendarny zestaw" with lore " ||&aPo kliknieciu zestaw: &9Legendarny||&astanie sie dla ciebie dostepny||&6Czas czekania na kit to 24 godziny|| ||&9Koszt||&a30000 monet" to run [make console execute "moontkit"] command /moonthajs: trigger: if {monety::%player%} is less than 5000: send "&cNie masz wystarczajaco monet!" else: make console execute "eco give %player% 20000" send "&aPomyslnie zakupiles &c20000$" remove 5000 from {monety::%player%} command /moontzer: trigger: if {monety::%player%} is less than 10000: send "&cNie masz wystarczajaco monet!" else: set {stone::%player%} to 0 set {ranga::%player%} to "&4Najpierw zacznij kopac!" send "&aPomyslnie kupiles &czerowanie punktow" remove 10000 from {monety::%player%} command /moontnick: trigger: if {monety::%player%} is less than 15000: send "&cNie masz wystarczajaco monet!" else: make console execute "pex user %player% add essentials.nick" send "&aPomyslnie zakupiles &czmiana nicku" remove 15000 from {monety::%player%} command /moontkit: trigger: if {monety::%player%} is less than 30000: send "&cNie maz wystarczajaco monet!" else: make console execute "pex user %player% add skrypt.zestaw.legendarny" make console execute "zestaw legendarny %player%" set {czas::legendarny::%player%} to true send "aPomyslnie zakupiles &clegendarny zestaw" remove 30000 from {monety::%player%} command /zestaw []: trigger: if arg 1 is "Gracz": give stone pickaxe to player if arg 1 is "Legendarny": if player has permission "skypt.zestaw.legendarny": if {czas::legendarny::%player%} is true: give diamond pickaxe to player set {czas::legendarny::%player%} to false wait 1 ticks set {czas::legendarny::%player%} to true send "&c>> &7twoj zestaw: &9Legendarny &7odnowil sie!" else: send "&cCzas oczekiwania na kit nie minal!" else: send "&cNie posiadasz uprawnien" command /puszka: trigger: open chest with 1 row named "&f&l* &6Itemki z pierozkow &f&l*" to player format slot 0 of player with 1 of diamond sword of sharpness 5, fire aspect 2 to close then run "" format slot 2 of player with 1 of diamond pickaxe of efficiency 5, unbreaking 3, fortune 3 to close then run "" format slot 4 of player with 8 of golden apple to close then run "" format slot 6 of player with 64 of obsidian to close then run "" format slot 8 of player with 16 of ender pearl to close then run "" command /sklep: trigger: open chest with 1 row named "&f&l* &cSklep &f&l*" to player wait 1 ticks format slot 2 of player with 1 chest named "&2Itemy" with lore "&aTutaj tylko i wylacznie kupisz &2itemy&a!" to run [make player execute "ddddi"] format slot 4 of player with 1 chest named "&eItemshop" with lore "&aPo kliknieciu teleportujesz sie do||&e&lItemshopu" to run "warp itemshop %player%" format slot 6 of player with 1 chest named "&6Efekty" with lore "&aTutaj tylko i wylacznie kupisz &6mikstury&a!" to run [make player execute "ddddp"] command /ddddi: trigger: open chest with 1 row named "&f&l* &2Itemy &f&l*" to player wait 1 ticks format slot 2 of player with 1 green stained clay named "&aKupowanie" with lore "&7Ten dzial polega na &akupowaniu &2itemow" to run [make player execute "ek"] format slot 4 of player with 1 of chest named "&c&lUwaga" with lore "&a&lGdy zobaczycie blad||&a&lzgloscie go do||&c&lAdministracji" to close then run "" format slot 6 of player with 1 red stained clay named "&cSprzedawanie" with lore "&7Ten dzial polega na &csprzedawaniu &2itemow" to run [make player execute "es"] command /ek: #KUPOWANIE trigger: open chest with 3 rows named "&f&l* &aKupowanie &f&l*" to player wait 1 ticks format slot 0 of player with 1 of stone with lore "&9Ilosc||&a64||&9Koszt||&a500$" to