#Wymagane dodatki: skUtilities, TuSKe, SkQuery on load: if dir "plugins/Staty" doesn't exist: create dir "plugins/Staty" on join: set {_f} to "plugins/Staty/%player%.yml" if file {_f} doesn't exist: create file {_f} set yaml value "stone" from file {_f} to 0 set yaml value "drewno" from file {_f} to 0 set yaml value "zgony" from file {_f} to 0 set yaml value "rudy" from file {_f} to 0 set {stone.%player%} to yaml value "stone" from file {_f} set {drewno.%player%} to yaml value "drewno" from file {_f} set {zgony.%player%} to yaml value "zgony" from file {_f} set {rudy.%player%} to yaml value "rudy" from file {_f} on quit: set {_f} to "plugins/Staty/%player%.yml" set yaml value "stone" from file {_f} to {stone.%player%} set yaml value "drewno" from file {_f} to {drewno.%player%} set yaml value "zgony" from file {_f} to {zgony.%player%} set yaml value "rudy" from file {_f} to {rudy.%player%} on mine: if event-block is stone: add 1 to {stone.%player%} if event-block is coal ore or iron ore or redstone ore or gold ore or diamond ore or emerald ore or quartz ore: add 1 to {rudy.%player%} on break of log: add 1 to {drewno.%player%} on death: if victim is player: add 1 to {zgony.%victim%} command /staty []: aliases: statystyki, stats trigger: open virtual chest with 3 rows named " &8» &6Statystyki" to player set {_x} to 0 loop 10 times: format gui slot {_x} of player with 1 of black stained glass pane named "&8" add 1 to {_x} format gui slot 10 of player with 1 of diamond pickaxe named " &7» &aWykopany stone: &6%{stone.%player%}%" format gui slot 11 of player with 1 of black stained glass pane named "&8" format gui slot 12 of player with 1 of diamond axe named " &7» &aSciete drewno: &6%{drewno.%player%}%" format gui slot 13 of player with 1 of black stained glass pane named "&8" format gui slot 14 of player with 1 of red dye named " &7» &aZgony: &6%{zgony.%player%}%" format gui slot 15 of player with 1 of black stained glass pane named "&8" format gui slot 16 of player with 1 of diamond ore named " &7» &aWykopane rudy: &6%{rudy.%player%}%" set {_x} to 17 loop 10 times: format gui slot {_x} of player with 1 of black stained glass pane named "&8" add 1 to {_x}