on join: set {enderchest.%player%} to 0 every 1 second: loop all players: remove 1 from {enderchest.%loop-player%} on right click on ender chest: if {enderchest.%player%} is more than 1: cancel-event send "&cEnderchesta mozesz otworzyc za %{enderchest.%player%}% sekund!" stop if {enderchest.%player%} is 0: set {enderchest.%player%} to 5 stop