run [make player execute "ekstone"] #STONE format slot 1 of player with 1 of cobblestone with lore "&9Ilosc||&a64||&9Koszt||&a400" to run [make player execute "ekcobble"] #COBBLE format slot 2 of player with 1 of oak wood with lore "&9Ilosc||&a64||&9Koszt||&a200$" to run [make player execute "ekoakwood"] #DREWNO format slot 3 of player with 1 of spruce wood with lore "&9Ilosc||&a64||&9Koszt||&a200$" to run [make player execute "eksprucewood"] #DREWNO2 format slot 4 of player with 1 of birch wood to run "" #DREWNO3 format slot 5 of player with 1 of jungle wood to run "" #DREWNO4 format slot 6 of player with 1 of oak wood planks to run "" #DESKI format slot 7 of player with 1 of spruce wood planks to run "" #DESKI2 format slot 8 of player with 1 of birch wood planks to run "" #DESKI3 format slot 9 of player with 1 of jungle wood planks to run "" #DESKI4 format slot 10 of player with 1 of coal ore to run "" #WEGIEL format slot 11 of player with 1 of iron ore to run "" #ZELAZO format slot 12 of player with 1 of gold ore to run "" #ZLOTO format slot 13 of player with 1 of lapis lazuli ore to run "" #LAPIS format slot 14 of player with 1 of emerald ore to run "" #EMERALDY format slot 15 of player with 1 of diamond ore to run "" #DIAMENTY format slot 16 of player with 1 of saddle to run "" #SIODLO format slot 17 of player with 1 of lead to run "" #SMYCZ format slot 18 of player with 1 of bow to run "" #LUK format slot 19 of player with 64 of arrow to run "" #STRZALY format slot 20 of player with 1 of diamond sword to run "" #MIECZ format slot 21 of player with 1 of diamond spade to run "" #LOPATA format slot 22 of player with 1 of diamond pickaxe to run "" #KILOF format slot 23 of player with 1 of diamond axe to run "" #SIEKIERA format slot 24 of player with 1 of diamond hoe to run "" #MOTYKA format slot 25 of player with 1 of flint and steel to run "" #FLINT format slot 26 of player with 1 of fishing rod to run "" #WEDKA command /ekstone: trigger: if player's balance is less than 500: send "&cNie posiadasz tyle pieniedzy!" else: give 64 stone to player remove 500 from player's balance send "&aPomyslnie zakupiles &264 stone" command /ekcobble: trigger: if player's balance is less than 400: send "&cNie posiadasz tyle pieniedzy!" else: give 64 cobblestone to player remove 400 from player's balance send "&aPomyslnie zakupiles &264 cobblestone" command /ekoakwood: trigger: if player's balance is less than 200: send "&cNie posiadasz tyle pieniedzy!" else: give 64 oak wood to player remove 200 from player's balance send "&aPomyslnie zakupiles &264 drewna" command /eksprucewood: trigger: if player's balance is less than 200: send "&cNie posiadasz tyle pieniedzy!" else: give 64 spruce wood to player remove 200 from player's balance send "&aPomyslnie zakupiles &264 drewna" command /es: #SPRZEDAWANIE trigger: open chest with 3 rows named "&f&l* &cSprzedawanie &f&l*" to player wait 1 ticks format slot 0 of player with 1 of stone with lore "&9Ilosc||&a32||&9Koszt||&a200$" to run [make player execute "esstone"] #STONE format slot 1 of player with 1 of cobblestone with lore "&9Ilosc||&a32||&9Koszt||&a150$" to run [make player execute "escobble"] #COBBLE format slot 2 of player with 1 of oak wood with lore "&9Ilosc||&a32||&9Koszt||&a50$" to run [make player execute "esoakwood"] #DREWNO format slot 3 of player with 1 of spruce wood with lore "&9Ilosc||&a32||&9Koszt||&a50$" to run [make player execute "essprucewood"] #DREWNO2 format slot 4 of player with 1 of birch wood to run "" #DREWNO3 format slot 5 of player with 1 of jungle wood to run "" #DREWNO4 format slot 6 of player with 1 of oak wood planks to run "" #DESKI format slot 7 of player with 1 of spruce wood planks to run "" #DESKI2 format slot 8 of player with 1 of birch wood planks to run "" #DESKI3 format slot 9 of player with 1 of jungle wood planks to run "" #DESKI4 format slot 10 of player with 1 of coal ore to run "" #WEGIEL format slot 11 of player with 1 of iron ore to run "" #ZELAZO format slot 12 of player with 1 of gold ore to run "" #ZLOTO format slot 13 of player with 1 of lapis lazuli ore to run "" #LAPIS format slot 14 of player with 1 of emerald ore to run "" #EMERALDY format slot 15 of player with 1 of diamond ore to run "" #DIAMENTY format slot 16 of player with 1 of saddle to run "" #SIODLO format slot 17 of player with 1 of lead to run "" #SMYCZ format slot 18 of player with 1 of bow to run "" #LUK format slot 19 of player with 64 of arrow to run "" #STRZALY format slot 20 of player with 1 of diamond sword to run "" #MIECZ format slot 21 of player with 1 of diamond spade to run "" #LOPATA format slot 22 of player with 1 of diamond pickaxe to run "" #KILOF format slot 23 of player with 1 of diamond axe to run "" #SIEKIERA format slot 24 of player with 1 of diamond hoe to run "" #MOTYKA format slot 25 of player with 1 of flint and steel to run "" #FLINT format slot 26 of player with 1 of fishing rod to run "" #WEDKA command /esstone: trigger: if player have 32 stone: remove 32 stone from player give 200 to player's balance send "&aPomyslnie sprzedales &232 stone" else: send "&cNie posiadasz 32 stone!" command /escobble: trigger: if player have 32 cobblestone: remove 32 cobblestone from player give 150 to player's balance send "&aPomyslnie sprzedales &232 cobblestone" else: send "&cNie posiadasz 32 cobblestone!" command /esoakwood: trigger: if player have 32 oak wood: remove 32 oak wood from player give 50 to player's balance send "&aPomyslnie sprzedales &232 drewna" else: send "&cNie posiadasz 32 drewna!" command /essprucewood: trigger: if player have 32 spruce wood: remove 32 spruce wood from player give 50 to player's balance send "&aPomyslnie sprzedales &232 drewna" else: send "&cNie posiadasz 32 drewna!" command /ddddp: trigger: open chest with 1 row named "&f&l* &6Efekty &f&l*" to player wait 1 ticks format slot 0 of player with 1 of water bottle named "&3Speed" with lore "&9Efekty||&aOtrzymujesz speed na 10 minut||&9Koszt||&a250$" to close then run [make player execute "psp"] format slot 1 of player with 1 of water bottle named "&cSila" with lore "&9Efekty||&aOtrzymujesz sile na 2 minuty||&9Koszt||&a1000$" to close then run [make player execute "pst"] format slot 2 of player with 1 of water bottle named "&fSkok" with lore "&9Efekty||&aOtrzymujesz skok na 15 minut||&9Koszt||&a1500$" to close then run [make player execute "pjp"] format slot 3 of player with 1 of water bottle named "&6Pospiech" with lore "&9Efekty||&aOtrzymujesz pospiech na 10 minut||&9Koszt||&a2000$" to close then run [make player execute "phs"] format slot 4 of player with 1 of chest named "&c&lUwaga" with lore "&a&lGdy zobaczycie blad||&a&lzgloscie go do||&c&lAdministracji" to close then run "" format slot 5 of player with 1 of magma cream named "&3Speed &cII" with lore "&9Efekty||&aOtrzymujesz speed &cII &ana 10 minut||&9Koszt||&a2500$" to close then run [make player execute "pspii"] format slot 6 of player with 1 of magma cream named "&cSila &cII" with lore "&9Efekty||&aOtrzymujesz sile &cII &ana 1 minute||&9Koszt||&a3500$" to close then run [make player execute "pstii"] format slot 7 of player with 1 of magma cream named "&fSkok &cII" with lore "&9Efekty||&aOtrzymujesz skok &cII &ana 5 minut||&9Koszt||&a5000$" to close then run [make player execute "pjpii"] format slot 8 of player with 1 of magma cream named "&6Pospiech &cII" with lore "&9Efekty||&aOtrzymujesz pospiech &cII &ana 6 minut||&9Koszt||&a7500$" to close then run [make player execute "phsii"] command /psp: #EFEKT SPEED trigger: if player's balance is less than 250: send "&cNie masz wystarczajaco pieniedzy" stop else: apply speed to player for 10 minutes remove 250 from player's balance send "&aPomyslnie zakupiles efekt &3&lSpeed&a!" send "" broadcast "&c-----------------------------" broadcast "&3&l%player% &7zakupil wlasnie efekt &c&lSpeed&7!" broadcast "&c-----------------------------" stop command /pst: #EFEKT STRANGE trigger: if player's balance is less than 1000: send "&cNie masz wystarczajaco pieniedzy" stop else: apply strength to player for 2 minutes remove 1000 from player's balance send "&aPomyslnie zakupiles efekt &c&lSila&a!" send "" broadcast "&c-----------------------------" broadcast "&3&l%player% &7zakupil wlasnie efekt &c&lSila&7!" broadcast "&cl-----------------------------" stop command /pjp: #EFEKT JUMP trigger: if player's balance is less than 1500: send "&cNie masz wystarczajaco pieniedzy" stop else: apply jump to player for 15 minutes remove 1500 from player's balance send "&aPomyslnie zakupiles efekt &f&lSkok&a!" send "" broadcast "&c-----------------------------" broadcast "&3&l%player% &7Zakupil wlasnie efekt &f&lSkok&7!" broadcast "&c-----------------------------" stop command /phs: #EFEKT HASTE trigger: if player's balance is less than 2000: send "&cNie masz wystarczajaco pieniedzy" stop else: apply haste to player for 10 minutes remove 2000 from player's balance send "&aPomyslnie zakupiles efekt &6&lPospiech&a!" send "" broadcast "&c-----------------------------" broadcast "&3&l%player% &7Zakupil wlasnie efekt &6&lPospiech&7!" broadcast "&c-----------------------------" stop command /pspii: #EFEKT SPEED II trigger: if player's balance is less than 2500: send "&cNie masz wystarczajaco pieniedzy" stop else: apply speed 2 to player for 7 minutes remove 2500 from player's balance send "&aPomyslnie zakupiles efekt &3&lSpeed&a!" send "" broadcast "&c-----------------------------" broadcast "&3&l%player% &7zakupil wlasnie efekt &c&lSpeed II&7!" broadcast "&c-----------------------------" stop command /pstii: #EFEKT STRANGE II trigger: if player's balance is less than 3500: send "&cNie masz wystarczajaco pieniedzy" stop else: apply strength 2 to player for 1 minute remove 3500 from player's balance send "&aPomyslnie zakupiles efekt &c&lSila&a!" send "" broadcast "&c-----------------------------" broadcast "&3&l%player% &7zakupil wlasnie efekt &c&lSila II&7!" broadcast "&cl-----------------------------" stop command /pjpii: #EFEKT JUMP II trigger: if player's balance is less than 5000: send "&cNie masz wystarczajaco pieniedzy" stop else: apply jump 2 to player for 5 minutes remove 5000 from player's balance send "&aPomyslnie zakupiles efekt &f&lSkok&a!" send "" broadcast "&c-----------------------------" broadcast "&3&l%player% &7Zakupil wlasnie efekt &f&lSkok II&7!" broadcast "&c-----------------------------" stop command /phsii: #EFEKT HASTE II trigger: if player's balance is less than 7500: send "&cNie masz wystarczajaco pieniedzy" stop else: apply haste 2 to player for 6 minutes remove 7500 from player's balance send "&aPomyslnie zakupiles efekt &6&lPospiech II&a!" send "" broadcast "&c-----------------------------" broadcast "&3&l%player% &7Zakupil wlasnie efekt &6&lPospiech II&7!" broadcast "&c-----------------------------" stop